Player Matchup

Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
EagleFeeds
Fafnir
Diamond V
Level 170
God Stats
1W - 1L
1,985 SR
Queue Stats
85W - 49L
1,932 MMR
Party 2
Serqet
Serqet
Diamond V
MungooseMan
Serqet
Diamond V
Level 159
God Stats
16W - 10L
1,744 SR
Queue Stats
149W - 111L
2,012 MMR
Party 2
Apollo
Apollo
Platinum I
Seer
Apollo
Platinum I
Level 158
God Stats
31W - 19L
1,660 SR
Queue Stats
113W - 97L
1,963 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,678 SR
1,782 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,691 SR
1,972 MMR
Nemesis
Nemesis
Platinum V
FineWinston
Nemesis
Platinum V
Level 96
God Stats
3W - 2L
1,805 SR
Queue Stats
108W - 102L
1,769 MMR
Party 1
Artio
Artio
Diamond V
GiveNoBlood
Artio
Diamond V
Level 157
God Stats
0W - 2L
1,454 SR
Queue Stats
402W - 376L
2,019 MMR
Solo
Danzaburou
Danzaburou
Platinum I
GlacierAce
Danzaburou
Platinum I
Level 129
God Stats
21W - 14L
1,731 SR
Queue Stats
229W - 207L
2,073 MMR
Party 1
Tiamat
Tiamat
Diamond IV
Kiluツ
Tiamat
Diamond IV
Level 159
God Stats
77W - 53L
1,695 SR
Queue Stats
388W - 359L
1,972 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
flourecentStride
Cu Chulainn
Diamond IV
Level 156
God Stats
13W - 7L
1,770 SR
Queue Stats
65W - 44L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 2
7,342
734
6,696
9,098
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ra
 
Ra
12
1 / 1 / 3
6,392
639
3,736
3,996
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
EagleFeeds
Fafnir
10
0 / 0 / 3
6,151
615
3,225
5,026
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
12
5 / 1 / 5
6,440
644
4,932
6,598
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Seer
Apollo
12
2 / 0 / 1
6,935
694
5,785
5,482
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MedusaCerberusFreyaThanatos

VS

Bans
Chang'eKing ArthurBacchusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FineWinston
Nemesis
10
0 / 3 / 0
4,904
490
2,361
7,624
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 1
4,922
492
2,280
9,991
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
GlacierAce
Danzaburou
10
0 / 2 / 0
5,285
529
2,209
6,242
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Kiluツ
Tiamat
11
2 / 1 / 0
5,804
580
3,226
4,752
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
flourecentStride
Cu Chulainn
9
1 / 5 / 0
5,256
526
4,248
8,788
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
2
6
W
Ra
 
Ra
1
1
3
2.5
W
Fafnir
EagleFeeds
Fafnir
0
0
3
1.5
L
Nemesis
FineWinston
Nemesis
0
3
0
0
L
0
2
1
0.25
L
Danzaburou
GlacierAce
Danzaburou
0
2
0
0
L
Tiamat
Kiluツ
Tiamat
2
1
0
2
W
Serqet
5
1
5
7.5
W
Apollo
Seer
Apollo
2
0
1
2.5
L
Cu Chulainn
flourecentStride
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
14,324
30,200
Taken
37,397
14,356
Mitigated
13,532
14,403
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,696
3,134
0
3,640
9,098
5,818
0
1,245
7,853
0
46,676
W
Ra
 
Ra
3,736
744
651
1,883
3,996
1,344
0
1,623
2,163
56,699
0
W
Fafnir
EagleFeeds
Fafnir
3,225
1,103
0
2,128
5,026
3,579
0
1,811
2,828
14,557
0
L
Nemesis
FineWinston
Nemesis
2,361
887
0
3,294
7,624
1,888
0
198
7,305
0
30,640
L
2,280
258
1,356
3,089
9,991
3,236
0
3,187
6,539
9,487
815
L
Danzaburou
GlacierAce
Danzaburou
2,209
942
0
2,369
6,242
1,687
0
514
5,728
0
42,980
L
Tiamat
Kiluツ
Tiamat
3,226
364
0
1,839
4,752
1,863
0
2,648
1,821
38,754
0
W
Serqet
4,932
921
0
3,274
6,598
2,111
0
714
5,829
0
37,957
W
Apollo
Seer
Apollo
5,785
4,329
0
2,827
5,482
1,504
915
837
4,645
0
56,393
L
Cu Chulainn
flourecentStride
Cu Chulainn
4,248
670
0
1,749
8,788
4,858
0
0
8,341
6,085
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
26,171
401
Minions Killed
326
0
Camps Cleared
0
1,060,631
Distance Traveled
978,707
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,342
734
70
7
0
184,471
0
W
Ra
6,392
639
116
12
0
222,786
2
W
Fafnir
6,151
615
31
3
0
210,774
2
L
Nemesis
4,904
490
59
6
0
227,873
2
L
Artio
4,922
492
22
2
0
203,602
3
L
Danzaburou
5,285
529
86
9
0
176,940
1
L
Tiamat
5,804
580
102
10
0
200,490
0
W
Serqet
6,440
644
71
7
0
254,644
2
W
Apollo
6,935
694
113
11
0
187,956
2
L
Cu Chulainn
5,256
526
57
6
0
169,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role