Player Matchup

Thanatos
Thanatos
BrownMamba2730
Thanatos
Level 60
God Stats
5W - 5L
1,541 SR
Queue Stats
72W - 74L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
DDBSnow
Danzaburou
Level 26
God Stats
7W - 8L
1,513 SR
Queue Stats
117W - 105L
1,481 Elo+
Party 2
Surtr
Surtr
RhythmP
Surtr
Level 45
God Stats
19W - 8L
1,644 SR
Queue Stats
110W - 110L
1,415 Elo+
Party 1
Anubis
Anubis
SuperSaiyanMamba
Anubis
Level 96
God Stats
20W - 21L
1,532 SR
Queue Stats
299W - 290L
1,448 Elo+
Party 1
Atlas
Atlas
sNaRxcom3tz
Atlas
Level 81
God Stats
17W - 8L
1,533 SR
Queue Stats
127W - 103L
1,519 Elo+
Party 2
Team Averages
Level 62
1,553 SR
1,454 Elo+

VS

Team Averages
Level 56
1,507 SR
1,457 Elo+
Da Ji
Da Ji
Masterxylophone
Da Ji
Level 69
God Stats
16W - 18L
1,504 SR
Queue Stats
237W - 226L
1,442 Elo+
Solo
Nox
Nox
OkExodia
Nox
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Slxmes
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 3
King Arthur
King Arthur
kaiiiskii
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
madcuzbad17
Baron Samedi
Level 87
God Stats
9W - 14L
1,530 SR
Queue Stats
294W - 265L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 3 / 0
5,753
479
2,396
9,609
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DDBSnow
Danzaburou
11
1 / 0 / 5
6,540
545
4,780
3,684
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
RhythmP
Surtr
13
7 / 0 / 0
8,454
705
9,456
10,263
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 0
7,864
655
6,579
7,958
3,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 2 / 1
7,371
614
4,300
7,896
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
6,851
571
8,058
9,600
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
4,845
404
978
5,897
2,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Slxmes
Medusa
9
1 / 4 / 0
5,248
437
3,712
6,977
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kaiiiskii
King Arthur
8
0 / 5 / 0
5,029
419
2,406
9,645
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
madcuzbad17
Baron Samedi
12
2 / 3 / 1
6,283
524
4,841
6,079
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
20
Kills
8
8
Deaths
20
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
3
0
0.33
W
Danzaburou
DDBSnow
Danzaburou
1
0
5
3.5
L
5
4
3
1.63
L
0
4
1
0.13
W
Surtr
RhythmP
Surtr
7
0
0
7
L
Medusa
Slxmes
Medusa
1
4
0
0.25
W
6
3
0
2
L
King Arthur
kaiiiskii
King Arthur
0
5
0
0
L
Baron Samedi
madcuzbad17
Baron Samedi
2
3
1
0.83
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
19,995
39,410
Taken
38,198
17,790
Mitigated
14,125
20,261
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,396
903
0
6,595
9,609
2,858
0
587
9,022
0
30,171
W
Danzaburou
DDBSnow
Danzaburou
4,780
2,218
0
1,810
3,684
1,200
240
269
3,415
0
41,020
L
8,058
1,468
0
3,318
9,600
2,278
0
3,407
6,193
0
43,140
L
978
34
0
1,150
5,897
2,016
0
2,481
3,416
7,049
0
W
Surtr
RhythmP
Surtr
9,456
4,519
0
6,497
10,263
4,492
520
439
9,824
1,453
50,750
L
Medusa
Slxmes
Medusa
3,712
1,519
0
97
6,977
1,623
364
2,576
4,401
0
26,776
W
6,579
40
0
3,640
7,958
3,605
236
3,815
4,143
64,806
0
L
King Arthur
kaiiiskii
King Arthur
2,406
792
0
197
9,645
5,753
0
401
9,244
0
15,055
L
Baron Samedi
madcuzbad17
Baron Samedi
4,841
242
114
1,432
6,079
2,455
0
2,232
3,847
35,428
1,131
W
4,300
1,494
0
1,719
7,896
5,635
444
709
7,187
27,066
2,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
28,256
354
Minions Killed
231
0
Camps Cleared
0
1,150,980
Distance Traveled
1,054,704
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,753
479
56
5
0
235,204
0
W
Danzaburou
6,540
545
82
7
0
238,851
2
L
Da Ji
6,851
571
78
7
0
272,729
1
L
Nox
4,845
404
8
1
0
155,819
0
W
Surtr
8,454
705
84
7
0
219,226
1
L
Medusa
5,248
437
48
4
0
209,550
0
W
Anubis
7,864
655
94
8
0
211,448
5
L
King Arthur
5,029
419
24
2
0
199,677
0
L
Baron Samedi
6,283
524
73
6
0
216,929
3
W
Atlas
7,371
614
38
3
0
246,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role