Player Matchup

Serqet
Serqet
 
Serqet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dragonabyss8
Apollo
Level 159
God Stats
5W - 2L
1,688 SR
Queue Stats
285W - 266L
1,622 Elo+
Party 1
Thanatos
Thanatos
KevyVuong
Thanatos
Level 129
God Stats
0W - 1L
1,403 SR
Queue Stats
45W - 33L
1,618 Elo+
Party 1
Zeus
Zeus
YaBoiKelp
Zeus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 48L
1,546 Elo+
Solo
Sobek
Sobek
YearnForTheUrn
Sobek
Level 127
God Stats
1W - 3L
1,499 SR
Queue Stats
174W - 157L
1,557 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,569 Elo+

VS

Team Averages
Level 126
1,646 SR
1,582 Elo+
Chaac
Chaac
Adro55
Chaac
Level 123
God Stats
6W - 4L
1,465 SR
Queue Stats
255W - 193L
1,550 Elo+
Solo
Cerberus
Cerberus
Seitenx
Cerberus
Level 192
God Stats
6W - 3L
1,705 SR
Queue Stats
481W - 469L
1,601 Elo+
Party 2
Ah Puch
Ah Puch
Sisuuuuuuuuuu
Ah Puch
Level 83
God Stats
1W - 0L
1,691 SR
Queue Stats
96W - 93L
1,520 Elo+
Solo
Kukulkan
Kukulkan
slingshottt
Kukulkan
Level 124
God Stats
3W - 1L
1,652 SR
Queue Stats
95W - 67L
1,651 Elo+
Party 2
Cernunnos
Cernunnos
xDaeDae
Cernunnos
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
138W - 117L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 5 / 4
7,772
707
3,362
9,954
10,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
14
3 / 5 / 3
8,096
736
9,156
9,480
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
KevyVuong
Thanatos
15
4 / 5 / 1
8,506
773
8,390
9,697
4,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
15
0 / 4 / 6
7,932
721
9,260
7,078
2,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
7,756
705
5,488
14,559
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adro55
Chaac
17
9 / 1 / 10
10,076
916
16,246
11,474
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Seitenx
Cerberus
16
5 / 2 / 13
9,575
870
7,849
13,566
11,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
15
2 / 2 / 10
8,728
793
8,067
7,793
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
slingshottt
Kukulkan
16
5 / 0 / 11
9,233
839
4,807
3,444
1,465
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
xDaeDae
Cernunnos
14
3 / 3 / 11
8,618
783
8,692
8,588
3,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
7
Kills
24
24
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
4
0.4
W
Chaac
Adro55
Chaac
9
1
10
14
L
Apollo
3
5
3
0.9
L
Thanatos
KevyVuong
Thanatos
4
5
1
0.9
W
Cerberus
Seitenx
Cerberus
5
2
13
5.75
W
Ah Puch
2
2
10
3.5
L
Zeus
0
4
6
0.75
L
0
5
3
0.3
W
Kukulkan
slingshottt
Kukulkan
5
0
11
10.5
W
Cernunnos
xDaeDae
Cernunnos
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
45,661
50,768
Taken
44,865
36,032
Mitigated
26,398
14,918
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,362
685
1,187
1,293
9,954
10,356
0
2,751
7,087
0
4,855
W
Chaac
Adro55
Chaac
16,246
1,310
2,784
4,298
11,474
7,359
335
2,513
8,505
0
23,302
L
Apollo
9,156
3,636
501
1,435
9,480
3,837
0
3,383
5,951
0
24,249
L
Thanatos
KevyVuong
Thanatos
8,390
1,104
1,176
3,958
9,697
4,790
0
4,635
4,849
0
14,632
W
Cerberus
Seitenx
Cerberus
7,849
92
1,596
5,349
13,566
11,240
353
4,554
8,729
15,822
950
W
Ah Puch
8,067
129
0
1,668
7,793
3,083
140
4,152
3,461
25,050
0
L
Zeus
9,260
294
732
291
7,078
2,610
0
2,593
4,354
26,337
0
L
5,488
0
1,556
2,789
14,559
14,439
0
6,088
8,164
10,922
0
W
Kukulkan
slingshottt
Kukulkan
4,807
175
1,301
704
3,444
1,465
800
855
2,445
20,216
0
W
Cernunnos
xDaeDae
Cernunnos
8,692
2,632
1,278
1,548
8,588
3,251
733
2,674
5,791
0
17,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
46,230
137
Minions Killed
156
0
Camps Cleared
0
1,026,432
Distance Traveled
1,143,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,772
707
8
1
0
203,854
0
W
Chaac
10,076
916
31
3
0
273,636
0
L
Apollo
8,096
736
47
4
0
197,702
0
L
Thanatos
8,506
773
19
2
0
207,674
0
W
Cerberus
9,575
870
31
3
0
231,295
2
W
Ah Puch
8,728
793
35
3
0
225,714
0
L
Zeus
7,932
721
50
5
0
200,470
0
L
Sobek
7,756
705
13
1
0
216,732
0
W
Kukulkan
9,233
839
40
4
0
204,185
0
W
Cernunnos
8,618
783
19
2
0
208,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role