Player Matchup

Surtr
Surtr
Bronze III
Saint Mastema
Surtr
Bronze III
Level 130
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,524 SR
1,600 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,583 SR
1,419 MMR
Janus
Janus
Gold V
W0IfPack
Janus
Gold V
Level 88
God Stats
50W - 52L
1,583 SR
Queue Stats
143W - 152L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 0
14,476
804
16,121
32,093
19,186
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Zhong KuiMedusaKing ArthurSkadiCthulhu

VS

Bans
UllrBakasuraAnhurHadesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
W0IfPack
Janus
20
8 / 0 / 0
19,666
1,093
26,019
19,261
14,544
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Janus
W0IfPack
Janus
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
26,019
32,093
Taken
19,261
19,186
Mitigated
14,544
8,065
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,121
6,199
0
8,065
32,093
19,186
0
22,025
7,653
2,329
79,814
W
Janus
W0IfPack
Janus
26,019
1,411
0
5,471
19,261
14,544
1,514
2,131
17,130
138,344
9,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,476
Gold Earned
19,666
128
Minions Killed
272
2
Camps Cleared
14
324,482
Distance Traveled
348,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
14,476
804
128
7
2
324,482
0
W
Janus
19,666
1,093
272
15
14
348,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role