Player Matchup

Discordia
Discordia
Sharkeyblue
Discordia
Level 149
God Stats
1W - 1L
1,297 SR
Queue Stats
72W - 50L
1,611 Elo+
Solo
King Arthur
King Arthur
YanoStark
King Arthur
Level 241
God Stats
27W - 16L
1,229 SR
Queue Stats
474W - 443L
1,513 Elo+
Solo
Sol
Sol
bco13
Sol
Level 181
God Stats
2W - 1L
1,461 SR
Queue Stats
115W - 114L
1,586 Elo+
Solo
Charon
Charon
dragonfreak1124
Charon
Level 151
God Stats
18W - 14L
1,607 SR
Queue Stats
67W - 64L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
goforbronze
Ne Zha
Level 159
God Stats
23W - 14L
1,685 SR
Queue Stats
256W - 241L
1,615 Elo+
Party 1
Team Averages
Level 176
1,456 SR
1,577 Elo+

VS

Team Averages
Level 158
1,603 SR
1,549 Elo+
Anubis
Anubis
 
Anubis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KINGKALARE52
Cu Chulainn
Level 120
God Stats
3W - 4L
1,655 SR
Queue Stats
312W - 319L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
RulosTroll
Heimdallr
Level 179
God Stats
1W - 2L
1,783 SR
Queue Stats
75W - 57L
1,594 Elo+
Party 3
Mercury
Mercury
SandHack
Mercury
Level 177
God Stats
1W - 5L
1,356 SR
Queue Stats
48W - 39L
1,654 Elo+
Party 3
Sylvanus
Sylvanus
Sinofsloth45
Sylvanus
Level 145
God Stats
3W - 4L
1,721 SR
Queue Stats
260W - 249L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sharkeyblue
Discordia
12
2 / 1 / 2
7,085
545
4,091
3,643
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YanoStark
King Arthur
14
4 / 1 / 1
8,312
639
13,234
14,543
10,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
bco13
Sol
14
7 / 0 / 2
8,692
669
14,185
10,233
3,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 8
8,269
636
6,362
6,092
4,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
3 / 1 / 3
7,248
558
5,156
9,109
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 3 / 2
7,149
550
2,547
9,393
3,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KINGKALARE52
Cu Chulainn
12
1 / 3 / 0
6,643
511
7,425
14,600
11,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RulosTroll
Heimdallr
12
0 / 4 / 0
6,373
490
3,823
10,658
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SandHack
Mercury
12
2 / 4 / 1
6,671
513
3,674
11,633
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Sinofsloth45
Sylvanus
10
0 / 4 / 1
5,917
455
3,488
15,180
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
3
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
L
Cu Chulainn
KINGKALARE52
Cu Chulainn
1
3
0
0.33
L
Heimdallr
RulosTroll
Heimdallr
0
4
0
0
L
Mercury
SandHack
Mercury
2
4
1
0.63
W
Discordia
Sharkeyblue
Discordia
2
1
2
3
L
Sylvanus
Sinofsloth45
Sylvanus
0
4
1
0.13
W
King Arthur
YanoStark
King Arthur
4
1
1
4.5
W
Sol
bco13
Sol
7
0
2
8
W
2
0
8
6
W
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
20,957
43,620
Taken
61,464
22,733
Mitigated
31,513
20,001
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,547
165
0
3,155
9,393
3,896
0
4,385
5,008
58,465
932
L
Cu Chulainn
KINGKALARE52
Cu Chulainn
7,425
1,955
0
6,223
14,600
11,814
0
387
14,213
1,720
42,007
L
Heimdallr
RulosTroll
Heimdallr
3,823
1,434
0
3,653
10,658
3,493
0
7,574
3,084
0
39,372
L
Mercury
SandHack
Mercury
3,674
1,132
0
4,906
11,633
3,396
0
1,702
9,931
0
43,491
W
Discordia
Sharkeyblue
Discordia
4,091
302
0
1,064
3,643
966
0
1,919
1,724
37,723
121
L
Sylvanus
Sinofsloth45
Sylvanus
3,488
1,172
2,193
4,524
15,180
8,914
0
10,268
4,912
21,281
0
W
King Arthur
YanoStark
King Arthur
13,234
2,896
0
6,208
14,543
10,337
15
377
14,166
0
65,959
W
Sol
bco13
Sol
14,185
6,576
0
8,294
10,233
3,527
768
1,829
8,404
75,098
5,333
W
6,362
1,071
358
2,067
6,092
4,061
0
1,265
4,827
24,224
1,272
W
Ne Zha
5,156
1,083
0
2,010
9,109
3,842
120
941
8,168
0
68,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
32,753
440
Minions Killed
408
0
Camps Cleared
0
1,364,789
Distance Traveled
1,246,006
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,149
550
126
10
0
233,021
4
L
Cu Chulainn
6,643
511
83
6
0
218,387
1
L
Heimdallr
6,373
490
87
7
0
225,410
3
L
Mercury
6,671
513
74
6
0
314,238
1
W
Discordia
7,085
545
81
6
0
264,378
2
L
Sylvanus
5,917
455
38
3
0
254,950
1
W
King Arthur
8,312
639
99
8
0
228,669
0
W
Sol
8,692
669
134
10
0
270,610
2
W
Charon
8,269
636
30
2
0
298,405
9
W
Ne Zha
7,248
558
96
7
0
302,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role