Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
AshCashMitch
Nu Wa
Silver III
Level 66
God Stats
3W - 4L
1,348 SR
Queue Stats
168W - 194L
1,134 MMR
Solo
Ravana
Ravana
Gold V
GlobalMagma
Ravana
Gold V
Level 102
God Stats
1W - 3L
1,510 SR
Queue Stats
99W - 108L
1,299 MMR
Solo
Odin
Odin
Silver III
Vanixly-
Odin
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,173 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
calr666
Kuzenbo
Silver I
Level 158
God Stats
2W - 5L
1,254 SR
Queue Stats
458W - 490L
1,185 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,422 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,500 SR
1,215 MMR
Atlas
Atlas
Silver I
ImSkreebz
Atlas
Silver I
Level 104
God Stats
5W - 3L
1,488 SR
Queue Stats
81W - 88L
1,102 MMR
Solo
Skadi
Skadi
Silver II
Squinny25
Skadi
Silver II
Level 125
God Stats
16W - 20L
1,330 SR
Queue Stats
55W - 74L
1,175 MMR
Solo
Medusa
Medusa
Gold IV
ZIZIFO
Medusa
Gold IV
Level 156
God Stats
11W - 6L
1,682 SR
Queue Stats
74W - 84L
1,286 MMR
Solo
Cabrakan
Cabrakan
Silver V
Zoffyier
Cabrakan
Silver V
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 14L
1,205 MMR
Solo
Zeus
Zeus
Gold IV
qZephyr
Zeus
Gold IV
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 102L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 3 / 2
6,340
453
3,146
7,505
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 8 / 0
6,052
432
7,457
9,885
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
1 / 7 / 0
6,611
472
4,145
9,846
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
0 / 5 / 0
5,985
428
2,824
11,667
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
calr666
Kuzenbo
8
2 / 6 / 1
6,020
430
5,180
17,294
14,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouBake KujiraThanatosAres

VS

Bans
Morgan Le FaySurtrAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ImSkreebz
Atlas
12
3 / 1 / 8
8,019
573
8,121
11,123
7,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Squinny25
Skadi
14
3 / 1 / 1
8,067
576
3,539
7,552
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
ZIZIFO
Medusa
14
3 / 0 / 7
8,990
642
7,350
6,287
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
Zoffyier
Cabrakan
16
12 / 0 / 3
9,427
673
10,927
9,563
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
qZephyr
Zeus
13
8 / 1 / 2
8,786
628
9,890
5,940
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
29
29
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
2
0.33
L
0
8
0
0
L
Ravana
1
7
0
0.14
W
Atlas
ImSkreebz
Atlas
3
1
8
7
W
Skadi
Squinny25
Skadi
3
1
1
3.5
L
Odin
0
5
0
0
W
Medusa
ZIZIFO
Medusa
3
0
7
6.5
W
Cabrakan
Zoffyier
Cabrakan
12
0
3
13.5
L
Kuzenbo
calr666
Kuzenbo
2
6
1
0.42
W
Zeus
qZephyr
Zeus
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
39,827
56,197
Taken
40,465
30,537
Mitigated
19,524
9,288
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,146
894
0
1,814
7,505
2,351
11
2,278
5,227
30,570
3,158
L
7,457
2,680
0
440
9,885
2,540
0
7,182
2,371
40,383
929
L
Ravana
4,145
601
0
2,792
9,846
3,022
0
4,723
5,025
0
38,166
W
Atlas
ImSkreebz
Atlas
8,121
3,331
2,696
5,123
11,123
7,189
738
4,262
6,543
25,886
559
W
Skadi
Squinny25
Skadi
3,539
809
0
1,226
7,552
2,303
324
2,764
4,623
0
55,613
L
Odin
2,824
519
0
1,655
11,667
8,150
0
3,083
8,538
0
23,108
W
Medusa
ZIZIFO
Medusa
7,350
3,681
0
1,922
6,287
2,120
0
1,180
4,872
0
62,914
W
Cabrakan
Zoffyier
Cabrakan
10,927
1,043
0
5,311
9,563
6,374
0
3,294
6,177
78,839
0
L
Kuzenbo
calr666
Kuzenbo
5,180
1,542
0
2,587
17,294
14,474
6
10,475
6,402
17,410
262
W
Zeus
qZephyr
Zeus
9,890
1,397
0
500
5,940
1,538
0
3,812
2,128
50,536
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
43,289
255
Minions Killed
454
0
Camps Cleared
0
1,331,100
Distance Traveled
1,462,389
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,340
453
71
5
0
273,045
0
L
Nu Wa
6,052
432
70
5
0
244,416
0
L
Ravana
6,611
472
65
5
0
309,806
0
W
Atlas
8,019
573
18
1
0
302,233
0
W
Skadi
8,067
576
94
7
0
278,967
6
L
Odin
5,985
428
36
3
0
236,571
2
W
Medusa
8,990
642
111
8
0
295,711
0
W
Cabrakan
9,427
673
124
9
0
309,108
0
L
Kuzenbo
6,020
430
13
1
0
267,262
4
W
Zeus
8,786
628
107
8
0
276,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role