Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DarkTenshi547
Sobek
Level 72
God Stats
1W - 2L
1,314 SR
Queue Stats
72W - 84L
1,457 Elo+
Solo
Fafnir
Fafnir
NHK-_-Conspiracy
Fafnir
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
72W - 66L
1,521 Elo+
Party 2
Poseidon
Poseidon
ShiroNFS
Poseidon
Level 139
God Stats
0W - 2L
1,402 SR
Queue Stats
116W - 124L
1,508 Elo+
Solo
Vulcan
Vulcan
Taximus
Vulcan
Level 66
God Stats
2W - 9L
1,019 SR
Queue Stats
418W - 372L
1,497 Elo+
Solo
Team Averages
Level 110
1,387 SR
1,496 Elo+

VS

Team Averages
Level 101
1,411 SR
1,507 Elo+
Xing Tian
Xing Tian
BoNoXiDe
Xing Tian
Level 111
God Stats
2W - 1L
1,491 SR
Queue Stats
120W - 113L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Bobstxr
Hou Yi
Level 86
God Stats
1W - 1L
1,278 SR
Queue Stats
34W - 30L
1,521 Elo+
Party 1
Hades
Hades
ChummyKarma8343
Hades
Level 88
God Stats
3W - 4L
1,364 SR
Queue Stats
197W - 204L
1,515 Elo+
Solo
Hel
Hel
HeyTed
Hel
Level 108
God Stats
3W - 1L
1,622 SR
Queue Stats
337W - 328L
1,470 Elo+
Solo
Fenrir
Fenrir
Vixen_art2011
Fenrir
Level 111
God Stats
1W - 1L
1,301 SR
Queue Stats
121W - 110L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 4
6,921
629
3,123
5,972
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 4
7,306
664
5,570
15,441
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 3
7,769
706
4,247
8,289
9,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
ShiroNFS
Poseidon
14
0 / 3 / 4
7,600
691
10,664
5,866
2,310
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Taximus
Vulcan
14
3 / 2 / 2
8,217
747
9,219
4,309
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoNoXiDe
Xing Tian
14
1 / 2 / 10
8,907
810
6,498
13,275
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Bobstxr
Hou Yi
17
5 / 0 / 7
10,028
912
11,379
6,059
2,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 1 / 9
8,603
782
8,588
11,009
11,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
HeyTed
Hel
14
1 / 1 / 8
8,488
772
3,461
6,229
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 9
8,456
769
5,919
11,661
12,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
5
Kills
13
13
Deaths
7
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
W
Xing Tian
BoNoXiDe
Xing Tian
1
2
10
3
W
Hou Yi
Bobstxr
Hou Yi
5
0
7
8.5
W
2
1
9
6.5
L
1
4
4
0.75
W
Hel
HeyTed
Hel
1
1
8
5
L
1
2
3
1.25
L
Poseidon
ShiroNFS
Poseidon
0
3
4
0.67
L
Vulcan
Taximus
Vulcan
3
2
2
2
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
35,845
39,877
Taken
48,233
29,565
Mitigated
41,798
14,287
Healing
30,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,123
285
4,885
2,479
5,972
2,702
0
3,109
2,863
10,219
0
W
Xing Tian
BoNoXiDe
Xing Tian
6,498
527
2,094
2,572
13,275
11,524
155
8,867
4,069
11,150
939
W
Hou Yi
Bobstxr
Hou Yi
11,379
6,040
1,652
1,647
6,059
2,818
2,496
4,041
1,912
0
43,005
W
8,588
1,151
1,101
3,473
11,009
11,712
1,163
6,999
3,967
16,518
534
L
5,570
342
217
3,930
15,441
13,384
0
5,284
10,157
9,432
0
W
Hel
HeyTed
Hel
3,461
731
12,264
3,905
6,229
3,145
291
5,534
658
13,312
0
L
4,247
1,172
1,262
1,106
8,289
9,274
0
4,282
4,007
10,607
0
L
Poseidon
ShiroNFS
Poseidon
10,664
1,408
0
118
5,866
2,310
0
3,151
2,715
28,470
483
L
Vulcan
Taximus
Vulcan
9,219
56
151
139
4,309
1,895
0
2,315
1,994
19,893
0
W
5,919
1,908
346
1,808
11,661
12,599
510
6,574
4,927
0
10,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
44,482
103
Minions Killed
147
0
Camps Cleared
0
904,249
Distance Traveled
990,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,921
629
15
1
0
142,405
0
W
Xing Tian
8,907
810
14
1
0
197,841
0
W
Hou Yi
10,028
912
82
7
0
178,886
0
W
Hades
8,603
782
17
2
0
187,031
0
L
Sobek
7,306
664
9
1
0
158,113
0
W
Hel
8,488
772
24
2
0
232,769
0
L
Fafnir
7,769
706
7
1
0
194,062
0
L
Poseidon
7,600
691
34
3
0
189,476
0
L
Vulcan
8,217
747
38
3
0
220,193
0
W
Fenrir
8,456
769
10
1
0
194,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role