Player Matchup

Ishtar
Ishtar
CraftyRooster
Ishtar
Level 104
God Stats
5W - 2L
1,697 SR
Queue Stats
46W - 43L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeorgeGamer7u7
Tsukuyomi
Level 68
God Stats
2W - 0L
1,700 SR
Queue Stats
30W - 28L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
JustComeAnhur
Sun Wukong
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 160L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Milamd
Ix Chel
Level 101
God Stats
8W - 9L
1,251 SR
Queue Stats
362W - 320L
1,507 Elo+
Solo
Achilles
Achilles
pfann08
Achilles
Level 84
God Stats
17W - 17L
1,581 SR
Queue Stats
72W - 56L
1,554 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,488 Elo+

VS

Team Averages
Level 157
1,526 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 464
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KuzimAsian
Medusa
Level 87
God Stats
13W - 17L
1,407 SR
Queue Stats
122W - 123L
1,482 Elo+
Party 3
Merlin
Merlin
LEOWHISKEY
Merlin
Level 64
God Stats
2W - 5L
1,442 SR
Queue Stats
75W - 80L
1,394 Elo+
Party 2
Arachne
Arachne
SIN4ME666
Arachne
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
124W - 116L
1,493 Elo+
Party 2
Bacchus
Bacchus
Yob Nacirema
Bacchus
Level 88
God Stats
29W - 21L
1,557 SR
Queue Stats
155W - 153L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,038
532
8,385
12,671
4,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GeorgeGamer7u7
Tsukuyomi
14
1 / 4 / 8
8,475
499
8,097
12,080
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
JustComeAnhur
Sun Wukong
18
7 / 1 / 8
11,301
665
15,645
15,829
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Milamd
Ix Chel
17
15 / 2 / 2
11,362
668
16,569
9,915
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
pfann08
Achilles
15
2 / 3 / 7
8,838
520
5,120
9,542
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 6 / 4
8,225
484
7,595
18,178
7,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
KuzimAsian
Medusa
17
9 / 4 / 2
9,923
584
12,581
13,190
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
LEOWHISKEY
Merlin
12
1 / 10 / 0
7,134
420
4,455
12,430
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
SIN4ME666
Arachne
14
4 / 5 / 0
7,909
465
5,019
15,405
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Yob Nacirema
Bacchus
14
2 / 2 / 10
9,025
531
7,517
12,963
15,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
27
Kills
16
16
Deaths
27
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
4
0.33
W
2
6
2
0.5
W
Tsukuyomi
GeorgeGamer7u7
Tsukuyomi
1
4
8
1.25
W
Sun Wukong
JustComeAnhur
Sun Wukong
7
1
8
11
L
Medusa
KuzimAsian
Medusa
9
4
2
2.5
L
Merlin
LEOWHISKEY
Merlin
1
10
0
0.1
W
Ix Chel
Milamd
Ix Chel
15
2
2
8
L
Arachne
SIN4ME666
Arachne
4
5
0
0.8
L
Bacchus
Yob Nacirema
Bacchus
2
2
10
3.5
W
Achilles
pfann08
Achilles
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,816
Damage
37,167
60,037
Taken
72,166
34,336
Mitigated
34,581
21,369
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,595
446
1,140
8,505
18,178
7,760
0
1,616
15,947
58,980
0
W
8,385
5,070
0
3,243
12,671
4,266
732
2,340
10,331
0
70,888
W
Tsukuyomi
GeorgeGamer7u7
Tsukuyomi
8,097
1,847
0
3,921
12,080
3,883
1,282
4,532
7,500
0
53,523
W
Sun Wukong
JustComeAnhur
Sun Wukong
15,645
3,531
0
8,635
15,829
14,117
0
6,934
8,781
0
92,581
L
Medusa
KuzimAsian
Medusa
12,581
3,711
0
2,499
13,190
4,285
395
1,937
10,889
0
78,958
L
Merlin
LEOWHISKEY
Merlin
4,455
153
0
829
12,430
2,363
0
6,121
6,170
45,847
171
W
Ix Chel
Milamd
Ix Chel
16,569
3,031
923
3,017
9,915
3,590
903
2,579
7,228
65,144
2,647
L
Arachne
SIN4ME666
Arachne
5,019
3,016
0
3,868
15,405
4,882
0
3,789
11,447
0
50,845
L
Bacchus
Yob Nacirema
Bacchus
7,517
709
0
4,456
12,963
15,291
0
2,972
9,536
28,250
824
W
Achilles
pfann08
Achilles
5,120
940
0
1,630
9,542
8,480
174
2,626
6,878
0
33,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
42,216
527
Minions Killed
455
0
Camps Cleared
0
1,693,861
Distance Traveled
1,497,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,225
484
100
6
0
250,572
0
W
Ishtar
9,038
532
129
8
0
315,132
1
W
Tsukuyomi
8,475
499
83
5
0
366,502
0
W
Sun Wukong
11,301
665
156
9
0
338,187
1
L
Medusa
9,923
584
158
9
0
321,784
1
L
Merlin
7,134
420
84
5
0
259,612
4
W
Ix Chel
11,362
668
103
6
0
345,492
0
L
Arachne
7,909
465
89
5
0
332,864
0
L
Bacchus
9,025
531
24
1
0
333,075
3
W
Achilles
8,838
520
56
3
0
328,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role