Player Matchup

King Arthur
King Arthur
Alan_CretorLC19
King Arthur
Level 72
God Stats
11W - 7L
1,493 SR
Queue Stats
225W - 196L
1,445 Elo+
Solo
Loki
Loki
Death by Oni
Loki
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 482L
1,485 Elo+
Solo
Medusa
Medusa
Nimuie
Medusa
Level 119
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 1
Bacchus
Bacchus
NomadicDog
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,435 Elo+
Party 1
Freya
Freya
pudgepalia
Freya
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 208L
1,431 Elo+
Solo
Team Averages
Level 100
1,535 SR
1,461 Elo+

VS

Team Averages
Level 129
1,512 SR
1,412 Elo+
Olorun
Olorun
Arepíta
Olorun
Level 157
God Stats
0W - 3L
1,530 SR
Queue Stats
36W - 95L
1,293 Elo+
Solo
Cerberus
Cerberus
Ilikemilk_1
Cerberus
Level 120
God Stats
6W - 7L
1,634 SR
Queue Stats
232W - 223L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Precantus
Jormungandr
Level 134
God Stats
1W - 2L
1,330 SR
Queue Stats
73W - 75L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
T66XandreiGap
Ratatoskr
Level 143
God Stats
8W - 9L
1,542 SR
Queue Stats
580W - 537L
1,443 Elo+
Solo
Agni
Agni
rhino663
Agni
Level 89
God Stats
36W - 43L
1,522 SR
Queue Stats
67W - 74L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alan_CretorLC19
King Arthur
20
4 / 4 / 5
14,197
568
17,662
27,575
27,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 7
14,545
582
12,780
23,047
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Nimuie
Medusa
20
3 / 0 / 10
12,860
514
8,279
9,719
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
NomadicDog
Bacchus
18
3 / 0 / 12
12,881
515
10,829
12,319
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
20
14 / 0 / 7
15,497
620
15,207
16,258
6,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arepíta
Olorun
3
0 / 1 / 1
6,799
272
0
589
0
Cerberus
Ilikemilk_1
Cerberus
12
0 / 2 / 0
8,411
336
1,346
8,801
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Precantus
Jormungandr
18
5 / 9 / 3
12,614
505
28,103
35,608
27,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
T66XandreiGap
Ratatoskr
19
3 / 7 / 2
11,459
458
7,007
19,375
7,690
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
17
0 / 13 / 1
10,555
422
7,882
21,051
6,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
31
Kills
8
9
Deaths
32
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alan_CretorLC19
King Arthur
4
4
5
1.63
L
Olorun
Arepíta
Olorun
0
1
1
0.5
W
7
5
7
2.1
L
Cerberus
Ilikemilk_1
Cerberus
0
2
0
0
W
Medusa
Nimuie
Medusa
3
0
10
8
W
Bacchus
NomadicDog
Bacchus
3
0
12
9
L
Jormungandr
Precantus
Jormungandr
5
9
3
0.72
L
Ratatoskr
T66XandreiGap
Ratatoskr
3
7
2
0.57
W
Freya
14
0
7
17.5
L
Agni
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,757
Damage
44,338
88,918
Taken
85,424
63,585
Mitigated
48,726
34,245
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alan_CretorLC19
King Arthur
17,662
2,510
0
5,607
27,575
27,080
260
15,420
11,555
0
110,451
L
Olorun
Arepíta
Olorun
0
0
0
0
589
0
0
0
589
0
0
W
12,780
3,326
0
10,844
23,047
8,934
0
5,841
16,526
0
142,813
L
Cerberus
Ilikemilk_1
Cerberus
1,346
71
0
1,624
8,801
6,839
0
2,192
6,609
29,975
1,046
W
Medusa
Nimuie
Medusa
8,279
4,849
0
2,831
9,719
4,211
6,262
4,945
4,774
0
84,570
W
Bacchus
NomadicDog
Bacchus
10,829
1,048
0
4,057
12,319
16,830
320
4,842
7,477
38,507
2,094
L
Jormungandr
Precantus
Jormungandr
28,103
9,080
0
7,800
35,608
27,865
70
8,631
26,977
107,510
2,240
L
Ratatoskr
T66XandreiGap
Ratatoskr
7,007
1,184
0
820
19,375
7,690
0
6,146
13,229
0
91,884
W
Freya
15,207
6,781
0
10,906
16,258
6,530
5,441
8,372
7,886
103,726
1,134
L
Agni
7,882
993
0
147
21,051
6,332
1,197
8,813
12,238
72,283
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,980
Gold Earned
49,838
706
Minions Killed
521
0
Camps Cleared
0
2,494,216
Distance Traveled
1,713,122
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,197
568
184
7
0
481,475
0
L
Olorun
6,799
272
0
0
0
0
0
W
Loki
14,545
582
183
7
0
557,235
0
L
Cerberus
8,411
336
75
3
0
397,347
2
W
Medusa
12,860
514
160
6
0
504,020
0
W
Bacchus
12,881
515
42
2
0
470,168
0
L
Jormungandr
12,614
505
172
7
0
410,031
0
L
Ratatoskr
11,459
458
146
6
0
508,239
2
W
Freya
15,497
620
137
5
0
481,318
0
L
Agni
10,555
422
128
5
0
397,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role