Player Matchup

Ne Zha
Ne Zha
Drilltooth
Ne Zha
Level 155
God Stats
4W - 2L
1,864 SR
Queue Stats
83W - 49L
1,655 Elo+
Party 1
Janus
Janus
IamLenix
Janus
Level 156
God Stats
6W - 1L
1,760 SR
Queue Stats
102W - 64L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
OBXAJ
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 95L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Predator QQ
Guan Yu
Level 158
God Stats
8W - 5L
1,618 SR
Queue Stats
95W - 58L
1,652 Elo+
Party 1
Anhur
Anhur
ThicccChocolate
Anhur
Level 127
God Stats
3W - 8L
1,413 SR
Queue Stats
195W - 161L
1,583 Elo+
Solo
Team Averages
Level 145
1,631 SR
1,621 Elo+

VS

Team Averages
Level 172
1,550 SR
1,566 Elo+
Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FullTimeFailure
Neith
Level 214
God Stats
71W - 48L
1,595 SR
Queue Stats
289W - 266L
1,550 Elo+
Party 2
Bakasura
Bakasura
LazyBacks
Bakasura
Level 190
God Stats
15W - 16L
1,614 SR
Queue Stats
350W - 328L
1,549 Elo+
Party 2
Ix Chel
Ix Chel
RumpunchJR
Ix Chel
Level 159
God Stats
5W - 4L
1,593 SR
Queue Stats
169W - 140L
1,668 Elo+
Solo
Cerberus
Cerberus
SNURKE
Cerberus
Level 138
God Stats
2W - 3L
1,449 SR
Queue Stats
234W - 209L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drilltooth
Ne Zha
8
1 / 4 / 1
4,984
498
3,004
9,103
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
IamLenix
Janus
10
0 / 4 / 1
5,271
527
3,330
5,558
1,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
OBXAJ
Kuzenbo
11
0 / 1 / 0
5,876
588
5,390
5,423
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Predator QQ
Guan Yu
9
1 / 2 / 0
5,752
575
2,350
8,281
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 5 / 1
5,352
535
2,907
7,571
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 0 / 1
5,969
597
2,659
8,795
6,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 4
6,354
635
4,495
3,810
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
LazyBacks
Bakasura
13
8 / 1 / 0
7,055
706
5,301
8,630
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ix Chel
RumpunchJR
Ix Chel
12
4 / 1 / 2
6,915
692
7,468
6,165
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SNURKE
Cerberus
10
1 / 0 / 5
5,768
577
6,260
7,131
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
0
1
1.5
L
Ne Zha
Drilltooth
Ne Zha
1
4
1
0.38
W
2
0
4
4
L
Janus
IamLenix
Janus
0
4
1
0.13
W
Bakasura
LazyBacks
Bakasura
8
1
0
8
L
Kuzenbo
OBXAJ
Kuzenbo
0
1
0
0
L
Guan Yu
Predator QQ
Guan Yu
1
2
0
0.5
W
Ix Chel
RumpunchJR
Ix Chel
4
1
2
5
W
Cerberus
SNURKE
Cerberus
1
0
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
26,183
35,936
Taken
34,531
13,963
Mitigated
16,280
9,207
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,659
885
0
3,616
8,795
6,020
0
4,211
4,068
0
35,679
L
Ne Zha
Drilltooth
Ne Zha
3,004
871
0
2,597
9,103
2,233
0
4,098
4,980
0
25,822
W
4,495
1,601
0
1,379
3,810
913
564
0
3,810
0
47,596
L
Janus
IamLenix
Janus
3,330
134
0
821
5,558
1,320
0
4,306
1,182
37,269
0
W
Bakasura
LazyBacks
Bakasura
5,301
3,723
0
4,613
8,630
3,274
107
969
7,623
0
44,115
L
Kuzenbo
OBXAJ
Kuzenbo
5,390
1,333
0
1,097
5,423
5,306
0
0
5,066
33,647
1,864
L
Guan Yu
Predator QQ
Guan Yu
2,350
253
543
2,594
8,281
3,488
0
3,987
3,944
0
12,647
W
Ix Chel
RumpunchJR
Ix Chel
7,468
1,061
325
2,290
6,165
1,986
157
2,247
3,918
51,259
1,680
W
Cerberus
SNURKE
Cerberus
6,260
547
0
3,102
7,131
4,087
0
658
6,473
18,634
0
L
2,907
2,065
0
1,555
7,571
1,616
0
1,321
6,024
0
34,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
32,061
279
Minions Killed
388
0
Camps Cleared
0
1,027,560
Distance Traveled
1,047,040
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,969
597
72
7
0
185,143
0
L
Ne Zha
4,984
498
49
5
0
220,463
0
W
Neith
6,354
635
94
9
0
181,418
3
L
Janus
5,271
527
65
7
0
217,182
2
W
Bakasura
7,055
706
95
10
0
256,018
2
L
Kuzenbo
5,876
588
72
7
0
203,316
0
L
Guan Yu
5,752
575
21
2
0
216,076
4
W
Ix Chel
6,915
692
99
10
0
200,068
2
W
Cerberus
5,768
577
28
3
0
224,393
6
L
Anhur
5,352
535
72
7
0
170,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role