Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Feder21345
Nemesis
Level 63
God Stats
4W - 3L
1,605 SR
Queue Stats
124W - 96L
1,512 Elo+
Party 1
Mulan
Mulan
Steinjann
Mulan
Level 97
God Stats
3W - 1L
1,320 SR
Queue Stats
96W - 81L
1,498 Elo+
Party 3
Sol
Sol
reinereeten7932
Sol
Level 73
God Stats
17W - 12L
1,635 SR
Queue Stats
138W - 132L
1,541 Elo+
Party 3
Team Averages
Level 102
1,512 SR
1,510 Elo+

VS

Team Averages
Level 78
1,394 SR
1,470 Elo+
Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Mein_Zeh_tut_aua
Bellona
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 198L
1,568 Elo+
Solo
Chang'e
Chang'e
Skywalker7012
Chang'e
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
22W - 28L
1,387 Elo+
Party 2
Yemoja
Yemoja
Xanny3727
Yemoja
Level 56
God Stats
1W - 8L
1,241 SR
Queue Stats
7W - 14L
1,341 Elo+
Solo
Bakasura
Bakasura
noob__looool
Bakasura
Level 184
God Stats
3W - 4L
1,395 SR
Queue Stats
207W - 203L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 0
6,770
677
3,221
2,343
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
10
0 / 1 / 3
5,975
598
5,787
7,311
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Feder21345
Nemesis
12
2 / 0 / 1
6,380
638
4,862
8,429
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Steinjann
Mulan
11
6 / 2 / 2
7,088
709
6,701
10,238
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 0 / 1
5,607
561
6,215
4,666
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 1 / 0
4,613
461
3,355
7,568
2,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 1
5,342
534
5,354
10,218
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
9
0 / 0 / 0
4,881
488
623
5,300
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Xanny3727
Yemoja
8
1 / 2 / 0
5,115
512
2,139
8,584
4,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
noob__looool
Bakasura
11
1 / 1 / 0
5,655
566
3,224
8,614
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
0
1
W
Atlas
 
Atlas
0
1
3
1.5
L
Hachiman
 
Hachiman
0
1
0
0
W
Nemesis
Feder21345
Nemesis
2
0
1
2.5
L
1
6
1
0.25
L
Chang'e
0
0
0
0
W
Mulan
Steinjann
Mulan
6
2
2
3.5
L
Yemoja
Xanny3727
Yemoja
1
2
0
0.5
L
Bakasura
noob__looool
Bakasura
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
14,695
32,987
Taken
40,284
15,387
Mitigated
16,615
14,719
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,221
0
0
502
2,343
849
0
369
1,899
46,777
1,786
W
Atlas
 
Atlas
5,787
2,548
285
2,558
7,311
3,416
224
1,450
5,861
16,602
0
L
Hachiman
 
Hachiman
3,355
2,013
0
2,342
7,568
2,211
0
5,478
2,090
0
29,091
W
Nemesis
Feder21345
Nemesis
4,862
2,322
0
6,136
8,429
3,070
0
294
8,115
0
44,143
L
5,354
1,745
0
3,243
10,218
5,227
0
0
10,218
0
24,932
L
Chang'e
623
208
0
2,926
5,300
1,360
0
2,049
2,983
21,283
0
W
Mulan
Steinjann
Mulan
6,701
1,004
0
2,460
10,238
6,859
98
35
10,142
0
35,932
L
Yemoja
Xanny3727
Yemoja
2,139
429
2,829
1,972
8,584
4,450
0
5,965
2,575
11,702
0
L
Bakasura
noob__looool
Bakasura
3,224
2,420
0
2,600
8,614
3,367
0
857
7,757
0
33,868
W
6,215
2,371
0
2,778
4,666
1,193
650
614
3,997
36,818
11,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
25,606
344
Minions Killed
237
0
Camps Cleared
0
1,101,173
Distance Traveled
1,016,286
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,770
677
109
11
0
219,757
0
W
Atlas
5,975
598
11
1
0
218,899
3
L
Hachiman
4,613
461
55
6
0
191,312
0
W
Nemesis
6,380
638
90
9
0
253,225
0
L
Bellona
5,342
534
39
4
0
193,901
0
L
Chang'e
4,881
488
51
5
0
193,869
3
W
Mulan
7,088
709
60
6
0
209,050
0
L
Yemoja
5,115
512
16
2
0
201,039
4
L
Bakasura
5,655
566
76
8
0
236,165
2
W
Sol
5,607
561
74
7
0
200,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role