Player Matchup

Danzaburou
Danzaburou
DTA_Daddy13
Danzaburou
Level 157
God Stats
34W - 31L
1,580 SR
Queue Stats
226W - 236L
1,462 Elo+
Solo
Fenrir
Fenrir
MajjorRuin
Fenrir
Level 84
God Stats
4W - 1L
1,765 SR
Queue Stats
33W - 33L
1,542 Elo+
Solo
Atlas
Atlas
TMC_Asgar23
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Olorun
Olorun
douglasalmeida8
Olorun
Level 152
God Stats
6W - 5L
1,209 SR
Queue Stats
407W - 380L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXMaCLxD
Cu Chulainn
Level 142
God Stats
7W - 4L
1,623 SR
Queue Stats
380W - 363L
1,475 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,471 Elo+

VS

Team Averages
Level 102
1,526 SR
1,375 Elo+
Kali
Kali
K finess3
Kali
Level 107
God Stats
7W - 6L
1,610 SR
Queue Stats
110W - 101L
1,470 Elo+
Solo
Ah Puch
Ah Puch
S0ulEquinox
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Aphrodite
Aphrodite
Sunnyparty31
Aphrodite
Level 86
God Stats
19W - 12L
1,668 SR
Queue Stats
161W - 142L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Tha faded 1
Baron Samedi
Level 182
God Stats
1W - 4L
1,492 SR
Queue Stats
370W - 382L
1,494 Elo+
Solo
Skadi
Skadi
kush4200
Skadi
Level 105
God Stats
8W - 10L
1,360 SR
Queue Stats
22W - 31L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTA_Daddy13
Danzaburou
17
1 / 0 / 2
10,971
577
13,480
9,133
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
MajjorRuin
Fenrir
16
6 / 1 / 6
10,277
541
14,089
18,583
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

2
0 / 0 / 0
5,809
306
0
0
0
17
3 / 0 / 6
9,715
511
5,077
13,403
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
xXMaCLxD
Cu Chulainn
18
5 / 3 / 3
11,621
612
10,198
17,632
16,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 3 / 0
8,162
430
5,835
17,482
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
S0ulEquinox
Ah Puch
15
0 / 4 / 0
9,338
491
8,720
8,191
2,776
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
Sunnyparty31
Aphrodite
13
0 / 3 / 1
8,389
442
5,974
17,210
9,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
Tha faded 1
Baron Samedi
13
3 / 3 / 0
8,832
465
6,405
10,584
6,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
kush4200
Skadi
13
1 / 2 / 0
7,595
400
4,001
10,799
4,099
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DTA_Daddy13
Danzaburou
1
0
2
2
L
Kali
0
3
0
0
W
Fenrir
MajjorRuin
Fenrir
6
1
6
9
L
Ah Puch
S0ulEquinox
Ah Puch
0
4
0
0
L
Aphrodite
Sunnyparty31
Aphrodite
0
3
1
0.17
W
0
0
0
0
L
Baron Samedi
Tha faded 1
Baron Samedi
3
3
0
1
W
3
0
6
6
L
Skadi
kush4200
Skadi
1
2
0
0.5
W
Cu Chulainn
xXMaCLxD
Cu Chulainn
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
30,935
58,751
Taken
64,266
31,561
Mitigated
31,974
23,677
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DTA_Daddy13
Danzaburou
13,480
3,029
0
4,849
9,133
3,740
566
2,927
6,206
0
90,065
L
Kali
5,835
2,263
0
10,427
17,482
8,866
0
1,633
15,849
0
71,913
W
Fenrir
MajjorRuin
Fenrir
14,089
4,121
0
5,691
18,583
7,808
11
4,166
14,417
0
68,788
L
Ah Puch
S0ulEquinox
Ah Puch
8,720
462
0
420
8,191
2,776
868
3,205
4,937
68,259
236
L
Aphrodite
Sunnyparty31
Aphrodite
5,974
528
4,137
8,732
17,210
9,926
186
774
16,336
47,739
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Tha faded 1
Baron Samedi
6,405
752
0
2,658
10,584
6,307
0
642
9,108
48,485
1,099
W
5,077
1,196
879
7,631
13,403
3,938
0
8,271
5,132
57,795
467
L
Skadi
kush4200
Skadi
4,001
1,520
0
904
10,799
4,099
763
113
10,686
0
41,161
W
Cu Chulainn
xXMaCLxD
Cu Chulainn
10,198
878
0
4,627
17,632
16,075
355
6,196
11,436
12,561
80,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
42,316
459
Minions Killed
474
0
Camps Cleared
0
1,410,993
Distance Traveled
1,623,552
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,971
577
126
7
0
368,489
0
L
Kali
8,162
430
106
6
0
395,588
3
W
Fenrir
10,277
541
88
5
0
413,438
2
L
Ah Puch
9,338
491
108
6
0
334,751
2
L
Aphrodite
8,389
442
77
4
0
332,462
6
W
Atlas
5,809
306
0
0
0
0
0
L
Baron Samedi
8,832
465
98
5
0
217,565
4
W
Olorun
9,715
511
100
5
0
312,473
2
L
Skadi
7,595
400
85
4
0
343,186
0
W
Cu Chulainn
11,621
612
145
8
0
316,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role