Player Matchup

The Morrigan
The Morrigan
Amethyst7126
The Morrigan
Level 153
God Stats
1W - 8L
1,236 SR
Queue Stats
152W - 155L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Dexruyne
Ao Kuang
Level 120
God Stats
32W - 51L
1,345 SR
Queue Stats
59W - 102L
1,321 Elo+
Solo
Ares
Ares
ForerunnerNG
Ares
Level 39
God Stats
4W - 4L
1,532 SR
Queue Stats
51W - 55L
1,421 Elo+
Party 1
Neith
Neith
One_Giant-Peter
Neith
Level 155
God Stats
65W - 65L
1,524 SR
Queue Stats
561W - 634L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
moralesfam
Zhong Kui
Level 63
God Stats
289W - 297L
1,437 SR
Queue Stats
407W - 433L
1,386 Elo+
Solo
Team Averages
Level 106
1,415 SR
1,413 Elo+

VS

Team Averages
Level 103
1,573 SR
1,367 Elo+
Chaac
Chaac
BlackEnigmMystic
Chaac
Level 132
God Stats
6W - 2L
1,829 SR
Queue Stats
481W - 503L
1,387 Elo+
Solo
Hercules
Hercules
Naccal
Hercules
Level 46
God Stats
47W - 42L
1,490 SR
Queue Stats
460W - 478L
1,418 Elo+
Solo
Merlin
Merlin
Rickydem95
Merlin
Level 106
God Stats
3W - 2L
1,515 SR
Queue Stats
23W - 43L
1,341 Elo+
Solo
Neith
Neith
TheOnlyWraith
Neith
Level 115
God Stats
13W - 6L
1,572 SR
Queue Stats
169W - 192L
1,338 Elo+
Party 2
Loki
Loki
TheShadowBruiser
Loki
Level 114
God Stats
19W - 12L
1,458 SR
Queue Stats
180W - 187L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amethyst7126
The Morrigan
15
7 / 4 / 1
11,265
1,127
15,983
9,636
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Dexruyne
Ao Kuang
14
0 / 10 / 2
8,752
875
1,550
12,366
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 4 / 5
9,259
926
5,561
17,422
18,478
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 6
10,297
1,030
9,759
9,101
3,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
moralesfam
Zhong Kui
15
1 / 5 / 4
9,785
979
8,722
10,058
8,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
10,979
1,098
7,691
6,262
5,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Naccal
Hercules
16
1 / 1 / 9
10,122
1,012
10,166
17,685
15,024
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
Rickydem95
Merlin
17
8 / 1 / 12
11,756
1,176
10,825
4,700
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 5
11,368
1,137
14,804
8,833
3,370
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 13
10,290
1,029
8,522
11,219
4,090
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
8
Kills
24
24
Deaths
9
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amethyst7126
The Morrigan
7
4
1
1.88
W
4
0
12
10
L
Ao Kuang
Dexruyne
Ao Kuang
0
10
2
0.1
L
0
4
5
0.63
W
Hercules
Naccal
Hercules
1
1
9
5.5
L
0
1
6
3
W
Merlin
Rickydem95
Merlin
8
1
12
14
W
9
3
5
3.83
W
2
4
13
2.13
L
Zhong Kui
moralesfam
Zhong Kui
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
52,008
58,583
Taken
48,699
40,059
Mitigated
29,213
3,517
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amethyst7126
The Morrigan
15,983
3,448
0
507
9,636
3,521
0
1,679
7,688
25,910
3,771
W
7,691
1,622
0
1,793
6,262
5,119
0
3,423
2,622
0
18,887
L
Ao Kuang
Dexruyne
Ao Kuang
1,550
453
0
689
12,366
6,249
0
2,750
9,506
5,288
0
L
5,561
1,918
0
0
17,422
18,478
0
3,056
13,988
18,655
254
W
Hercules
Naccal
Hercules
10,166
3,421
1,529
5,424
17,685
15,024
0
10,011
6,799
0
18,801
L
9,759
4,631
360
591
9,101
3,750
0
828
8,202
0
44,453
W
Merlin
Rickydem95
Merlin
10,825
218
0
250
4,700
1,610
0
2,316
2,226
39,226
0
W
14,804
7,186
0
1,398
8,833
3,370
0
5,962
2,570
0
37,894
W
8,522
1,822
0
364
11,219
4,090
0
6,171
4,805
0
17,318
L
Zhong Kui
moralesfam
Zhong Kui
8,722
1,201
0
1,370
10,058
8,061
0
2,512
7,447
21,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,358
Gold Earned
54,515
170
Minions Killed
183
6
Camps Cleared
5
697,381
Distance Traveled
853,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,265
1,127
33
3
0
164,340
0
W
Chaac
10,979
1,098
24
2
1
197,357
0
L
Ao Kuang
8,752
875
12
1
2
108,062
0
L
Ares
9,259
926
23
2
1
151,084
0
W
Hercules
10,122
1,012
27
3
0
132,003
0
L
Neith
10,297
1,030
70
7
3
147,904
0
W
Merlin
11,756
1,176
65
7
1
183,784
0
W
Neith
11,368
1,137
47
5
3
166,980
0
W
Loki
10,290
1,029
20
2
0
173,232
1
L
Zhong Kui
9,785
979
32
3
0
125,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role