Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
NovaaZed
Ix Chel
Level 129
God Stats
1W - 1L
1,214 SR
Queue Stats
43W - 40L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
Level 175
God Stats
29W - 27L
1,598 SR
Queue Stats
216W - 211L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
WAYNEIZSHORSEY
Gilgamesh
Level 148
God Stats
11W - 8L
1,494 SR
Queue Stats
810W - 765L
1,544 Elo+
Solo
Pele
Pele
YonkoG
Pele
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,588 Elo+
Party 1
Team Averages
Level 147
1,461 SR
1,551 Elo+

VS

Team Averages
Level 129
1,549 SR
1,573 Elo+
Janus
Janus
MuffinMan240
Janus
Level 141
God Stats
41W - 29L
1,602 SR
Queue Stats
214W - 152L
1,648 Elo+
Solo
Poseidon
Poseidon
ShackMaster
Poseidon
Level 144
God Stats
3W - 3L
1,650 SR
Queue Stats
124W - 101L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
SwoleKnack
Danzaburou
Level 122
God Stats
3W - 4L
1,450 SR
Queue Stats
91W - 69L
1,578 Elo+
Party 3
Bacchus
Bacchus
theREALfatLoki
Bacchus
Level 152
God Stats
2W - 3L
1,584 SR
Queue Stats
100W - 79L
1,562 Elo+
Party 2
Ratatoskr
Ratatoskr
twentymaybeforty
Ratatoskr
Level 85
God Stats
6W - 8L
1,458 SR
Queue Stats
182W - 167L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 0
6,939
694
7,227
4,964
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
NovaaZed
Ix Chel
10
2 / 1 / 5
6,211
621
2,952
5,216
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
11
0 / 1 / 2
5,848
585
1,535
3,281
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WAYNEIZSHORSEY
Gilgamesh
12
1 / 0 / 0
6,986
699
3,496
6,906
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
YonkoG
Pele
11
4 / 1 / 0
6,034
603
3,945
6,951
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,522
552
3,494
5,164
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
ShackMaster
Poseidon
10
1 / 2 / 1
5,120
512
2,469
5,744
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SwoleKnack
Danzaburou
8
0 / 5 / 1
4,941
494
2,648
7,470
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 0
5,443
544
2,295
4,233
3,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
9
0 / 1 / 0
5,008
501
3,157
6,893
2,397
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
0
5
L
1
4
1
0.38
W
Ix Chel
NovaaZed
Ix Chel
2
1
5
4.5
L
Poseidon
ShackMaster
Poseidon
1
2
1
0.75
L
Danzaburou
SwoleKnack
Danzaburou
0
5
1
0.1
W
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
0
1
2
1
W
Gilgamesh
WAYNEIZSHORSEY
Gilgamesh
1
0
0
1
W
Pele
YonkoG
Pele
4
1
0
4
L
2
0
0
2
L
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
14,063
27,318
Taken
29,504
12,763
Mitigated
10,032
9,170
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,227
2,572
0
710
4,964
1,661
434
981
3,983
0
54,056
L
3,494
12
0
684
5,164
1,402
0
1,386
3,610
39,396
0
W
Ix Chel
NovaaZed
Ix Chel
2,952
167
122
1,663
5,216
2,816
0
2,384
2,750
14,480
1,816
L
Poseidon
ShackMaster
Poseidon
2,469
434
0
3,053
5,744
1,144
0
328
5,408
35,549
0
L
Danzaburou
SwoleKnack
Danzaburou
2,648
1,539
0
1,462
7,470
1,848
0
962
6,508
0
26,887
W
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
1,535
160
0
528
3,281
896
0
2,118
965
32,885
1,514
W
Gilgamesh
WAYNEIZSHORSEY
Gilgamesh
3,496
740
0
1,964
6,906
5,152
0
0
6,906
0
51,250
W
Pele
YonkoG
Pele
3,945
1,115
0
4,183
6,951
2,238
0
2,349
4,456
0
40,868
L
2,295
485
0
1,863
4,233
3,241
0
1,371
2,817
10,820
0
L
Ratatoskr
3,157
310
0
1,819
6,893
2,397
0
0
6,479
0
29,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
26,034
368
Minions Killed
270
0
Camps Cleared
0
1,056,603
Distance Traveled
1,078,695
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,939
694
84
8
0
192,440
3
L
Janus
5,522
552
76
8
0
193,697
0
W
Ix Chel
6,211
621
29
3
0
199,247
4
L
Poseidon
5,120
512
83
8
0
230,797
2
L
Danzaburou
4,941
494
52
5
0
198,078
2
W
Morgan Le Fay
5,848
585
91
9
0
205,210
0
W
Gilgamesh
6,986
699
91
9
0
204,226
3
W
Pele
6,034
603
73
7
0
255,480
1
L
Bacchus
5,443
544
4
0
0
240,403
3
L
Ratatoskr
5,008
501
55
6
0
215,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role