Player Matchup

Raijin
Raijin
Gold III
FTANG
Raijin
Gold III
Level 155
God Stats
1W - 5L
1,450 SR
Queue Stats
131W - 141L
1,553 MMR
Party 2
Skadi
Skadi
Bronze III
ll BoXy ll3491
Skadi
Bronze III
Level 62
God Stats
1W - 1L
1,403 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Geb
Geb
Gold IV
natsirrocssor
Geb
Gold IV
Level 156
God Stats
1W - 2L
1,512 SR
Queue Stats
125W - 135L
1,518 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,455 SR
1,524 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,592 SR
1,499 MMR
Cthulhu
Cthulhu
Gold I
FlacidArmor
Cthulhu
Gold I
Level 126
God Stats
89W - 73L
1,640 SR
Queue Stats
1,228W - 1,251L
1,492 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
OhNoUDied777
Gilgamesh
Platinum III
Level 146
God Stats
22W - 23L
1,580 SR
Queue Stats
303W - 300L
1,554 MMR
Party 1
Scylla
Scylla
Gold IV
Red Ripple
Scylla
Gold IV
Level 176
God Stats
17W - 18L
1,557 SR
Queue Stats
355W - 402L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FTANG
Raijin
14
2 / 4 / 0
8,512
851
5,965
7,108
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
6,770
677
4,047
8,035
2,239
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
6,670
667
5,759
11,164
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesThothMulanKuzenboNe Zha

VS

Bans
MedusaIx ChelChaacNu WaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlacidArmor
Cthulhu
15
4 / 1 / 10
8,763
876
7,025
8,562
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
OhNoUDied777
Gilgamesh
14
8 / 1 / 5
9,112
911
5,914
8,574
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
Red Ripple
Scylla
16
5 / 0 / 11
9,487
949
9,700
5,210
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
FTANG
Raijin
2
4
0
0.5
W
Cthulhu
FlacidArmor
Cthulhu
4
1
10
9
W
Gilgamesh
OhNoUDied777
Gilgamesh
8
1
5
10.5
W
Scylla
Red Ripple
Scylla
5
0
11
10.5
L
0
6
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,771
Damage
22,639
26,307
Taken
22,346
10,849
Mitigated
15,435
2,708
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
FTANG
Raijin
5,965
258
0
1,440
7,108
2,081
0
4,503
2,105
27,472
484
W
Cthulhu
FlacidArmor
Cthulhu
7,025
229
81
1,868
8,562
6,958
75
3,650
4,276
23,674
332
W
Gilgamesh
OhNoUDied777
Gilgamesh
5,914
1,505
0
826
8,574
6,701
48
2,647
5,490
0
21,280
W
Scylla
Red Ripple
Scylla
9,700
656
0
275
5,210
1,776
361
3,049
1,694
35,945
0
L
4,047
1,568
0
572
8,035
2,239
0
4,318
3,199
0
20,390
L
5,759
270
0
696
11,164
6,529
0
6,121
4,079
9,533
1,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
27,362
110
Minions Killed
137
0
Camps Cleared
0
489,355
Distance Traveled
604,865
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,512
851
63
6
0
160,503
0
W
Cthulhu
8,763
876
33
3
0
205,707
0
W
Gilgamesh
9,112
911
30
3
0
193,040
0
W
Scylla
9,487
949
74
7
0
206,118
0
L
Skadi
6,770
677
39
4
0
153,395
0
L
Geb
6,670
667
8
1
0
175,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role