Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CruelShawny
Bacchus
Level 114
God Stats
1W - 2L
1,709 SR
Queue Stats
18W - 16L
1,544 Elo+
Party 1
Nike
Nike
Escaflowne50
Nike
Level 104
God Stats
4W - 5L
1,793 SR
Queue Stats
294W - 237L
1,587 Elo+
Solo
Olorun
Olorun
HTLRBLKSTR1819
Olorun
Level 40
God Stats
5W - 4L
1,815 SR
Queue Stats
35W - 22L
1,592 Elo+
Party 1
Neith
Neith
iMSUPERFAT
Neith
Level 88
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 1
Team Averages
Level 101
1,667 SR
1,494 Elo+

VS

Team Averages
Level 118
1,612 SR
1,530 Elo+
Raijin
Raijin
 
Raijin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adéide
Danzaburou
Level 147
God Stats
10W - 8L
1,707 SR
Queue Stats
316W - 252L
1,579 Elo+
Solo
Bellona
Bellona
MyGodBryan
Bellona
Level 88
God Stats
18W - 4L
1,806 SR
Queue Stats
435W - 392L
1,541 Elo+
Solo
Hun Batz
Hun Batz
PartyInMid
Hun Batz
Level 123
God Stats
3W - 3L
1,807 SR
Queue Stats
489W - 465L
1,460 Elo+
Solo
Cerberus
Cerberus
VzZLeo-
Cerberus
Level 121
God Stats
7W - 5L
1,241 SR
Queue Stats
362W - 341L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 2
5,819
529
3,384
8,115
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
CruelShawny
Bacchus
9
0 / 2 / 0
5,244
477
4,350
8,412
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,189
563
3,943
10,985
10,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
3 / 2 / 0
6,320
575
8,637
7,810
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
10
0 / 1 / 0
5,823
529
3,032
6,480
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 0 / 0
6,829
621
6,282
4,526
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Adéide
Danzaburou
12
4 / 2 / 0
7,106
646
8,698
8,485
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MyGodBryan
Bellona
12
1 / 1 / 1
6,913
628
7,539
9,930
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
PartyInMid
Hun Batz
13
3 / 0 / 0
6,713
610
4,419
8,550
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
VzZLeo-
Cerberus
9
0 / 2 / 3
5,800
527
4,598
9,772
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
9
9
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
2
2
W
Raijin
 
Raijin
1
0
0
1
W
Danzaburou
Adéide
Danzaburou
4
2
0
2
L
Bacchus
CruelShawny
Bacchus
0
2
0
0
L
1
3
0
0.33
L
3
2
0
1.5
W
Bellona
MyGodBryan
Bellona
1
1
1
1.5
W
Hun Batz
PartyInMid
Hun Batz
3
0
0
3
W
Cerberus
VzZLeo-
Cerberus
0
2
3
0.75
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
31,536
41,802
Taken
41,263
24,411
Mitigated
21,567
10,796
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,384
446
0
1,808
8,115
3,906
0
1,098
7,017
0
41,502
W
Raijin
 
Raijin
6,282
863
0
650
4,526
1,451
0
633
3,893
51,359
1,123
W
Danzaburou
Adéide
Danzaburou
8,698
4,642
0
3,614
8,485
3,176
0
4,964
3,521
0
51,786
L
Bacchus
CruelShawny
Bacchus
4,350
876
0
1,714
8,412
6,074
0
2,763
5,649
16,823
1,049
L
3,943
880
0
1,401
10,985
10,158
0
39
10,946
0
39,953
L
8,637
5,145
96
4,019
7,810
2,188
0
1,468
6,342
47,125
1,719
W
Bellona
MyGodBryan
Bellona
7,539
2,667
0
5,365
9,930
7,141
0
0
9,930
0
52,448
W
Hun Batz
PartyInMid
Hun Batz
4,419
1,166
0
664
8,550
3,327
0
1,064
7,486
0
70,537
W
Cerberus
VzZLeo-
Cerberus
4,598
213
0
4,382
9,772
6,472
0
5,988
3,784
14,459
1,028
L
Neith
3,032
829
0
1,758
6,480
2,085
0
4,995
1,485
0
38,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
33,361
365
Minions Killed
432
0
Camps Cleared
0
1,152,949
Distance Traveled
1,243,966
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,819
529
68
6
0
268,833
0
W
Raijin
6,829
621
100
9
0
229,009
2
W
Danzaburou
7,106
646
88
8
0
234,870
3
L
Bacchus
5,244
477
29
3
0
244,025
0
L
Nike
6,189
563
88
8
0
195,585
3
L
Olorun
6,320
575
91
8
0
225,318
1
W
Bellona
6,913
628
90
8
0
237,484
3
W
Hun Batz
6,713
610
113
10
0
279,683
2
W
Cerberus
5,800
527
41
4
0
262,920
3
L
Neith
5,823
529
89
8
0
219,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role