Player Matchup

Sun Wukong
Sun Wukong
IamRafiki1
Sun Wukong
Level 44
God Stats
11W - 6L
1,578 SR
Queue Stats
44W - 25L
1,497 Elo+
Party 2
Da Ji
Da Ji
Janeah0_o
Da Ji
Level 82
God Stats
14W - 11L
1,420 SR
Queue Stats
261W - 259L
1,489 Elo+
Solo
Medusa
Medusa
Swathey
Medusa
Level 142
God Stats
7W - 5L
1,733 SR
Queue Stats
43W - 24L
1,479 Elo+
Party 2
Athena
Athena
batteryye
Athena
Level 40
God Stats
9W - 3L
1,545 SR
Queue Stats
32W - 21L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
sagar9012
Zhong Kui
Level 129
God Stats
56W - 49L
1,566 SR
Queue Stats
239W - 220L
1,512 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,491 Elo+

VS

Team Averages
Level 110
1,602 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Bowmanschmer
Tsukuyomi
Level 100
God Stats
3W - 1L
1,824 SR
Queue Stats
119W - 101L
1,516 Elo+
Solo
Chronos
Chronos
DetJay
Chronos
Level 128
God Stats
3W - 7L
1,510 SR
Queue Stats
89W - 80L
1,577 Elo+
Solo
Bacchus
Bacchus
DooBYZz
Bacchus
Level 74
God Stats
33W - 35L
1,420 SR
Queue Stats
174W - 179L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
MilesHighest
Nu Wa
Level 146
God Stats
11W - 10L
1,583 SR
Queue Stats
272W - 261L
1,480 Elo+
Party 1
Mulan
Mulan
xNKxLechuga12
Mulan
Level 104
God Stats
4W - 4L
1,676 SR
Queue Stats
78W - 84L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IamRafiki1
Sun Wukong
11
6 / 0 / 0
6,914
691
7,155
8,389
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Janeah0_o
Da Ji
9
1 / 0 / 2
5,009
501
3,101
7,827
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Swathey
Medusa
12
8 / 1 / 0
6,931
693
5,716
5,333
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
batteryye
Athena
9
0 / 0 / 9
5,751
575
2,416
6,199
4,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
sagar9012
Zhong Kui
11
3 / 2 / 1
5,857
586
6,266
6,556
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bowmanschmer
Tsukuyomi
9
1 / 2 / 1
5,266
527
3,507
7,902
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
DetJay
Chronos
10
0 / 5 / 0
5,093
509
2,410
5,938
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
DooBYZz
Bacchus
8
0 / 3 / 0
4,952
495
2,325
5,939
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
5,710
571
6,368
7,464
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
5,084
508
3,245
9,546
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
3
3
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bowmanschmer
Tsukuyomi
1
2
1
0.75
L
Chronos
DetJay
Chronos
0
5
0
0
L
Bacchus
DooBYZz
Bacchus
0
3
0
0
W
Sun Wukong
IamRafiki1
Sun Wukong
6
0
0
6
W
Da Ji
Janeah0_o
Da Ji
1
0
2
2
L
2
2
0
1
W
Medusa
Swathey
Medusa
8
1
0
8
W
Athena
batteryye
Athena
0
0
9
4.5
W
Zhong Kui
sagar9012
Zhong Kui
3
2
1
1.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
17,855
34,304
Taken
36,789
19,459
Mitigated
13,439
11,210
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bowmanschmer
Tsukuyomi
3,507
812
0
2,953
7,902
2,288
0
1,365
6,429
0
30,788
L
Chronos
DetJay
Chronos
2,410
371
0
1,022
5,938
1,461
0
428
5,510
37,345
0
L
Bacchus
DooBYZz
Bacchus
2,325
324
0
1,879
5,939
4,340
0
1,809
4,031
7,208
333
W
Sun Wukong
IamRafiki1
Sun Wukong
7,155
2,253
0
2,359
8,389
5,907
0
454
7,935
1,270
46,428
W
Da Ji
Janeah0_o
Da Ji
3,101
497
0
2,372
7,827
2,269
0
1,943
5,884
0
28,668
L
6,368
1,343
0
3,862
7,464
1,662
0
4,016
2,934
38,508
0
W
Medusa
Swathey
Medusa
5,716
2,060
0
1,242
5,333
1,535
545
1,755
3,385
0
56,175
W
Athena
batteryye
Athena
2,416
910
0
2,601
6,199
4,947
0
3,011
2,978
10,114
0
W
Zhong Kui
sagar9012
Zhong Kui
6,266
468
0
2,636
6,556
4,801
0
3,430
3,126
35,500
2,217
L
3,245
636
0
2,380
9,546
3,688
0
216
9,330
0
29,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
26,105
309
Minions Killed
251
0
Camps Cleared
0
1,053,226
Distance Traveled
988,468
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,266
527
53
5
0
221,548
4
L
Chronos
5,093
509
66
7
0
204,437
0
L
Bacchus
4,952
495
16
2
0
194,810
0
W
Sun Wukong
6,914
691
72
7
0
213,240
4
W
Da Ji
5,009
501
47
5
0
233,931
0
L
Nu Wa
5,710
571
61
6
0
196,334
0
W
Medusa
6,931
693
95
10
0
207,308
0
W
Athena
5,751
575
23
2
0
206,051
3
W
Zhong Kui
5,857
586
72
7
0
192,696
0
L
Mulan
5,084
508
55
6
0
171,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role