Player Matchup

Rama
Rama
Jaydeeezzz
Rama
Level 158
God Stats
1W - 1L
1,817 SR
Queue Stats
30W - 32L
1,545 Elo+
Solo
Tiamat
Tiamat
ShadowOfTheMoon_
Tiamat
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
809W - 797L
1,490 Elo+
Solo
Thanatos
Thanatos
jrldgr21
Thanatos
Level 153
God Stats
0W - 1L
1,333 SR
Queue Stats
120W - 114L
1,521 Elo+
Solo
Xing Tian
Xing Tian
llN0BLEll
Xing Tian
Level 159
God Stats
10W - 7L
1,510 SR
Queue Stats
460W - 437L
1,563 Elo+
Solo
Set
Set
suks2suk
Set
Level 143
God Stats
7W - 5L
1,554 SR
Queue Stats
436W - 383L
1,581 Elo+
Solo
Team Averages
Level 157
1,543 SR
1,540 Elo+

VS

Team Averages
Level 142
1,649 SR
1,539 Elo+
Cthulhu
Cthulhu
Dynside
Cthulhu
Level 152
God Stats
19W - 16L
1,644 SR
Queue Stats
105W - 82L
1,565 Elo+
Party 1
Serqet
Serqet
ElHerrero1324
Serqet
Level 85
God Stats
5W - 3L
1,729 SR
Queue Stats
415W - 397L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
NemesisIRL
Sun Wukong
Level 126
God Stats
3W - 4L
1,630 SR
Queue Stats
212W - 196L
1,579 Elo+
Solo
Rama
Rama
PROFARES
Rama
Level 189
God Stats
14W - 12L
1,667 SR
Queue Stats
462W - 419L
1,544 Elo+
Solo
Maman Brigitte
Maman Brigitte
SENPAI_Spud
Maman Brigitte
Level 158
God Stats
150W - 120L
1,574 SR
Queue Stats
540W - 514L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,343
534
5,919
8,769
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 2
5,266
527
1,917
8,290
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jrldgr21
Thanatos
10
0 / 5 / 1
5,064
506
2,258
9,965
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
llN0BLEll
Xing Tian
10
2 / 2 / 1
6,215
622
4,293
11,399
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 1
6,252
625
4,306
8,780
5,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dynside
Cthulhu
11
1 / 0 / 0
6,222
622
4,045
5,953
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 2 / 4
5,972
597
3,106
6,520
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NemesisIRL
Sun Wukong
10
5 / 0 / 2
6,490
649
6,458
9,053
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Rama
11
3 / 1 / 1
6,348
635
6,863
8,743
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maman Brigitte
SENPAI_Spud
Maman Brigitte
12
6 / 2 / 3
7,000
700
9,783
9,250
2,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dynside
Cthulhu
1
0
0
1
W
2
2
4
2
L
1
3
0
0.33
W
Sun Wukong
NemesisIRL
Sun Wukong
5
0
2
6
W
Rama
3
1
1
3.5
W
Maman Brigitte
SENPAI_Spud
Maman Brigitte
6
2
3
3.75
L
0
6
2
0.17
L
Thanatos
jrldgr21
Thanatos
0
5
1
0.1
L
Xing Tian
llN0BLEll
Xing Tian
2
2
1
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
30,255
47,203
Taken
39,519
21,514
Mitigated
17,066
16,045
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dynside
Cthulhu
4,045
497
0
1,148
5,953
4,197
0
0
5,953
38,213
894
W
3,106
794
0
2,736
6,520
2,065
0
885
5,635
0
30,472
L
5,919
4,269
0
4,105
8,769
2,034
0
0
8,769
0
41,508
W
Sun Wukong
NemesisIRL
Sun Wukong
6,458
2,212
1,108
2,195
9,053
5,459
0
1,653
7,400
0
20,980
W
Rama
6,863
6,010
0
3,112
8,743
2,423
0
1,235
7,508
0
50,603
W
Maman Brigitte
SENPAI_Spud
Maman Brigitte
9,783
454
0
4,493
9,250
2,922
0
2,549
6,701
51,666
2,115
L
1,917
169
0
2,553
8,290
3,630
0
4,199
4,091
29,681
633
L
Thanatos
jrldgr21
Thanatos
2,258
139
0
4,764
9,965
3,066
0
3,714
6,088
0
34,911
L
Xing Tian
llN0BLEll
Xing Tian
4,293
569
0
1,642
11,399
7,211
0
1,620
9,527
22,961
0
L
4,306
1,633
0
2,981
8,780
5,573
0
3,346
4,816
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
32,032
305
Minions Killed
370
0
Camps Cleared
0
983,816
Distance Traveled
1,070,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,222
622
90
9
0
196,980
0
W
Serqet
5,972
597
63
6
0
246,190
0
L
Rama
5,343
534
70
7
0
181,280
0
W
Sun Wukong
6,490
649
45
5
0
205,731
3
W
Rama
6,348
635
84
8
0
198,046
1
W
Maman Brigitte
7,000
700
88
9
0
223,325
1
L
Tiamat
5,266
527
52
5
0
182,931
0
L
Thanatos
5,064
506
63
6
0
214,063
0
L
Xing Tian
6,215
622
33
3
0
198,167
0
L
Set
6,252
625
87
9
0
207,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role