Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Grandmaster
Moxksi
Neith
Grandmaster
Level 156
God Stats
2W - 0L
1,852 SR
Queue Stats
293W - 91L
3,190 MMR
Party 1
Ravana
Ravana
Grandmaster
Sippycup
Ravana
Grandmaster
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 20L
3,275 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 175
1,617 SR
2,655 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,622 SR
1,466 MMR
Nox
Nox
Bronze IV
DarkBlossom2767
Nox
Bronze IV
Level 144
God Stats
1W - 3L
1,631 SR
Queue Stats
10W - 14L
1,488 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
MommaClappin
Hun Batz
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,476 MMR
Party 2
Vulcan
Vulcan
Silver III
NightWalker0001
Vulcan
Silver III
Level 157
God Stats
1W - 3L
1,734 SR
Queue Stats
9W - 18L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 1 / 4
8,836
884
8,512
9,116
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Moxksi
Neith
15
3 / 1 / 4
9,385
939
6,740
5,129
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
Sippycup
Ravana
13
1 / 2 / 6
8,117
812
9,138
10,520
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuSerqetOdinNe ZhaMedusa

VS

Bans
AchillesSun WukongBacchusGilgameshKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,569
757
4,503
8,885
6,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MommaClappin
Hun Batz
12
0 / 1 / 3
7,015
702
5,358
11,405
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 0
7,861
786
4,677
7,293
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
4
7
L
2
2
1
1.25
L
Hun Batz
MommaClappin
Hun Batz
0
1
3
1.5
W
Neith
Moxksi
Neith
3
1
4
5
L
2
6
0
0.33
W
Ravana
Sippycup
Ravana
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
14,538
24,765
Taken
27,583
17,340
Mitigated
18,583
6,871
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,512
2,423
0
1,407
9,116
8,854
0
3,894
5,038
19,810
1,398
L
4,503
447
0
2,268
8,885
6,481
0
3,200
5,115
19,106
444
L
Hun Batz
MommaClappin
Hun Batz
5,358
906
0
3,214
11,405
9,469
0
2,602
8,144
0
18,638
W
Neith
Moxksi
Neith
6,740
1,303
0
1,974
5,129
1,909
1,020
1,238
3,729
0
41,966
L
4,677
56
0
590
7,293
2,633
0
1,750
5,111
19,823
0
W
Ravana
Sippycup
Ravana
9,138
1,912
0
3,490
10,520
6,577
0
3,668
6,710
0
28,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
22,445
158
Minions Killed
100
0
Camps Cleared
0
600,554
Distance Traveled
542,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,836
884
31
3
0
195,995
0
L
Nox
7,569
757
39
4
0
190,648
0
L
Hun Batz
7,015
702
24
2
0
180,406
0
W
Neith
9,385
939
89
9
0
194,821
0
L
Vulcan
7,861
786
37
4
0
170,981
2
W
Ravana
8,117
812
38
4
0
209,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role