Player Matchup

King Arthur
King Arthur
ARSazon
King Arthur
Level 126
God Stats
1W - 0L
1,263 SR
Queue Stats
3W - 1L
1,324 Elo+
Party 2
Pele
Pele
AmericanTangents
Pele
Level 193
God Stats
8W - 5L
1,532 SR
Queue Stats
576W - 447L
1,661 Elo+
Party 2
Ix Chel
Ix Chel
LeedleRoy
Ix Chel
Level 192
God Stats
3W - 0L
1,971 SR
Queue Stats
83W - 68L
1,650 Elo+
Solo
Loki
Loki
SalvadorTangents
Loki
Level 102
God Stats
7W - 5L
1,698 SR
Queue Stats
54W - 36L
1,644 Elo+
Party 2
Ares
Ares
XXxxBLEXXxxXX
Ares
Level 125
God Stats
17W - 15L
1,599 SR
Queue Stats
688W - 606L
1,561 Elo+
Solo
Team Averages
Level 148
1,613 SR
1,568 Elo+

VS

Team Averages
Level 146
1,663 SR
1,640 Elo+
Surtr
Surtr
Madwhale3
Surtr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,581 Elo+
Party 1
Ravana
Ravana
SilverReaper21
Ravana
Level 170
God Stats
0W - 1L
1,852 SR
Queue Stats
116W - 97L
1,657 Elo+
Solo
Cerberus
Cerberus
Woolfungis
Cerberus
Level 155
God Stats
2W - 1L
1,679 SR
Queue Stats
115W - 89L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
Zoxame
Heimdallr
Level 199
God Stats
39W - 16L
1,785 SR
Queue Stats
327W - 143L
1,712 Elo+
Solo
Kukulkan
Kukulkan
ratchetcowboy462
Kukulkan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARSazon
King Arthur
16
2 / 0 / 7
10,189
637
8,944
14,361
10,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 4
10,003
625
13,617
13,748
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
LeedleRoy
Ix Chel
15
4 / 2 / 8
9,409
588
9,613
7,221
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 4
10,002
625
7,456
12,847
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 6
9,124
570
5,844
11,781
10,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Madwhale3
Surtr
14
1 / 4 / 0
8,409
526
6,129
13,997
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 3 / 4
7,729
483
4,997
9,790
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
Woolfungis
Cerberus
12
3 / 4 / 2
8,233
515
6,875
18,326
17,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
Zoxame
Heimdallr
17
3 / 4 / 1
10,048
628
6,897
11,369
4,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 2
8,805
550
8,337
8,964
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARSazon
King Arthur
2
0
7
5.5
W
8
2
4
5
W
Ix Chel
LeedleRoy
Ix Chel
4
2
8
4
L
Surtr
Madwhale3
Surtr
1
4
0
0.25
W
3
3
4
1.67
L
0
3
4
0.67
L
Cerberus
Woolfungis
Cerberus
3
4
2
1
W
3
0
6
6
L
Heimdallr
Zoxame
Heimdallr
3
4
1
0.88
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,474
Damage
33,235
59,958
Taken
62,446
34,041
Mitigated
42,130
12,812
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARSazon
King Arthur
8,944
1,175
0
3,226
14,361
10,988
0
2,263
11,394
0
71,479
W
13,617
3,363
0
2,643
13,748
5,237
192
3,793
9,893
0
106,777
W
Ix Chel
LeedleRoy
Ix Chel
9,613
848
2,497
1,998
7,221
2,592
0
3,123
4,098
66,483
0
L
Surtr
Madwhale3
Surtr
6,129
1,935
0
3,278
13,997
13,102
644
340
13,657
693
46,190
W
7,456
2,147
0
530
12,847
4,313
0
1,863
10,984
0
86,495
L
4,997
760
0
1,394
9,790
3,797
0
3,367
6,423
0
55,275
L
Cerberus
Woolfungis
Cerberus
6,875
198
0
4,505
18,326
17,396
28
5,936
12,390
27,813
1,199
W
5,844
1,020
0
1,918
11,781
10,911
0
5,192
6,589
24,316
1,026
L
Heimdallr
Zoxame
Heimdallr
6,897
2,908
0
3,401
11,369
4,886
428
2,039
9,330
0
88,501
L
8,337
547
0
1,037
8,964
2,949
0
3,647
5,317
77,248
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
43,224
540
Minions Killed
531
0
Camps Cleared
0
1,807,338
Distance Traveled
1,642,681
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,189
637
133
8
0
312,775
1
W
Pele
10,003
625
129
8
0
371,660
0
W
Ix Chel
9,409
588
125
8
0
354,490
2
L
Surtr
8,409
526
95
6
0
276,949
3
W
Loki
10,002
625
131
8
0
409,445
0
L
Ravana
7,729
483
85
5
0
401,502
3
L
Cerberus
8,233
515
50
3
0
352,699
2
W
Ares
9,124
570
22
1
0
358,968
5
L
Heimdallr
10,048
628
153
10
0
289,635
2
L
Kukulkan
8,805
550
148
9
0
321,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role