Player Matchup

Danzaburou
Danzaburou
AbroadSneeze899
Danzaburou
Level 74
God Stats
18W - 21L
1,439 SR
Queue Stats
135W - 125L
1,457 Elo+
Party 3
Tiamat
Tiamat
DBS7742
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 3
Arachne
Arachne
GRM Creed
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 151L
1,409 Elo+
Party 3
Ao Kuang
Ao Kuang
Hiraeth4Few
Ao Kuang
Level 89
God Stats
4W - 7L
1,467 SR
Queue Stats
45W - 48L
1,443 Elo+
Party 3
Xing Tian
Xing Tian
NBDxGOHAN
Xing Tian
Level 168
God Stats
0W - 1L
1,403 SR
Queue Stats
9W - 20L
1,410 Elo+
Party 3
Team Averages
Level 89
1,462 SR
1,392 Elo+

VS

Team Averages
Level 118
1,386 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Burgour
Sun Wukong
Level 115
God Stats
1W - 4L
1,126 SR
Queue Stats
61W - 88L
1,392 Elo+
Party 2
Scylla
Scylla
Key2k1990
Scylla
Level 149
God Stats
2W - 1L
1,343 SR
Queue Stats
103W - 112L
1,486 Elo+
Party 2
Charon
Charon
Lance13306
Charon
Level 86
God Stats
23W - 17L
1,670 SR
Queue Stats
202W - 183L
1,523 Elo+
Party 1
Izanami
Izanami
LunchBurglar
Izanami
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 196L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Sleepless_Echo
Hun Batz
Level 129
God Stats
1W - 2L
1,291 SR
Queue Stats
160W - 174L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbroadSneeze899
Danzaburou
12
0 / 3 / 0
7,017
501
3,012
7,144
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
DBS7742
Tiamat
10
0 / 6 / 2
6,211
444
5,919
9,395
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GRM Creed
Arachne
11
1 / 4 / 1
6,505
465
3,656
13,065
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Hiraeth4Few
Ao Kuang
11
2 / 8 / 0
6,827
488
5,213
16,101
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
NBDxGOHAN
Xing Tian
11
0 / 1 / 1
6,794
485
3,733
12,439
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burgour
Sun Wukong
14
6 / 2 / 5
9,163
655
9,625
11,458
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Key2k1990
Scylla
13
5 / 1 / 3
8,574
612
6,370
5,666
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Lance13306
Charon
13
1 / 0 / 10
7,825
559
4,140
5,015
3,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LunchBurglar
Izanami
14
3 / 0 / 4
7,953
568
8,338
7,749
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
14
7 / 1 / 8
8,168
583
9,761
8,709
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
22
22
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbroadSneeze899
Danzaburou
0
3
0
0
W
Sun Wukong
Burgour
Sun Wukong
6
2
5
4.25
L
Tiamat
DBS7742
Tiamat
0
6
2
0.17
L
Arachne
GRM Creed
Arachne
1
4
1
0.38
L
Ao Kuang
Hiraeth4Few
Ao Kuang
2
8
0
0.25
W
Scylla
Key2k1990
Scylla
5
1
3
6.5
W
Charon
Lance13306
Charon
1
0
10
6
W
Izanami
LunchBurglar
Izanami
3
0
4
5
L
Xing Tian
NBDxGOHAN
Xing Tian
0
1
1
0.5
W
Hun Batz
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
38,234
58,144
Taken
38,597
27,883
Mitigated
18,231
13,153
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbroadSneeze899
Danzaburou
3,012
1,330
0
2,366
7,144
1,964
372
1,519
5,625
0
54,065
W
Sun Wukong
Burgour
Sun Wukong
9,625
3,510
0
1,896
11,458
7,690
350
5,250
6,208
0
61,302
L
Tiamat
DBS7742
Tiamat
5,919
286
0
1,155
9,395
4,473
0
3,175
5,973
30,062
0
L
Arachne
GRM Creed
Arachne
3,656
2,625
0
5,983
13,065
4,048
0
1,844
11,021
0
30,644
L
Ao Kuang
Hiraeth4Few
Ao Kuang
5,213
1,284
0
2,034
16,101
9,502
0
1,188
14,891
29,622
395
W
Scylla
Key2k1990
Scylla
6,370
748
0
997
5,666
1,761
584
3,621
2,045
45,041
668
W
Charon
Lance13306
Charon
4,140
393
0
1,169
5,015
3,125
0
1,337
3,678
21,902
1,023
W
Izanami
LunchBurglar
Izanami
8,338
5,717
0
4,342
7,749
2,709
0
1,838
5,911
0
77,436
L
Xing Tian
NBDxGOHAN
Xing Tian
3,733
66
0
1,615
12,439
7,896
0
2,218
10,139
24,867
1,352
W
Hun Batz
9,761
3,585
0
3,009
8,709
2,946
0
2,695
6,014
0
54,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
41,683
310
Minions Killed
473
0
Camps Cleared
0
1,406,946
Distance Traveled
1,455,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,017
501
104
7
0
263,713
0
W
Sun Wukong
9,163
655
103
7
0
261,644
0
L
Tiamat
6,211
444
51
4
0
267,558
2
L
Arachne
6,505
465
73
5
0
308,318
0
L
Ao Kuang
6,827
488
39
3
0
261,536
0
W
Scylla
8,574
612
108
8
0
274,567
0
W
Charon
7,825
559
39
3
0
304,882
0
W
Izanami
7,953
568
133
10
0
276,786
0
L
Xing Tian
6,794
485
43
3
0
305,821
2
W
Hun Batz
8,168
583
90
6
0
337,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role