Player Matchup

Thor
Thor
Amin-TRR
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 2
Chernobog
Chernobog
DiogoS1906
Chernobog
Level 18
God Stats
9W - 28L
1,306 SR
Queue Stats
10W - 35L
1,228 Elo+
Party 2
Anubis
Anubis
Luis10warYT
Anubis
Level 66
God Stats
9W - 12L
1,513 SR
Queue Stats
118W - 152L
1,371 Elo+
Party 2
Bacchus
Bacchus
Pirees90
Bacchus
Level 17
God Stats
0W - 3L
1,192 SR
Queue Stats
7W - 27L
1,251 Elo+
Party 2
Nox
Nox
Volthia
Nox
Level 155
God Stats
0W - 2L
1,544 SR
Queue Stats
97W - 84L
1,483 Elo+
Solo
Team Averages
Level 53
1,411 SR
1,278 Elo+

VS

Team Averages
Level 75
1,526 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gubaz
Discordia
Level 103
God Stats
2W - 0L
1,737 SR
Queue Stats
133W - 114L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
Sergo moog
Sylvanus
Level 48
God Stats
2W - 4L
1,295 SR
Queue Stats
82W - 77L
1,415 Elo+
Solo
Chaac
Chaac
freeex333
Chaac
Level 48
God Stats
4W - 6L
1,389 SR
Queue Stats
81W - 80L
1,479 Elo+
Party 1
Ishtar
Ishtar
iDiablo11
Ishtar
Level 46
God Stats
5W - 4L
1,708 SR
Queue Stats
81W - 102L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 1
5,688
406
1,124
8,596
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
DiogoS1906
Chernobog
11
1 / 3 / 0
6,323
452
4,873
9,280
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
2 / 9 / 1
7,177
513
8,769
13,532
4,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Pirees90
Bacchus
10
0 / 2 / 1
6,137
438
5,513
14,054
10,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
13
1 / 4 / 0
6,759
483
1,698
8,743
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 3
8,381
599
4,889
7,879
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Gubaz
Discordia
13
5 / 2 / 3
8,656
618
10,890
6,298
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sergo moog
Sylvanus
13
0 / 1 / 5
7,773
555
4,310
8,858
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
freeex333
Chaac
15
7 / 0 / 3
9,628
688
8,377
9,130
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
iDiablo11
Ishtar
13
4 / 0 / 2
7,602
543
9,376
7,347
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
3
5.5
L
Thor
0
2
1
0.25
L
Chernobog
DiogoS1906
Chernobog
1
3
0
0.33
W
Discordia
Gubaz
Discordia
5
2
3
3.25
L
Anubis
2
9
1
0.28
L
Bacchus
Pirees90
Bacchus
0
2
1
0.25
W
Sylvanus
Sergo moog
Sylvanus
0
1
5
2.5
L
Nox
1
4
0
0.25
W
Chaac
freeex333
Chaac
7
0
3
8.5
W
Ishtar
iDiablo11
Ishtar
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
37,842
54,205
Taken
39,512
22,117
Mitigated
16,488
9,473
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,889
1,367
0
2,786
7,879
1,878
498
2,763
5,076
0
63,048
L
Thor
1,124
65
0
430
8,596
2,395
0
2,855
5,741
0
18,290
L
Chernobog
DiogoS1906
Chernobog
4,873
2,911
0
1,852
9,280
2,255
0
2,065
7,215
0
46,883
W
Discordia
Gubaz
Discordia
10,890
816
0
439
6,298
1,011
0
3,943
2,291
52,235
3,381
L
Anubis
8,769
301
0
3,559
13,532
4,552
0
3,953
9,230
51,036
775
L
Bacchus
Pirees90
Bacchus
5,513
1,308
0
3,192
14,054
10,221
0
2,809
11,197
20,486
755
W
Sylvanus
Sergo moog
Sylvanus
4,310
1,147
3,603
3,202
8,858
4,103
132
2,550
6,308
20,271
0
L
Nox
1,698
338
0
440
8,743
2,694
0
3,300
5,347
43,732
0
W
Chaac
freeex333
Chaac
8,377
706
0
3,110
9,130
6,849
1,029
3,810
5,276
0
70,917
W
Ishtar
iDiablo11
Ishtar
9,376
5,092
0
1,388
7,347
2,647
0
2,669
4,678
0
56,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
42,040
314
Minions Killed
433
0
Camps Cleared
0
1,363,523
Distance Traveled
1,351,089
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,381
599
116
8
0
255,025
0
L
Thor
5,688
406
37
3
0
316,562
0
L
Chernobog
6,323
452
77
6
0
265,769
0
W
Discordia
8,656
618
82
6
0
261,356
0
L
Anubis
7,177
513
80
6
0
207,979
0
L
Bacchus
6,137
438
26
2
0
289,913
0
W
Sylvanus
7,773
555
31
2
0
265,512
3
L
Nox
6,759
483
94
7
0
283,300
2
W
Chaac
9,628
688
116
8
0
279,900
0
W
Ishtar
7,602
543
88
6
0
289,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role