Player Matchup

Da Ji
Da Ji
BlueBomber97
Da Ji
Level 85
God Stats
21W - 14L
1,640 SR
Queue Stats
109W - 115L
1,453 Elo+
Party 1
Nox
Nox
Luke210
Nox
Level 71
God Stats
2W - 5L
1,430 SR
Queue Stats
159W - 175L
1,396 Elo+
Party 2
Neith
Neith
Sargee1
Neith
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 89L
1,416 Elo+
Party 1
Arachne
Arachne
THA KING 530
Arachne
Level 29
God Stats
3W - 5L
1,273 SR
Queue Stats
125W - 168L
1,411 Elo+
Party 2
Ganesha
Ganesha
donteclark71
Ganesha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 188L
1,436 Elo+
Party 2
Team Averages
Level 66
1,469 SR
1,423 Elo+

VS

Team Averages
Level 59
1,536 SR
1,476 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DanielMello25
Bellona
Level 35
God Stats
3W - 3L
1,510 SR
Queue Stats
24W - 40L
1,353 Elo+
Solo
Nu Wa
Nu Wa
ZombieINChick
Nu Wa
Level 47
God Stats
245W - 239L
1,535 SR
Queue Stats
250W - 255L
1,478 Elo+
Party 3
Arachne
Arachne
grimripper0360
Arachne
Level 64
God Stats
7W - 4L
1,634 SR
Queue Stats
171W - 121L
1,538 Elo+
Solo
Nox
Nox
jeibbyxX
Nox
Level 96
God Stats
11W - 10L
1,502 SR
Queue Stats
211W - 208L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,547
1,109
0
588
210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nox
11
0 / 3 / 2
5,995
1,199
3,634
4,597
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
Sargee1
Neith
11
2 / 1 / 0
6,657
1,331
4,235
3,259
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
THA KING 530
Arachne
11
0 / 5 / 2
6,023
1,205
1,553
8,421
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
donteclark71
Ganesha
12
0 / 5 / 2
6,911
1,382
3,304
9,197
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 1 / 10
6,530
1,306
5,048
2,590
856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
12
4 / 0 / 9
7,267
1,453
4,213
4,222
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 10
6,402
1,280
5,539
2,318
468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 4
7,398
1,480
4,699
4,794
2,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 11
7,230
1,446
3,856
976
316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
2
Kills
14
14
Deaths
2
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
10
6
L
0
0
0
0
W
Bellona
4
0
9
8.5
L
Nox
0
3
2
0.33
L
Neith
Sargee1
Neith
2
1
0
2
L
Arachne
THA KING 530
Arachne
0
5
2
0.2
W
0
0
10
5
L
Ganesha
donteclark71
Ganesha
0
5
2
0.2
W
7
1
4
9
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
23,355
26,062
Taken
14,900
11,991
Mitigated
6,749
2,231
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,048
289
0
295
2,590
856
0
1,330
1,260
19,894
438
L
0
0
0
0
588
210
0
354
234
0
1,042
W
Bellona
4,213
1,238
0
389
4,222
3,060
0
1,845
2,377
0
15,060
L
Nox
3,634
148
0
925
4,597
1,440
0
2,419
2,178
19,833
575
L
Neith
Sargee1
Neith
4,235
1,715
0
228
3,259
1,052
0
2,091
1,168
0
18,030
L
Arachne
THA KING 530
Arachne
1,553
1,345
0
274
8,421
3,855
0
4,547
3,874
0
10,472
W
5,539
2,011
0
296
2,318
468
0
1,664
654
11,912
1,634
L
Ganesha
donteclark71
Ganesha
3,304
393
0
804
9,197
5,434
0
4,384
4,813
13,908
0
W
4,699
3,647
85
579
4,794
2,049
0
1,591
3,203
0
5,325
W
3,856
426
0
0
976
316
0
497
479
17,068
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
34,827
124
Minions Killed
117
3
Camps Cleared
6
408,640
Distance Traveled
551,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,530
1,306
27
5
0
103,096
0
L
Da Ji
5,547
1,109
2
0
2
13,224
0
W
Bellona
7,267
1,453
24
5
5
123,363
0
L
Nox
5,995
1,199
45
9
0
94,035
0
L
Neith
6,657
1,331
44
9
0
94,887
0
L
Arachne
6,023
1,205
31
6
1
108,081
0
W
Nu Wa
6,402
1,280
33
7
0
103,769
0
L
Ganesha
6,911
1,382
2
0
0
98,413
0
W
Arachne
7,398
1,480
2
0
0
105,142
0
W
Nox
7,230
1,446
31
6
1
115,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role