Player Matchup

Atlas
Atlas
Madwhale3
Atlas
Level 67
God Stats
4W - 1L
1,841 SR
Queue Stats
61W - 53L
1,568 Elo+
Party 1
Scylla
Scylla
TwelveInchSoft
Scylla
Level 61
God Stats
38W - 14L
1,815 SR
Queue Stats
137W - 112L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Woolfungis
Danzaburou
Level 155
God Stats
3W - 2L
1,186 SR
Queue Stats
144W - 112L
1,635 Elo+
Party 1
Ymir
Ymir
astralfaerie
Ymir
Level 175
God Stats
4W - 5L
1,351 SR
Queue Stats
708W - 625L
1,572 Elo+
Solo
Serqet
Serqet
bhunk
Serqet
Level 87
God Stats
9W - 8L
1,721 SR
Queue Stats
74W - 63L
1,577 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,592 Elo+

VS

Team Averages
Level 113
1,655 SR
1,556 Elo+
Cernunnos
Cernunnos
Celebrasdir
Cernunnos
Level 144
God Stats
0W - 2L
1,456 SR
Queue Stats
217W - 188L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
FLASHREFORMED
Erlang Shen
Level 59
God Stats
4W - 3L
1,717 SR
Queue Stats
110W - 77L
1,630 Elo+
Solo
Maman Brigitte
Maman Brigitte
JNICH
Maman Brigitte
Level 141
God Stats
5W - 1L
1,892 SR
Queue Stats
264W - 217L
1,531 Elo+
Party 2
Artio
Artio
PPIsThatYou
Artio
Level 69
God Stats
75W - 51L
1,592 SR
Queue Stats
314W - 263L
1,576 Elo+
Solo
Horus
Horus
sgtshamrock122
Horus
Level 153
God Stats
15W - 13L
1,618 SR
Queue Stats
196W - 173L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Madwhale3
Atlas
10
2 / 2 / 2
5,863
586
5,727
7,106
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 3
7,293
729
7,998
4,402
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Woolfungis
Danzaburou
13
6 / 1 / 1
7,510
751
8,740
7,732
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
1 / 2 / 8
5,500
550
2,542
7,669
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
bhunk
Serqet
12
2 / 1 / 9
6,346
635
5,462
8,020
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Celebrasdir
Cernunnos
10
2 / 4 / 0
5,976
598
4,669
7,717
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
FLASHREFORMED
Erlang Shen
10
0 / 4 / 1
5,251
525
3,801
11,086
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
JNICH
Maman Brigitte
10
1 / 5 / 0
5,664
566
4,316
6,980
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 3 / 1
6,136
614
4,254
10,501
5,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 3 / 2
5,739
574
5,363
9,965
5,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Celebrasdir
Cernunnos
2
4
0
0.5
L
Erlang Shen
FLASHREFORMED
Erlang Shen
0
4
1
0.13
L
Maman Brigitte
JNICH
Maman Brigitte
1
5
0
0.2
W
Atlas
Madwhale3
Atlas
2
2
2
1.5
L
2
3
1
0.83
W
8
0
3
9.5
W
Danzaburou
Woolfungis
Danzaburou
6
1
1
6.5
W
1
2
8
2.5
W
Serqet
bhunk
Serqet
2
1
9
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
22,403
34,929
Taken
46,249
14,632
Mitigated
20,130
11,039
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Celebrasdir
Cernunnos
4,669
2,441
0
1,466
7,717
2,101
0
179
7,538
0
39,489
L
Erlang Shen
FLASHREFORMED
Erlang Shen
3,801
2,127
0
1,961
11,086
4,275
0
2,553
7,907
0
46,517
L
Maman Brigitte
JNICH
Maman Brigitte
4,316
219
0
752
6,980
1,976
0
2,714
4,053
42,764
1,681
W
Atlas
Madwhale3
Atlas
5,727
1,401
0
2,150
7,106
3,819
0
3,712
3,394
20,794
2,452
L
4,254
309
0
4,358
10,501
5,807
0
4,873
4,542
23,638
1,281
W
7,998
1,563
0
1,473
4,402
1,311
0
2,734
1,668
40,648
0
W
Danzaburou
Woolfungis
Danzaburou
8,740
4,961
0
4,486
7,732
2,425
0
83
7,649
0
58,562
W
2,542
1,150
0
2,180
7,669
4,023
0
549
7,120
8,866
0
W
Serqet
bhunk
Serqet
5,462
842
0
750
8,020
3,054
0
1,423
6,597
0
40,515
L
5,363
2,487
711
2,741
9,965
5,971
0
3,697
6,132
847
13,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
28,766
327
Minions Killed
322
0
Camps Cleared
0
1,098,466
Distance Traveled
1,124,414
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,976
598
63
6
0
200,638
0
L
Erlang Shen
5,251
525
75
8
0
227,829
0
L
Maman Brigitte
5,664
566
82
8
0
256,554
4
W
Atlas
5,863
586
46
5
0
170,963
0
L
Artio
6,136
614
67
7
0
207,320
2
W
Scylla
7,293
729
78
8
0
232,508
3
W
Danzaburou
7,510
751
105
11
0
198,328
1
W
Ymir
5,500
550
16
2
0
224,287
3
W
Serqet
6,346
635
82
8
0
272,380
0
L
Horus
5,739
574
35
4
0
232,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role