Player Matchup

Medusa
Medusa
Wildgoose8048
Medusa
Level 28
God Stats
10W - 15L
1,460 SR
Queue Stats
62W - 85L
1,316 Elo+
Party 1
Artio
Artio
WolfofKonflict
Artio
Level 69
God Stats
3W - 0L
1,748 SR
Queue Stats
275W - 243L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Xtra Bodies
Danzaburou
Level 49
God Stats
40W - 51L
1,440 SR
Queue Stats
73W - 97L
1,328 Elo+
Party 1
Team Averages
Level 49
1,550 SR
1,406 Elo+

VS

Team Averages
Level 67
1,489 SR
1,488 Elo+
Artio
Artio
CanineSnake957
Artio
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 177L
1,479 Elo+
Solo
Mulan
Mulan
CrushWinter
Mulan
Level 129
God Stats
2W - 2L
1,705 SR
Queue Stats
223W - 229L
1,486 Elo+
Party 2
Ymir
Ymir
UNDERWOOD6841
Ymir
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,467
847
8,979
4,774
1,646
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 6
9,768
977
12,464
15,036
10,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Danzaburou
Xtra Bodies
Danzaburou
15
6 / 0 / 8
9,679
968
10,963
6,449
2,363
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,809
681
5,695
14,845
9,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 0
7,589
759
7,505
11,464
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 0
6,120
612
2,013
11,134
4,121
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
0
0.2
L
0
7
0
0
W
2
1
10
7
W
7
0
6
10
W
Danzaburou
Xtra Bodies
Danzaburou
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
15,213
26,259
Taken
37,443
14,084
Mitigated
19,229
15,116
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,695
445
1,560
3,347
14,845
9,624
0
4,440
10,258
10,745
0
L
7,505
1,063
0
1,475
11,464
5,484
0
4,146
7,191
0
26,015
L
2,013
195
0
0
11,134
4,121
0
2,969
8,086
5,132
59
W
8,979
5,092
0
887
4,774
1,646
1,000
1,947
2,615
0
20,347
W
12,464
1,191
2,831
9,504
15,036
10,075
405
2,631
11,905
36,082
2,721
W
Danzaburou
Xtra Bodies
Danzaburou
10,963
3,724
0
1,894
6,449
2,363
1,941
2,187
3,982
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
20,518
141
Minions Killed
77
0
Camps Cleared
0
578,573
Distance Traveled
459,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,809
681
11
1
0
172,931
2
L
Mulan
7,589
759
52
5
0
167,617
0
L
Ymir
6,120
612
14
1
0
118,858
0
W
Medusa
8,467
847
32
3
0
186,025
0
W
Artio
9,768
977
45
5
0
221,513
2
W
Danzaburou
9,679
968
64
6
0
171,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role