Player Matchup

Ah Puch
Ah Puch
Big Papa Pakko
Ah Puch
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 57L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
SourOfficial
Guan Yu
Level 65
God Stats
1W - 1L
1,252 SR
Queue Stats
166W - 152L
1,475 Elo+
Party 2
Merlin
Merlin
StephenBay
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
savannafaith
Kumbhakarna
Level 122
God Stats
13W - 8L
1,606 SR
Queue Stats
147W - 145L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
랙느ㅑ소1
Cernunnos
Level 126
God Stats
3W - 1L
1,726 SR
Queue Stats
248W - 223L
1,418 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,428 Elo+

VS

Team Averages
Level 127
1,477 SR
1,487 Elo+
Athena
Athena
BootyyEater
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,510 Elo+
Party 3
Janus
Janus
DelinquentUU
Janus
Level 106
God Stats
3W - 3L
1,447 SR
Queue Stats
78W - 89L
1,469 Elo+
Party 3
Sylvanus
Sylvanus
Scoot-Dizniz
Sylvanus
Level 114
God Stats
1W - 2L
1,803 SR
Queue Stats
100W - 96L
1,500 Elo+
Solo
Poseidon
Poseidon
l Oblivion l
Poseidon
Level 173
God Stats
0W - 2L
1,149 SR
Queue Stats
59W - 67L
1,481 Elo+
Party 3
The Morrigan
The Morrigan
stolzwolf
The Morrigan
Level 138
God Stats
2W - 6L
1,486 SR
Queue Stats
391W - 383L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,533
853
12,106
7,553
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SourOfficial
Guan Yu
13
2 / 2 / 9
7,822
782
4,557
14,377
10,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
StephenBay
Merlin
14
8 / 1 / 2
8,913
891
10,996
5,441
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
savannafaith
Kumbhakarna
14
3 / 2 / 11
8,748
875
5,895
17,750
9,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
랙느ㅑ소1
Cernunnos
15
3 / 1 / 10
8,873
887
10,059
9,036
2,750
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 2 / 7
6,723
672
5,205
14,877
9,814
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 5
7,106
711
11,103
8,417
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Scoot-Dizniz
Sylvanus
14
1 / 2 / 3
7,408
741
4,399
9,252
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
l Oblivion l
Poseidon
14
4 / 4 / 1
7,740
774
6,210
6,759
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
stolzwolf
The Morrigan
10
0 / 6 / 1
5,937
594
6,754
6,557
2,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
18
Kills
6
7
Deaths
18
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Athena
0
2
7
1.75
L
1
4
5
0.88
L
Sylvanus
Scoot-Dizniz
Sylvanus
1
2
3
1.25
W
Guan Yu
SourOfficial
Guan Yu
2
2
9
3.25
W
Merlin
StephenBay
Merlin
8
1
2
9
L
Poseidon
l Oblivion l
Poseidon
4
4
1
1.13
W
Kumbhakarna
savannafaith
Kumbhakarna
3
2
11
4.25
L
The Morrigan
stolzwolf
The Morrigan
0
6
1
0.08
W
Cernunnos
랙느ㅑ소1
Cernunnos
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
33,671
54,157
Taken
45,862
26,539
Mitigated
26,372
30,114
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,106
58
772
1,689
7,553
2,445
292
4,800
2,513
31,195
0
L
Athena
5,205
1,356
854
4,663
14,877
9,814
0
8,994
5,883
8,503
0
L
11,103
107
213
2,234
8,417
3,096
0
5,642
2,775
23,401
0
L
Sylvanus
Scoot-Dizniz
Sylvanus
4,399
1,231
1,471
2,540
9,252
8,687
0
5,834
3,418
6,167
245
W
Guan Yu
SourOfficial
Guan Yu
4,557
277
5,459
6,118
14,377
10,131
0
9,333
4,654
0
7,495
W
Merlin
StephenBay
Merlin
10,996
150
531
123
5,441
2,077
490
4,283
1,098
22,891
0
L
Poseidon
l Oblivion l
Poseidon
6,210
629
799
1,304
6,759
2,480
0
3,764
2,995
18,517
0
W
Kumbhakarna
savannafaith
Kumbhakarna
5,895
168
3,594
7,260
17,750
9,136
390
7,812
9,698
11,930
0
L
The Morrigan
stolzwolf
The Morrigan
6,754
329
778
423
6,557
2,295
0
4,763
1,752
11,940
43
W
Cernunnos
랙느ㅑ소1
Cernunnos
10,059
1,526
1,323
3,245
9,036
2,750
204
6,124
2,712
0
22,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
34,914
142
Minions Killed
97
0
Camps Cleared
0
930,198
Distance Traveled
795,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,533
853
57
6
0
201,545
0
L
Athena
6,723
672
6
1
0
191,199
0
L
Janus
7,106
711
34
3
0
194,405
0
L
Sylvanus
7,408
741
6
1
0
146,861
0
W
Guan Yu
7,822
782
4
0
0
173,974
0
W
Merlin
8,913
891
31
3
0
182,903
0
L
Poseidon
7,740
774
41
4
0
142,790
0
W
Kumbhakarna
8,748
875
14
1
0
184,139
0
L
The Morrigan
5,937
594
10
1
0
119,852
0
W
Cernunnos
8,873
887
36
4
0
187,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role