Player Matchup

Olorun
Olorun
BootySchmeat
Olorun
Level 105
God Stats
3W - 6L
1,170 SR
Queue Stats
148W - 135L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
CammyyToe
Sun Wukong
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 78L
1,407 Elo+
Party 1
Artemis
Artemis
Double D 152
Artemis
Level 69
God Stats
11W - 12L
1,510 SR
Queue Stats
35W - 48L
1,360 Elo+
Solo
Surtr
Surtr
WeekOld____Water
Surtr
Level 69
God Stats
61W - 54L
1,476 SR
Queue Stats
166W - 163L
1,403 Elo+
Party 1
Bacchus
Bacchus
XBlueDareDevilX
Bacchus
Level 62
God Stats
5W - 6L
1,456 SR
Queue Stats
20W - 15L
1,530 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,422 Elo+

VS

Team Averages
Level 77
1,427 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
BULLYINGGAMERS
Tsukuyomi
Level 46
God Stats
6W - 9L
1,717 SR
Queue Stats
23W - 30L
1,656 Elo+
Party 3
Fenrir
Fenrir
MouseInATeacup
Fenrir
Level 34
God Stats
11W - 12L
1,475 SR
Queue Stats
92W - 105L
1,417 Elo+
Party 2
Achilles
Achilles
RiseToDeathvolt
Achilles
Level 109
God Stats
5W - 10L
1,500 SR
Queue Stats
52W - 51L
1,448 Elo+
Party 3
The Morrigan
The Morrigan
SillySponge
The Morrigan
Level 67
God Stats
0W - 2L
1,200 SR
Queue Stats
130W - 132L
1,447 Elo+
Party 2
Charon
Charon
vShadynasty
Charon
Level 128
God Stats
0W - 3L
1,245 SR
Queue Stats
391W - 392L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
9 / 2 / 4
8,618
663
10,091
8,687
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
CammyyToe
Sun Wukong
14
10 / 0 / 11
8,744
673
9,381
11,921
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Double D 152
Artemis
13
0 / 1 / 3
7,048
542
3,534
6,629
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 2
8,346
642
9,903
9,355
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
6,386
491
2,947
6,576
4,859
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BULLYINGGAMERS
Tsukuyomi
10
1 / 10 / 1
6,633
510
5,101
11,848
3,979
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 4 / 0
6,605
508
5,163
14,461
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
5
0 / 5 / 1
4,843
373
2,044
7,958
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
SillySponge
The Morrigan
12
1 / 6 / 1
7,522
579
7,124
9,323
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
12
2 / 1 / 1
7,315
563
4,165
8,190
4,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
26
Kills
6
6
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BULLYINGGAMERS
Tsukuyomi
1
10
1
0.15
W
Olorun
9
2
4
5.5
W
Sun Wukong
CammyyToe
Sun Wukong
10
0
11
15.5
W
Artemis
Double D 152
Artemis
0
1
3
1.5
L
2
4
0
0.5
L
Achilles
0
5
1
0.1
L
The Morrigan
SillySponge
The Morrigan
1
6
1
0.25
W
7
1
2
8
W
0
2
2
0.5
L
Charon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
23,597
43,168
Taken
51,780
24,482
Mitigated
22,709
12,196
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BULLYINGGAMERS
Tsukuyomi
5,101
920
0
1,225
11,848
3,979
0
4,146
7,313
0
24,767
W
Olorun
10,091
4,353
360
4,105
8,687
2,808
2,758
1,214
7,345
51,473
3,082
W
Sun Wukong
CammyyToe
Sun Wukong
9,381
1,664
0
1,540
11,921
11,082
626
2,455
9,147
0
30,532
W
Artemis
Double D 152
Artemis
3,534
1,270
0
979
6,629
1,673
2,306
1,997
4,254
0
41,832
L
5,163
623
0
2,669
14,461
5,852
0
2,404
11,864
0
45,018
L
Achilles
2,044
214
0
1,243
7,958
4,972
0
3,128
4,522
0
5,166
L
The Morrigan
SillySponge
The Morrigan
7,124
1,693
93
1,335
9,323
3,078
475
1,290
7,991
48,102
1,479
W
9,903
4,705
0
4,192
9,355
4,060
311
1,246
8,024
2,636
62,926
W
2,947
477
59
961
6,576
4,859
0
3,103
3,473
18,042
2,167
L
Charon
4,165
1,066
0
1,994
8,190
4,828
65
2,485
5,660
44,281
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
32,918
309
Minions Killed
277
0
Camps Cleared
0
1,323,647
Distance Traveled
1,127,124
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,633
510
43
3
0
259,483
0
W
Olorun
8,618
663
92
7
0
232,201
0
W
Sun Wukong
8,744
673
24
2
0
290,555
1
W
Artemis
7,048
542
62
5
0
221,608
0
L
Fenrir
6,605
508
72
6
0
266,245
0
L
Achilles
4,843
373
4
0
0
164,985
0
L
The Morrigan
7,522
579
87
7
0
215,319
4
W
Surtr
8,346
642
100
8
0
320,214
2
W
Bacchus
6,386
491
31
2
0
259,069
0
L
Charon
7,315
563
71
5
0
221,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role