Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pazuzu15
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 118L
1,498 Elo+
Party 1
Ganesha
Ganesha
SorryTeammates
Ganesha
Level 105
God Stats
5W - 4L
1,622 SR
Queue Stats
146W - 137L
1,518 Elo+
Party 1
Pele
Pele
TotallyKyIe
Pele
Level 165
God Stats
2W - 3L
1,752 SR
Queue Stats
261W - 261L
1,536 Elo+
Party 1
Vamana
Vamana
xC rock 928x
Vamana
Level 159
God Stats
8W - 4L
1,635 SR
Queue Stats
267W - 258L
1,527 Elo+
Party 1
Team Averages
Level 139
1,602 SR
1,516 Elo+

VS

Team Averages
Level 114
1,430 SR
1,579 Elo+
The Morrigan
The Morrigan
Abcom960
The Morrigan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,519 Elo+
Solo
Ishtar
Ishtar
MGSTAFF95
Ishtar
Level 128
God Stats
10W - 8L
1,815 SR
Queue Stats
314W - 319L
1,578 Elo+
Party 2
Izanami
Izanami
RedPorcupine
Izanami
Level 80
God Stats
2W - 4L
1,082 SR
Queue Stats
86W - 100L
1,544 Elo+
Party 3
Hades
Hades
flooppyy
Hades
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,668 Elo+
Party 2
Kuzenbo
Kuzenbo
xXNeonDeonXx
Kuzenbo
Level 155
God Stats
3W - 3L
1,253 SR
Queue Stats
181W - 186L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 4 / 7
8,656
618
9,324
13,180
12,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Pazuzu15
Artemis
15
1 / 5 / 5
8,683
620
12,762
9,475
3,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 5 / 4
9,155
654
6,037
14,924
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 2
9,987
713
14,743
13,610
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
15
2 / 5 / 1
8,787
628
9,223
14,744
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abcom960
The Morrigan
18
5 / 1 / 16
11,285
806
13,030
7,462
5,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
MGSTAFF95
Ishtar
18
5 / 2 / 13
10,937
781
14,683
9,885
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RedPorcupine
Izanami
18
8 / 1 / 8
11,392
814
10,280
10,094
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hades
flooppyy
Hades
16
4 / 3 / 11
9,962
712
6,103
14,802
18,635
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
xXNeonDeonXx
Kuzenbo
17
1 / 1 / 20
10,353
740
12,467
19,120
33,169
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
23
23
Deaths
8
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
7
0.88
W
The Morrigan
Abcom960
The Morrigan
5
1
16
13
W
Ishtar
MGSTAFF95
Ishtar
5
2
13
5.75
L
Artemis
Pazuzu15
Artemis
1
5
5
0.7
W
Izanami
RedPorcupine
Izanami
8
1
8
12
L
0
5
4
0.4
L
5
4
2
1.5
W
Hades
flooppyy
Hades
4
3
11
3.17
L
Vamana
2
5
1
0.5
W
Kuzenbo
xXNeonDeonXx
Kuzenbo
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
56,563
65,933
Taken
61,363
46,852
Mitigated
66,164
16,390
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,324
2,085
759
2,631
13,180
12,197
0
6,307
6,566
0
16,216
W
The Morrigan
Abcom960
The Morrigan
13,030
3,579
2,389
997
7,462
5,800
1,312
1,052
5,952
28,697
3,352
W
Ishtar
MGSTAFF95
Ishtar
14,683
7,652
1,656
1,431
9,885
4,053
3,349
839
8,768
0
34,319
L
Artemis
Pazuzu15
Artemis
12,762
3,860
475
685
9,475
3,288
550
5,559
3,668
0
42,556
W
Izanami
RedPorcupine
Izanami
10,280
6,415
941
1,777
10,094
4,507
2,285
924
8,938
0
31,250
L
6,037
397
431
2,662
14,924
10,393
0
4,379
10,353
13,893
743
L
14,743
947
945
3,962
13,610
5,449
216
3,917
9,573
0
41,932
W
Hades
flooppyy
Hades
6,103
1,121
3,434
4,187
14,802
18,635
135
820
13,495
11,294
0
L
Vamana
9,223
3,132
1,141
2,699
14,744
15,525
273
5,459
8,920
0
30,756
W
Kuzenbo
xXNeonDeonXx
Kuzenbo
12,467
2,123
3,697
4,374
19,120
33,169
192
2,119
16,555
17,665
3,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
53,929
190
Minions Killed
163
0
Camps Cleared
0
1,244,599
Distance Traveled
1,368,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,656
618
20
1
0
256,016
0
W
The Morrigan
11,285
806
48
3
0
283,899
0
W
Ishtar
10,937
781
31
2
0
250,611
0
L
Artemis
8,683
620
74
5
0
229,633
0
W
Izanami
11,392
814
63
5
0
268,219
0
L
Ganesha
9,155
654
0
0
0
216,868
0
L
Pele
9,987
713
52
4
0
278,133
0
W
Hades
9,962
712
3
0
0
267,957
0
L
Vamana
8,787
628
44
3
0
263,949
0
W
Kuzenbo
10,353
740
18
1
0
297,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role