Player Matchup

Bacchus
Bacchus
ANTHOSAURUS
Bacchus
Level 128
God Stats
1W - 1L
1,762 SR
Queue Stats
37W - 57L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
DaveGiblet
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 217L
1,543 Elo+
Party 1
Yu Huang
Yu Huang
MrRocka26
Yu Huang
Level 138
God Stats
4W - 7L
1,504 SR
Queue Stats
68W - 88L
1,539 Elo+
Party 1
Anhur
Anhur
Mydogeatsflies
Anhur
Level 121
God Stats
3W - 5L
1,667 SR
Queue Stats
102W - 118L
1,531 Elo+
Party 1
Yemoja
Yemoja
Tricerptpaps
Yemoja
Level 107
God Stats
13W - 15L
1,515 SR
Queue Stats
250W - 248L
1,524 Elo+
Party 1
Team Averages
Level 124
1,590 SR
1,526 Elo+

VS

Team Averages
Level 131
1,612 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AntSleepz
Mulan
Level 145
God Stats
3W - 2L
1,707 SR
Queue Stats
157W - 136L
1,620 Elo+
Solo
Mercury
Mercury
Egardb
Mercury
Level 120
God Stats
3W - 0L
1,700 SR
Queue Stats
157W - 131L
1,551 Elo+
Solo
Ullr
Ullr
Koozmik
Ullr
Level 120
God Stats
12W - 15L
1,459 SR
Queue Stats
209W - 222L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Peribeas
Nu Wa
Level 124
God Stats
18W - 12L
1,694 SR
Queue Stats
101W - 72L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANTHOSAURUS
Bacchus
11
1 / 2 / 0
5,519
552
2,762
8,624
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DaveGiblet
Sun Wukong
9
0 / 3 / 0
4,820
482
2,012
8,427
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
MrRocka26
Yu Huang
11
1 / 1 / 1
5,744
574
4,020
4,315
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,630
563
5,724
6,756
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
9
0 / 1 / 1
5,350
535
1,740
9,850
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 3
5,765
577
4,323
8,860
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
AntSleepz
Mulan
13
5 / 0 / 0
7,483
748
8,965
9,176
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Egardb
Mercury
12
2 / 1 / 3
6,204
620
3,557
6,592
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Koozmik
Ullr
11
1 / 1 / 1
5,503
550
4,758
4,893
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Peribeas
Nu Wa
12
0 / 1 / 0
6,203
620
6,257
3,799
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Bacchus
ANTHOSAURUS
Bacchus
1
2
0
0.5
W
Mulan
AntSleepz
Mulan
5
0
0
5
L
Sun Wukong
DaveGiblet
Sun Wukong
0
3
0
0
W
Mercury
Egardb
Mercury
2
1
3
3.5
W
Ullr
Koozmik
Ullr
1
1
1
1.5
L
Yu Huang
MrRocka26
Yu Huang
1
1
1
1.5
L
1
2
0
0.5
W
Nu Wa
Peribeas
Nu Wa
0
1
0
0
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
27,860
37,972
Taken
33,320
18,404
Mitigated
16,946
14,141
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,323
442
0
4,026
8,860
5,534
0
2,291
6,569
18,633
2,280
L
Bacchus
ANTHOSAURUS
Bacchus
2,762
578
0
4,292
8,624
5,007
0
591
7,735
40,347
696
W
Mulan
AntSleepz
Mulan
8,965
1,149
0
4,189
9,176
7,167
0
2,002
6,759
0
52,347
L
Sun Wukong
DaveGiblet
Sun Wukong
2,012
453
0
1,471
8,427
5,785
0
469
7,319
0
23,048
W
Mercury
Egardb
Mercury
3,557
1,545
0
625
6,592
2,047
43
1,477
5,115
0
44,318
W
Ullr
Koozmik
Ullr
4,758
2,561
0
1,009
4,893
1,101
0
303
4,590
0
37,918
L
Yu Huang
MrRocka26
Yu Huang
4,020
461
0
250
4,315
1,532
0
1,940
2,147
48,904
847
L
5,724
3,467
0
1,678
6,756
1,629
0
1,590
5,028
0
46,669
W
Nu Wa
Peribeas
Nu Wa
6,257
1,436
0
710
3,799
1,097
0
2,375
1,424
51,021
0
L
Yemoja
1,740
737
2,919
3,531
9,850
4,451
0
4,692
4,962
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
31,158
328
Minions Killed
370
0
Camps Cleared
0
1,083,362
Distance Traveled
1,120,571
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,765
577
26
3
0
220,265
2
L
Bacchus
5,519
552
94
9
0
241,362
0
W
Mulan
7,483
748
86
9
0
192,047
0
L
Sun Wukong
4,820
482
46
5
0
201,691
1
W
Mercury
6,204
620
84
8
0
278,083
0
W
Ullr
5,503
550
65
7
0
215,041
0
L
Yu Huang
5,744
574
90
9
0
205,292
2
L
Anhur
5,630
563
84
8
0
208,902
0
W
Nu Wa
6,203
620
109
11
0
215,135
1
L
Yemoja
5,350
535
14
1
0
226,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role