Player Matchup

Serqet
Serqet
AnoPain
Serqet
Level 164
God Stats
19W - 6L
1,742 SR
Queue Stats
159W - 74L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
johnnyjoestarV2
Baron Samedi
Level 197
God Stats
6W - 0L
1,766 SR
Queue Stats
143W - 65L
1,759 Elo+
Party 1
Nike
Nike
kohlt
Nike
Level 189
God Stats
4W - 0L
1,295 SR
Queue Stats
167W - 82L
1,711 Elo+
Party 1
Team Averages
Level 183
1,601 SR
1,726 Elo+

VS

Team Averages
Level 113
1,472 SR
1,696 Elo+
Aphrodite
Aphrodite
JonathanDADS
Aphrodite
Level 129
God Stats
0W - 1L
1,417 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 2
Zeus
Zeus
VictorGamer1578
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Xelalinha
Artemis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AnoPain
Serqet
16
5 / 2 / 14
10,118
920
8,450
9,383
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
johnnyjoestarV2
Baron Samedi
17
12 / 2 / 9
11,589
1,054
15,438
10,113
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
kohlt
Nike
17
5 / 1 / 14
10,531
957
9,566
11,661
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JonathanDADS
Aphrodite
14
2 / 8 / 1
8,822
802
5,905
13,916
11,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 2
9,304
846
6,058
10,439
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Xelalinha
Artemis
15
2 / 7 / 2
9,708
883
9,827
11,381
3,012
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
5
5
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
AnoPain
Serqet
5
2
14
6
L
Aphrodite
JonathanDADS
Aphrodite
2
8
1
0.31
L
1
7
2
0.29
L
Artemis
Xelalinha
Artemis
2
7
2
0.43
W
Baron Samedi
johnnyjoestarV2
Baron Samedi
12
2
9
8.25
W
Nike
kohlt
Nike
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
21,790
31,157
Taken
35,736
16,758
Mitigated
17,508
8,417
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AnoPain
Serqet
8,450
1,022
0
2,165
9,383
4,795
1,390
3,368
6,015
0
24,388
L
Aphrodite
JonathanDADS
Aphrodite
5,905
95
2,018
2,339
13,916
11,783
250
6,448
6,685
12,508
442
L
6,058
392
0
250
10,439
2,713
566
3,955
6,310
26,672
0
L
Artemis
Xelalinha
Artemis
9,827
4,697
0
423
11,381
3,012
864
5,078
5,927
0
35,742
W
Baron Samedi
johnnyjoestarV2
Baron Samedi
15,438
1,107
802
3,105
10,113
6,300
1,017
4,548
5,565
49,908
0
W
Nike
kohlt
Nike
9,566
1,620
0
2,345
11,661
5,663
853
3,721
7,940
0
36,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
27,834
145
Minions Killed
112
0
Camps Cleared
0
648,113
Distance Traveled
514,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,118
920
31
3
0
217,447
0
L
Aphrodite
8,822
802
23
2
0
173,505
0
L
Zeus
9,304
846
52
5
0
158,331
2
L
Artemis
9,708
883
37
3
0
182,957
2
W
Baron Samedi
11,589
1,054
77
7
0
200,939
0
W
Nike
10,531
957
37
3
0
229,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role