Player Matchup

Ymir
Ymir
Gold I
Jaori
Ymir
Gold I
Level 175
God Stats
4W - 0L
2,120 SR
Queue Stats
49W - 12L
1,768 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
Kuyei
Ix Chel
Platinum I
Level 159
God Stats
5W - 0L
2,224 SR
Queue Stats
91W - 25L
1,940 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
Rhiju
Gilgamesh
Platinum V
Level 165
God Stats
8W - 0L
1,500 SR
Queue Stats
21W - 2L
1,784 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,948 SR
1,831 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,519 SR
1,776 MMR
Persephone
Persephone
Platinum IV
CalebKn
Persephone
Platinum IV
Level 158
God Stats
24W - 28L
1,566 SR
Queue Stats
235W - 236L
1,720 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
NuclearCure
Erlang Shen
Gold IV
Level 109
God Stats
1W - 6L
1,428 SR
Queue Stats
24W - 27L
1,717 MMR
Solo
Hercules
Hercules
Platinum II
smkbandit23
Hercules
Platinum II
Level 159
God Stats
50W - 63L
1,564 SR
Queue Stats
499W - 548L
1,890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jaori
Ymir
20
2 / 0 / 9
12,148
759
7,620
15,577
18,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Kuyei
Ix Chel
20
4 / 0 / 7
12,769
798
14,701
13,818
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Rhiju
Gilgamesh
19
5 / 0 / 6
12,969
811
15,016
18,448
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CerberusAchillesNe ZhaMedusaMulan

VS

Bans
KuzenboBacchusFafnirAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CalebKn
Persephone
17
0 / 2 / 0
11,389
712
18,090
7,549
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
NuclearCure
Erlang Shen
16
0 / 4 / 0
9,882
618
9,891
16,687
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
smkbandit23
Hercules
16
0 / 5 / 0
9,974
623
4,779
16,461
17,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
CalebKn
Persephone
0
2
0
0
W
Ymir
Jaori
Ymir
2
0
9
6.5
W
Ix Chel
Kuyei
Ix Chel
4
0
7
7.5
L
Erlang Shen
NuclearCure
Erlang Shen
0
4
0
0
W
Gilgamesh
Rhiju
Gilgamesh
5
0
6
8
L
Hercules
smkbandit23
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
32,760
47,843
Taken
40,697
38,863
Mitigated
34,565
21,083
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CalebKn
Persephone
18,090
141
0
715
7,549
2,378
0
4,001
3,045
66,809
599
W
Ymir
Jaori
Ymir
7,620
999
0
3,737
15,577
18,841
638
5,839
9,210
29,799
290
W
Ix Chel
Kuyei
Ix Chel
14,701
1,320
3,286
8,467
13,818
4,626
1,654
6,490
6,623
80,645
0
L
Erlang Shen
NuclearCure
Erlang Shen
9,891
986
0
2,216
16,687
14,465
0
9,684
6,180
1,475
20,150
W
Gilgamesh
Rhiju
Gilgamesh
15,016
3,444
0
5,593
18,448
15,396
1,380
7,082
10,650
0
47,597
L
Hercules
smkbandit23
Hercules
4,779
341
0
2,403
16,461
17,722
0
7,626
7,847
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
31,245
211
Minions Killed
171
0
Camps Cleared
0
897,862
Distance Traveled
856,391
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,389
712
107
7
0
297,195
0
W
Ymir
12,148
759
32
2
0
283,577
0
W
Ix Chel
12,769
798
125
8
0
285,352
0
L
Erlang Shen
9,882
618
32
2
0
301,845
6
W
Gilgamesh
12,969
811
54
3
0
328,933
0
L
Hercules
9,974
623
32
2
0
257,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role