Player Matchup

Hou Yi
Hou Yi
Horseyyy MI
Hou Yi
Level 69
God Stats
2W - 2L
1,519 SR
Queue Stats
27W - 28L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Que Majere
Kukulkan
Level 170
God Stats
8W - 4L
1,591 SR
Queue Stats
66W - 55L
1,560 Elo+
Solo
King Arthur
King Arthur
SirVoodooX
King Arthur
Level 126
God Stats
50W - 36L
1,524 SR
Queue Stats
267W - 252L
1,516 Elo+
Party 2
Thanatos
Thanatos
Stefanorey
Thanatos
Level 110
God Stats
3W - 2L
1,665 SR
Queue Stats
68W - 58L
1,507 Elo+
Solo
Sylvanus
Sylvanus
stonerbear2442
Sylvanus
Level 154
God Stats
3W - 3L
1,456 SR
Queue Stats
44W - 52L
1,518 Elo+
Party 2
Team Averages
Level 126
1,551 SR
1,512 Elo+

VS

Team Averages
Level 151
1,453 SR
1,497 Elo+
Serqet
Serqet
Jr Pelusin
Serqet
Level 156
God Stats
12W - 17L
1,617 SR
Queue Stats
116W - 122L
1,535 Elo+
Party 1
Nox
Nox
MrSocio
Nox
Level 140
God Stats
0W - 1L
1,202 SR
Queue Stats
51W - 64L
1,487 Elo+
Party 1
Artemis
Artemis
PKA951
Artemis
Level 180
God Stats
4W - 9L
1,494 SR
Queue Stats
170W - 209L
1,494 Elo+
Party 1
Thanatos
Thanatos
SephIrotH1286
Thanatos
Level 131
God Stats
13W - 12L
1,389 SR
Queue Stats
160W - 154L
1,462 Elo+
Solo
Ix Chel
Ix Chel
xxRayzeNxx
Ix Chel
Level 148
God Stats
3W - 4L
1,565 SR
Queue Stats
236W - 245L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 0 / 1
5,583
508
1,793
5,827
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Que Majere
Kukulkan
11
2 / 1 / 0
6,176
561
3,298
3,525
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SirVoodooX
King Arthur
12
4 / 2 / 1
6,822
620
7,418
8,066
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Stefanorey
Thanatos
11
3 / 1 / 3
6,125
557
3,459
6,009
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 0 / 4
5,437
494
3,343
6,602
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jr Pelusin
Serqet
10
2 / 4 / 0
6,078
553
3,754
10,987
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
10
1 / 2 / 0
5,243
477
2,289
5,634
2,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
PKA951
Artemis
10
0 / 0 / 0
5,152
468
5,017
4,721
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
SephIrotH1286
Thanatos
9
0 / 4 / 2
5,088
463
2,840
8,269
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
xxRayzeNxx
Ix Chel
12
1 / 1 / 0
6,348
577
2,329
4,889
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
1
1.5
L
Serqet
Jr Pelusin
Serqet
2
4
0
0.5
L
Nox
1
2
0
0.5
L
Artemis
PKA951
Artemis
0
0
0
0
W
Kukulkan
Que Majere
Kukulkan
2
1
0
2
L
Thanatos
SephIrotH1286
Thanatos
0
4
2
0.25
W
King Arthur
SirVoodooX
King Arthur
4
2
1
2.25
W
Thanatos
Stefanorey
Thanatos
3
1
3
4.5
W
Sylvanus
1
0
4
3
L
Ix Chel
xxRayzeNxx
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
16,229
30,029
Taken
34,500
12,227
Mitigated
12,922
11,924
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
1,793
1,085
0
2,158
5,827
1,687
321
529
5,298
0
34,781
L
Serqet
Jr Pelusin
Serqet
3,754
825
0
3,127
10,987
5,095
0
0
10,987
0
32,280
L
Nox
2,289
124
0
626
5,634
2,633
0
676
4,958
27,585
804
L
Artemis
PKA951
Artemis
5,017
1,511
0
2,329
4,721
1,342
0
1,049
3,672
0
37,214
W
Kukulkan
Que Majere
Kukulkan
3,298
205
0
225
3,525
1,075
0
1,059
2,270
44,909
57
L
Thanatos
SephIrotH1286
Thanatos
2,840
839
0
5,027
8,269
2,451
0
1,863
6,406
0
29,751
W
King Arthur
SirVoodooX
King Arthur
7,418
961
0
1,267
8,066
3,963
0
0
7,465
0
43,102
W
Thanatos
Stefanorey
Thanatos
3,459
940
0
4,685
6,009
2,188
0
873
5,070
0
41,826
W
Sylvanus
3,343
1,374
1,062
2,527
6,602
3,314
128
1,647
4,871
20,734
7,692
L
Ix Chel
xxRayzeNxx
Ix Chel
2,329
85
50
1,384
4,889
1,401
0
2,696
2,193
41,751
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
27,909
338
Minions Killed
340
0
Camps Cleared
0
1,083,013
Distance Traveled
1,054,927
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,583
508
64
6
0
201,844
5
L
Serqet
6,078
553
72
7
0
196,849
0
L
Nox
5,243
477
54
5
0
204,852
1
L
Artemis
5,152
468
65
6
0
205,841
0
W
Kukulkan
6,176
561
82
7
0
220,584
2
L
Thanatos
5,088
463
53
5
0
226,891
0
W
King Arthur
6,822
620
74
7
0
209,190
2
W
Thanatos
6,125
557
67
6
0
257,357
0
W
Sylvanus
5,437
494
51
5
0
194,038
3
L
Ix Chel
6,348
577
96
9
0
220,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role