Player Matchup

Fenrir
Fenrir
Neopolitan
Fenrir
Level 125
God Stats
3W - 4L
1,620 SR
Queue Stats
156W - 118L
1,676 Elo+
Party 2
Apollo
Apollo
Totable
Apollo
Level 219
God Stats
1W - 1L
1,688 SR
Queue Stats
70W - 54L
1,702 Elo+
Party 2
Cupid
Cupid
Vriska
Cupid
Level 267
God Stats
1W - 1L
1,472 SR
Queue Stats
26W - 22L
1,596 Elo+
Party 2
Yu Huang
Yu Huang
iFMJ
Yu Huang
Level 144
God Stats
5W - 1L
1,787 SR
Queue Stats
14W - 3L
1,861 Elo+
Party 2
Ares
Ares
xeeta
Ares
Level 159
God Stats
5W - 1L
1,733 SR
Queue Stats
304W - 263L
1,604 Elo+
Party 2
Team Averages
Level 183
1,660 SR
1,688 Elo+

VS

Team Averages
Level 174
1,660 SR
1,601 Elo+
Hachiman
Hachiman
Enclave3
Hachiman
Level 185
God Stats
2W - 1L
1,621 SR
Queue Stats
117W - 116L
1,531 Elo+
Party 1
Merlin
Merlin
Jracin-94
Merlin
Level 161
God Stats
3W - 1L
1,925 SR
Queue Stats
54W - 53L
1,564 Elo+
Party 1
Bacchus
Bacchus
LeedleRoy
Bacchus
Level 192
God Stats
0W - 1L
1,492 SR
Queue Stats
83W - 68L
1,674 Elo+
Solo
Bastet
Bastet
Nanzara
Bastet
Level 171
God Stats
21W - 11L
1,760 SR
Queue Stats
224W - 199L
1,623 Elo+
Solo
Jormungandr
Jormungandr
ProfessorClucker
Jormungandr
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 253L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Neopolitan
Fenrir
14
6 / 4 / 8
8,340
596
11,004
15,159
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Totable
Apollo
14
5 / 2 / 6
9,160
654
12,326
14,577
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Vriska
Cupid
15
3 / 3 / 4
8,806
629
7,830
11,020
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
iFMJ
Yu Huang
15
7 / 1 / 7
9,614
687
10,158
7,371
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
xeeta
Ares
11
1 / 4 / 10
7,516
537
5,041
12,518
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Enclave3
Hachiman
15
2 / 3 / 4
8,797
628
10,357
10,747
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jracin-94
Merlin
14
4 / 3 / 3
8,140
581
6,220
9,270
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
LeedleRoy
Bacchus
11
4 / 5 / 6
8,019
573
5,857
14,417
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
Nanzara
Bastet
12
2 / 7 / 3
6,953
497
8,815
14,768
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
ProfessorClucker
Jormungandr
11
2 / 4 / 4
6,868
491
9,179
13,457
10,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
14
14
Deaths
22
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Enclave3
Hachiman
2
3
4
1.33
L
Merlin
Jracin-94
Merlin
4
3
3
1.83
L
Bacchus
LeedleRoy
Bacchus
4
5
6
1.4
L
Bastet
Nanzara
Bastet
2
7
3
0.5
W
Fenrir
Neopolitan
Fenrir
6
4
8
2.5
L
Jormungandr
ProfessorClucker
Jormungandr
2
4
4
1
W
Apollo
Totable
Apollo
5
2
6
4
W
Cupid
Vriska
Cupid
3
3
4
1.67
W
Yu Huang
iFMJ
Yu Huang
7
1
7
10.5
W
Ares
xeeta
Ares
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,359
Damage
40,428
60,645
Taken
62,659
31,277
Mitigated
33,809
19,017
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Enclave3
Hachiman
10,357
5,976
0
5,227
10,747
3,745
266
1,584
9,163
0
91,667
L
Merlin
Jracin-94
Merlin
6,220
384
136
1,025
9,270
1,906
0
5,766
3,504
50,662
0
L
Bacchus
LeedleRoy
Bacchus
5,857
971
0
2,857
14,417
13,781
0
4,957
9,385
21,641
0
L
Bastet
Nanzara
Bastet
8,815
1,816
0
5,004
14,768
4,111
9
3,212
11,434
0
44,753
W
Fenrir
Neopolitan
Fenrir
11,004
3,540
0
5,021
15,159
7,459
0
4,233
10,446
0
55,402
L
Jormungandr
ProfessorClucker
Jormungandr
9,179
1,757
0
3,525
13,457
10,266
0
830
11,754
34,070
344
W
Apollo
Totable
Apollo
12,326
6,390
0
6,362
14,577
8,253
426
6,495
7,184
0
64,198
W
Cupid
Vriska
Cupid
7,830
4,906
110
4,677
11,020
3,482
0
2,576
8,348
0
65,271
W
Yu Huang
iFMJ
Yu Huang
10,158
978
0
693
7,371
2,665
11
1,879
5,271
67,896
1,192
W
Ares
xeeta
Ares
5,041
915
0
2,154
12,518
9,418
0
4,156
8,063
13,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
38,777
459
Minions Killed
420
0
Camps Cleared
0
1,494,190
Distance Traveled
1,414,136
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,797
628
138
10
0
268,701
5
L
Merlin
8,140
581
109
8
0
279,991
0
L
Bacchus
8,019
573
30
2
0
280,834
2
L
Bastet
6,953
497
75
5
0
328,132
0
W
Fenrir
8,340
596
72
5
0
340,677
0
L
Jormungandr
6,868
491
68
5
0
256,478
0
W
Apollo
9,160
654
104
7
0
274,830
0
W
Cupid
8,806
629
128
9
0
284,235
1
W
Yu Huang
9,614
687
139
10
0
306,294
2
W
Ares
7,516
537
16
1
0
288,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role