Player Matchup

Awilix
Awilix
 
Awilix
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ChibiLovett
Cthulhu
Level 57
God Stats
1W - 3L
1,477 SR
Queue Stats
13W - 24L
1,375 Elo+
Party 1
Anubis
Anubis
Urb4nGlitch9197
Anubis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 17L
1,284 Elo+
Party 1
Hou Yi
Hou Yi
antoniogamer1808
Hou Yi
Level 127
God Stats
2W - 1L
1,793 SR
Queue Stats
117W - 102L
1,555 Elo+
Party 3
Ix Chel
Ix Chel
nextlyfe
Ix Chel
Level 40
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,487 Elo+

VS

Team Averages
Level 44
1,511 SR
1,448 Elo+
Bacchus
Bacchus
Fr3sh_Q50s
Bacchus
Level 61
God Stats
8W - 7L
1,547 SR
Queue Stats
249W - 259L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
King_4_life24
Baron Samedi
Level 2
God Stats
5W - 9L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Mercury
Mercury
MrQuinDiddy
Mercury
Level 59
God Stats
16W - 16L
1,542 SR
Queue Stats
24W - 27L
1,517 Elo+
Solo
Ares
Ares
WISDOMLOK34
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,306 Elo+
Party 2
Thanatos
Thanatos
oldwolf140
Thanatos
Level 89
God Stats
14W - 17L
1,464 SR
Queue Stats
43W - 66L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 2 / 4
6,996
1,166
4,167
4,104
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ChibiLovett
Cthulhu
12
1 / 2 / 4
6,833
1,139
2,737
7,030
7,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 3
6,583
1,097
2,819
6,469
3,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
7,548
1,258
7,761
4,905
1,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
nextlyfe
Ix Chel
11
0 / 0 / 0
5,916
986
578
225
60
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

308

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fr3sh_Q50s
Bacchus
12
2 / 1 / 7
7,800
1,300
3,890
6,371
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
King_4_life24
Baron Samedi
12
1 / 1 / 5
6,899
1,150
5,957
4,523
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MrQuinDiddy
Mercury
13
5 / 0 / 5
8,183
1,364
5,857
1,877
737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 6
6,550
1,092
2,984
7,804
6,354
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
oldwolf140
Thanatos
12
2 / 1 / 7
7,340
1,223
1,429
2,852
1,082
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
6
Kills
10
10
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
4
2
L
Cthulhu
ChibiLovett
Cthulhu
1
2
4
1.5
W
Bacchus
Fr3sh_Q50s
Bacchus
2
1
7
5.5
W
Baron Samedi
King_4_life24
Baron Samedi
1
1
5
3.5
W
Mercury
MrQuinDiddy
Mercury
5
0
5
7.5
L
0
5
3
0.3
W
0
3
6
1
L
3
1
2
4
L
Ix Chel
nextlyfe
Ix Chel
0
0
0
0
W
Thanatos
oldwolf140
Thanatos
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
20,117
22,733
Taken
23,427
13,199
Mitigated
15,761
777
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,167
1,227
0
0
4,104
1,389
0
1,742
2,362
0
7,016
L
Cthulhu
ChibiLovett
Cthulhu
2,737
202
0
0
7,030
7,170
0
4,329
2,701
12,285
0
W
Bacchus
Fr3sh_Q50s
Bacchus
3,890
653
0
2,377
6,371
5,479
0
1,850
4,521
13,217
400
W
Baron Samedi
King_4_life24
Baron Samedi
5,957
795
233
967
4,523
2,109
0
1,181
3,342
17,841
0
W
Mercury
MrQuinDiddy
Mercury
5,857
3,181
0
108
1,877
737
0
265
1,612
0
20,038
L
2,819
566
0
495
6,469
3,102
0
3,766
2,703
7,506
0
W
2,984
282
0
130
7,804
6,354
0
2,173
5,631
6,908
877
L
7,761
3,974
0
256
4,905
1,478
0
2,372
2,533
0
26,565
L
Ix Chel
nextlyfe
Ix Chel
578
93
0
26
225
60
0
198
27
2,157
0
W
Thanatos
oldwolf140
Thanatos
1,429
136
45
968
2,852
1,082
0
665
2,187
0
8,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
36,772
86
Minions Killed
114
3
Camps Cleared
7
419,761
Distance Traveled
645,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,996
1,166
4
1
0
104,624
0
L
Cthulhu
6,833
1,139
17
3
1
96,954
0
W
Bacchus
7,800
1,300
13
2
2
121,344
0
W
Baron Samedi
6,899
1,150
23
4
1
103,611
0
W
Mercury
8,183
1,364
42
7
4
161,187
0
L
Anubis
6,583
1,097
16
3
0
85,257
0
W
Ares
6,550
1,092
12
2
0
127,381
0
L
Hou Yi
7,548
1,258
44
7
0
110,022
0
L
Ix Chel
5,916
986
5
1
2
22,904
0
W
Thanatos
7,340
1,223
24
4
0
132,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role