Player Matchup

Baron Samedi
Baron Samedi
Gert_of_Tsushima
Baron Samedi
Level 54
God Stats
12W - 6L
1,742 SR
Queue Stats
100W - 112L
1,490 Elo+
Party 1
Hades
Hades
Leorojo210
Hades
Level 63
God Stats
1W - 1L
1,929 SR
Queue Stats
21W - 22L
1,419 Elo+
Solo
Hou Yi
Hou Yi
Mariokzy
Hou Yi
Level 48
God Stats
0W - 1L
1,511 SR
Queue Stats
36W - 46L
1,409 Elo+
Solo
Hercules
Hercules
darkblood1405
Hercules
Level 95
God Stats
2W - 1L
1,637 SR
Queue Stats
55W - 46L
1,517 Elo+
Solo
Yemoja
Yemoja
sublime_form4
Yemoja
Level 62
God Stats
2W - 2L
1,679 SR
Queue Stats
131W - 156L
1,491 Elo+
Party 1
Team Averages
Level 64
1,700 SR
1,465 Elo+

VS

Team Averages
Level 74
1,607 SR
1,570 Elo+
Martichoras
Martichoras
 
Martichoras
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ChinitoGaming
King Arthur
Level 125
God Stats
16W - 17L
1,559 SR
Queue Stats
193W - 186L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
CoCoJ12321
Cthulhu
Level 27
God Stats
3W - 1L
1,579 SR
Queue Stats
4W - 2L
1,489 Elo+
Party 2
Poseidon
Poseidon
HughQuackman
Poseidon
Level 33
God Stats
18W - 12L
1,898 SR
Queue Stats
78W - 53L
1,911 Elo+
Solo
Merlin
Merlin
TurtleManCrusher
Merlin
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 33L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gert_of_Tsushima
Baron Samedi
16
0 / 7 / 4
9,761
976
6,300
22,740
17,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
15
1 / 7 / 3
9,704
970
7,076
17,412
8,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Mariokzy
Hou Yi
15
0 / 4 / 3
9,646
965
7,781
17,766
6,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
darkblood1405
Hercules
16
2 / 4 / 2
10,292
1,029
10,875
24,565
27,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 2
9,985
999
6,473
23,762
15,110
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

118

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
1 / 0 / 17
10,460
1,046
13,274
3,031
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ChinitoGaming
King Arthur
17
6 / 0 / 17
11,404
1,140
16,621
14,253
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
CoCoJ12321
Cthulhu
17
1 / 1 / 23
10,629
1,063
19,507
9,474
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
HughQuackman
Poseidon
18
8 / 3 / 16
12,612
1,261
23,691
10,438
4,127
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 0 / 15
12,535
1,254
26,239
5,246
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
115
4
Kills
27
27
Deaths
4
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
17
9.5
W
King Arthur
ChinitoGaming
King Arthur
6
0
17
14.5
W
Cthulhu
CoCoJ12321
Cthulhu
1
1
23
12.5
L
Baron Samedi
Gert_of_Tsushima
Baron Samedi
0
7
4
0.29
W
Poseidon
HughQuackman
Poseidon
8
3
16
5.33
L
Hades
1
7
3
0.36
L
Hou Yi
Mariokzy
Hou Yi
0
4
3
0.38
W
11
0
15
18.5
L
Hercules
darkblood1405
Hercules
2
4
2
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
99,332
106,245
Taken
42,442
74,993
Mitigated
35,057
23,974
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
13,274
4,237
0
914
3,031
1,167
0
1,760
1,198
0
28,156
W
King Arthur
ChinitoGaming
King Arthur
16,621
1,669
0
5,455
14,253
16,490
0
5,699
8,082
0
22,281
W
Cthulhu
CoCoJ12321
Cthulhu
19,507
1,174
0
1,020
9,474
11,006
0
5,375
3,945
33,615
1,571
L
Baron Samedi
Gert_of_Tsushima
Baron Samedi
6,300
471
2,114
2,770
22,740
17,875
0
16,235
5,958
28,117
0
W
Poseidon
HughQuackman
Poseidon
23,691
4,398
0
315
10,438
4,127
0
4,614
5,622
51,137
1,068
L
Hades
7,076
377
1,127
2,894
17,412
8,649
0
11,696
5,345
21,466
0
L
Hou Yi
Mariokzy
Hou Yi
7,781
2,842
0
0
17,766
6,052
0
10,421
6,907
0
36,275
W
26,239
1,342
0
250
5,246
2,267
0
2,401
2,752
41,565
0
L
Hercules
darkblood1405
Hercules
10,875
2,416
0
6,683
24,565
27,307
0
12,736
10,976
0
19,460
L
6,473
969
5,734
2,652
23,762
15,110
0
14,890
8,478
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
57,640
179
Minions Killed
206
6
Camps Cleared
6
892,587
Distance Traveled
991,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,460
1,046
49
5
2
192,167
0
W
King Arthur
11,404
1,140
12
1
0
209,585
0
W
Cthulhu
10,629
1,063
36
4
0
213,446
0
L
Baron Samedi
9,761
976
39
4
0
165,484
0
W
Poseidon
12,612
1,261
70
7
3
179,702
0
L
Hades
9,704
970
46
5
0
142,730
0
L
Hou Yi
9,646
965
51
5
3
193,741
0
W
Merlin
12,535
1,254
39
4
1
196,874
0
L
Hercules
10,292
1,029
20
2
1
218,686
0
L
Yemoja
9,985
999
23
2
2
171,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role