Player Matchup

Apollo
Apollo
DeG-CaMpEaO
Apollo
Level 157
God Stats
1W - 3L
1,118 SR
Queue Stats
657W - 715L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Demonthief
Kuzenbo
Level 176
God Stats
1W - 3L
1,579 SR
Queue Stats
162W - 116L
1,661 Elo+
Party 1
He Bo
He Bo
KyαryPαmyu
He Bo
Level 149
God Stats
0W - 4L
1,125 SR
Queue Stats
127W - 129L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Zurkafiend
Ne Zha
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
119W - 85L
1,639 Elo+
Party 1
Janus
Janus
floptina
Janus
Level 148
God Stats
1W - 1L
1,707 SR
Queue Stats
123W - 84L
1,642 Elo+
Party 1
Team Averages
Level 152
1,407 SR
1,586 Elo+

VS

Team Averages
Level 118
1,540 SR
1,514 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Frontt
Poseidon
Level 136
God Stats
6W - 3L
1,488 SR
Queue Stats
164W - 181L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RyoHazukiSan
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 208L
1,491 Elo+
Party 2
Hercules
Hercules
Saulera
Hercules
Level 127
God Stats
5W - 2L
1,712 SR
Queue Stats
220W - 250L
1,477 Elo+
Party 2
Rama
Rama
xSmilinguido
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 3 / 5
8,800
800
4,541
7,311
3,599
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Demonthief
Kuzenbo
13
1 / 6 / 5
8,225
748
6,792
15,314
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 4 / 2
7,218
656
6,249
6,552
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zurkafiend
Ne Zha
14
1 / 4 / 5
7,872
716
11,523
9,067
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
floptina
Janus
16
3 / 4 / 6
9,090
826
9,158
6,143
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 5 / 13
8,670
788
11,148
10,450
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Frontt
Poseidon
16
6 / 3 / 12
10,007
910
8,784
6,776
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
RyoHazukiSan
Ah Muzen Cab
16
2 / 0 / 13
8,819
802
4,766
5,226
1,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Saulera
Hercules
16
1 / 1 / 15
8,468
770
6,099
18,315
11,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
8 / 4 / 11
9,744
886
10,839
9,639
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
10
Kills
21
21
Deaths
13
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
5
13
2.1
L
Apollo
4
3
5
2.17
L
Kuzenbo
Demonthief
Kuzenbo
1
6
5
0.58
W
Poseidon
Frontt
Poseidon
6
3
12
4
L
1
4
2
0.5
W
Ah Muzen Cab
RyoHazukiSan
Ah Muzen Cab
2
0
13
8.5
W
Hercules
Saulera
Hercules
1
1
15
8.5
L
Ne Zha
Zurkafiend
Ne Zha
1
4
5
0.88
L
Janus
floptina
Janus
3
4
6
1.5
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,263
Damage
41,636
44,387
Taken
50,406
35,013
Mitigated
23,479
9,635
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,148
1,036
323
1,553
10,450
5,542
203
4,601
5,849
0
18,132
L
Apollo
4,541
2,608
404
1,688
7,311
3,599
0
2,270
5,041
0
16,003
L
Kuzenbo
Demonthief
Kuzenbo
6,792
1,823
833
1,862
15,314
21,977
0
2,690
12,624
11,242
0
W
Poseidon
Frontt
Poseidon
8,784
629
1,691
1,936
6,776
2,118
679
2,360
4,416
23,676
0
L
6,249
177
485
720
6,552
2,030
0
583
5,969
13,266
0
W
Ah Muzen Cab
RyoHazukiSan
Ah Muzen Cab
4,766
1,804
1,404
442
5,226
1,514
855
2,198
3,028
0
16,257
W
Hercules
Saulera
Hercules
6,099
816
285
10,935
18,315
11,039
260
8,133
10,182
0
11,744
L
Ne Zha
Zurkafiend
Ne Zha
11,523
764
1,775
1,202
9,067
4,975
0
1,858
7,209
0
23,967
L
Janus
floptina
Janus
9,158
451
532
134
6,143
2,432
0
1,383
4,760
27,417
261
W
10,839
5,677
384
1,641
9,639
3,266
390
4,811
4,828
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
45,708
137
Minions Killed
154
0
Camps Cleared
0
1,076,450
Distance Traveled
1,044,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,670
788
12
1
0
175,359
0
L
Apollo
8,800
800
44
4
0
197,192
0
L
Kuzenbo
8,225
748
14
1
0
230,756
0
W
Poseidon
10,007
910
41
4
0
218,539
0
L
He Bo
7,218
656
17
2
0
206,782
0
W
Ah Muzen Cab
8,819
802
27
2
0
219,796
0
W
Hercules
8,468
770
10
1
0
237,284
0
L
Ne Zha
7,872
716
21
2
0
224,115
0
L
Janus
9,090
826
41
4
0
217,605
0
W
Rama
9,744
886
64
6
0
193,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role