Player Matchup

Sun Wukong
Sun Wukong
ELMASCAIDO
Sun Wukong
Level 186
God Stats
2W - 1L
1,360 SR
Queue Stats
33W - 29L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
T1meOut
Ne Zha
Level 168
God Stats
0W - 2L
1,553 SR
Queue Stats
27W - 24L
1,562 Elo+
Party 2
Sol
Sol
acoldd223
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 3
Artio
Artio
cheuque
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 3
Janus
Janus
elniñopromesa
Janus
Level 157
God Stats
8W - 8L
1,682 SR
Queue Stats
31W - 35L
1,568 Elo+
Party 2
Team Averages
Level 105
1,519 SR
1,494 Elo+

VS

Team Averages
Level 148
1,721 SR
1,770 Elo+
King Arthur
King Arthur
 
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EZdora
Janus
Level 115
God Stats
3W - 0L
1,853 SR
Queue Stats
115W - 22L
1,928 Elo+
Party 1
Hel
Hel
Saborosa
Hel
Level 121
God Stats
11W - 1L
1,938 SR
Queue Stats
215W - 34L
1,980 Elo+
Party 1
Susano
Susano
ViolletXIII
Susano
Level 213
God Stats
18W - 4L
1,816 SR
Queue Stats
294W - 57L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELMASCAIDO
Sun Wukong
10
0 / 1 / 2
4,900
980
3,491
4,692
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
T1meOut
Ne Zha
9
0 / 6 / 2
4,892
978
1,417
5,779
1,813
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
4,726
945
1,467
5,559
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
cheuque
Artio
9
0 / 3 / 3
4,850
970
954
4,165
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 0
6,065
1,213
4,663
5,280
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 8
6,294
1,259
5,248
6,860
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
 
Medusa
10
3 / 2 / 5
5,522
1,104
3,732
3,133
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
EZdora
Janus
11
1 / 0 / 6
5,638
1,128
3,784
2,173
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 6
5,145
1,029
2,036
3,081
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
12
9 / 0 / 3
6,645
1,329
6,708
4,113
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
3
Kills
17
17
Deaths
3
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
8
8
W
Medusa
 
Medusa
3
2
5
2.75
L
Sun Wukong
ELMASCAIDO
Sun Wukong
0
1
2
1
W
Janus
EZdora
Janus
1
0
6
4
W
0
0
6
3
L
Ne Zha
T1meOut
Ne Zha
0
6
2
0.17
W
Susano
9
0
3
10.5
L
0
5
2
0.2
L
Artio
cheuque
Artio
0
3
3
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
21,508
25,475
Taken
19,360
9,240
Mitigated
7,170
3,113
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,248
414
0
750
6,860
3,800
0
1,832
4,805
0
19,659
W
Medusa
 
Medusa
3,732
1,035
0
540
3,133
822
0
1,578
1,345
0
10,812
L
Sun Wukong
ELMASCAIDO
Sun Wukong
3,491
200
0
740
4,692
2,119
0
1,328
3,157
0
11,170
W
Janus
EZdora
Janus
3,784
143
0
850
2,173
527
38
355
1,744
15,184
0
W
2,036
222
1,737
2,533
3,081
724
204
976
2,007
8,752
0
L
Ne Zha
T1meOut
Ne Zha
1,417
292
0
382
5,779
1,813
0
809
4,930
0
9,428
W
Susano
6,708
2,750
0
415
4,113
1,297
56
1,443
2,612
0
17,743
L
1,467
961
0
745
5,559
1,318
42
2,253
3,130
3,557
0
L
Artio
cheuque
Artio
954
139
148
717
4,165
2,477
0
421
3,664
2,222
0
L
4,663
207
0
381
5,280
1,513
0
506
4,774
18,449
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
29,244
82
Minions Killed
131
0
Camps Cleared
0
515,476
Distance Traveled
544,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,294
1,259
27
5
0
121,381
0
W
Medusa
5,522
1,104
14
3
0
77,294
0
L
Sun Wukong
4,900
980
20
4
0
129,261
0
W
Janus
5,638
1,128
37
7
0
135,802
0
W
Hel
5,145
1,029
21
4
0
95,087
0
L
Ne Zha
4,892
978
14
3
0
99,199
0
W
Susano
6,645
1,329
32
6
0
114,987
0
L
Sol
4,726
945
4
1
0
95,412
0
L
Artio
4,850
970
1
0
0
85,234
0
L
Janus
6,065
1,213
43
9
0
106,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role