Player Matchup

King Arthur
King Arthur
Citoma
King Arthur
Level 119
God Stats
3W - 3L
1,443 SR
Queue Stats
29W - 18L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
Dinja3
Ah Puch
Level 135
God Stats
1W - 0L
1,565 SR
Queue Stats
24W - 20L
1,517 Elo+
Party 1
Hachiman
Hachiman
alaktaktukta
Hachiman
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
21W - 6L
1,635 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,582 Elo+

VS

Team Averages
Level 110
1,519 SR
1,495 Elo+
Artio
Artio
CrimsonVybZ
Artio
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,657 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheFratJesus
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,395 Elo+
Party 2
Vulcan
Vulcan
Turbo Yoda bruh
Vulcan
Level 86
God Stats
4W - 5L
1,558 SR
Queue Stats
27W - 28L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Citoma
King Arthur
15
5 / 6 / 2
10,299
858
9,902
18,555
11,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Dinja3
Ah Puch
16
1 / 2 / 5
10,105
842
8,849
9,656
3,284
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
alaktaktukta
Hachiman
16
3 / 4 / 3
10,133
844
8,356
8,826
2,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
9,291
774
7,608
10,299
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
TheFratJesus
Ah Muzen Cab
17
6 / 3 / 6
11,407
951
11,326
12,713
4,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 4 / 8
10,178
848
9,643
8,660
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
12
12
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Citoma
King Arthur
5
6
2
1
L
2
2
7
2.75
W
Ah Puch
Dinja3
Ah Puch
1
2
5
1.75
L
Ah Muzen Cab
TheFratJesus
Ah Muzen Cab
6
3
6
3
L
4
4
8
2
W
Hachiman
alaktaktukta
Hachiman
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,107
Damage
28,577
37,037
Taken
31,672
17,464
Mitigated
16,023
5,931
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Citoma
King Arthur
9,902
1,043
0
1,915
18,555
11,403
0
6,368
11,359
0
18,230
L
7,608
793
1,171
2,966
10,299
7,590
185
2,588
7,637
15,294
2,320
W
Ah Puch
Dinja3
Ah Puch
8,849
724
0
2,914
9,656
3,284
476
4,337
4,903
43,010
119
L
Ah Muzen Cab
TheFratJesus
Ah Muzen Cab
11,326
3,765
0
1,719
12,713
4,897
1,802
4,544
8,072
0
41,223
L
9,643
346
0
1,937
8,660
3,536
365
1,573
7,047
25,954
358
W
Hachiman
alaktaktukta
Hachiman
8,356
5,693
0
1,102
8,826
2,777
1,260
4,033
4,398
0
33,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
30,876
171
Minions Killed
159
0
Camps Cleared
0
627,398
Distance Traveled
600,467
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,299
858
21
2
0
228,295
1
L
Artio
9,291
774
24
2
0
162,190
0
W
Ah Puch
10,105
842
90
8
0
199,408
0
L
Ah Muzen Cab
11,407
951
83
7
0
235,140
2
L
Vulcan
10,178
848
52
4
0
203,137
0
W
Hachiman
10,133
844
60
5
0
199,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role