Player Matchup

Shiva
Shiva
NoxDominus
Shiva
Level 154
God Stats
3W - 3L
1,741 SR
Queue Stats
43W - 42L
1,493 Elo+
Solo
He Bo
He Bo
Vapor091
He Bo
Level 83
God Stats
1W - 1L
1,702 SR
Queue Stats
57W - 58L
1,424 Elo+
Party 1
Medusa
Medusa
akkisLa
Medusa
Level 15
God Stats
8W - 6L
1,648 SR
Queue Stats
12W - 15L
1,411 Elo+
Party 1
Team Averages
Level 84
1,697 SR
1,442 Elo+

VS

Team Averages
Level 81
1,525 SR
1,419 Elo+
Athena
Athena
Apôcalypse
Athena
Level 64
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Feder21345
Nemesis
Level 63
God Stats
1W - 0L
1,564 SR
Queue Stats
4W - 3L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
lugaky
Baron Samedi
Level 117
God Stats
8W - 8L
1,497 SR
Queue Stats
172W - 155L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 3 / 1
8,809
734
13,019
13,950
13,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Vapor091
He Bo
14
1 / 3 / 2
8,909
742
8,217
8,974
2,821
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
akkisLa
Medusa
15
0 / 5 / 2
8,605
717
5,148
8,117
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 1 / 10
9,540
795
3,606
10,440
11,893
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Feder21345
Nemesis
17
5 / 0 / 6
10,649
887
8,828
14,518
17,699
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
lugaky
Baron Samedi
17
5 / 2 / 5
10,960
913
12,781
11,401
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
10
6
W
Nemesis
Feder21345
Nemesis
5
0
6
8
L
Shiva
2
3
1
0.83
L
He Bo
Vapor091
He Bo
1
3
2
0.67
L
Medusa
akkisLa
Medusa
0
5
2
0.2
W
Baron Samedi
lugaky
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
25,215
31,041
Taken
36,359
18,789
Mitigated
35,988
5,589
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,606
1,082
0
250
10,440
11,893
414
2,304
8,099
11,107
796
W
Nemesis
Feder21345
Nemesis
8,828
2,989
0
5,340
14,518
17,699
394
3,507
10,994
631
33,055
L
Shiva
13,019
381
160
3,485
13,950
13,431
0
7,692
6,089
275
34,734
L
He Bo
Vapor091
He Bo
8,217
422
0
1,357
8,974
2,821
0
3,103
5,844
28,655
0
L
Medusa
akkisLa
Medusa
5,148
1,767
0
587
8,117
2,537
0
5,193
2,804
0
20,964
W
Baron Samedi
lugaky
Baron Samedi
12,781
313
1,605
3,707
11,401
6,396
692
2,628
8,754
50,679
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
31,149
116
Minions Killed
152
0
Camps Cleared
0
688,631
Distance Traveled
729,499
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,540
795
19
2
0
249,800
0
W
Nemesis
10,649
887
44
4
0
261,863
0
L
Shiva
8,809
734
40
3
0
246,327
3
L
He Bo
8,909
742
39
3
0
235,388
2
L
Medusa
8,605
717
37
3
0
206,916
0
W
Baron Samedi
10,960
913
89
7
0
217,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role