Player Matchup

Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Haloslayer2004
Medusa
Level 88
God Stats
2W - 3L
1,311 SR
Queue Stats
12W - 15L
1,475 Elo+
Solo
Pele
Pele
anevilpurpose
Pele
Level 25
God Stats
1W - 2L
1,243 SR
Queue Stats
3W - 11L
1,100 Elo+
Party 2
Ares
Ares
bradfordlove
Ares
Level 38
God Stats
2W - 2L
1,220 SR
Queue Stats
11W - 26L
1,309 Elo+
Party 2
Team Averages
Level 92
1,355 SR
1,377 Elo+

VS

Team Averages
Level 101
1,499 SR
1,430 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BMoney014
Ymir
Level 126
God Stats
15W - 6L
1,628 SR
Queue Stats
55W - 48L
1,527 Elo+
Solo
Sol
Sol
JustinZenki
Sol
Level 5
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Maman Brigitte
Maman Brigitte
LozRa
Maman Brigitte
Level 145
God Stats
20W - 8L
1,682 SR
Queue Stats
62W - 38L
1,604 Elo+
Party 3
Neith
Neith
Suivien
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 0
6,768
615
9,724
12,265
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
 
Hades
10
1 / 5 / 0
5,849
532
2,443
9,933
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
5,478
498
5,090
7,622
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 1 / 1
5,058
460
2,146
6,303
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 2
5,310
483
3,734
9,797
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 0
7,120
647
4,391
11,281
7,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
11
3 / 2 / 7
6,620
602
4,383
9,687
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
6,722
611
3,451
4,363
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maman Brigitte
LozRa
Maman Brigitte
15
7 / 0 / 6
7,999
727
12,258
7,936
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Suivien
Neith
10
4 / 2 / 6
6,450
586
5,936
6,615
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
17
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Hades
 
Hades
1
5
0
0.2
W
Osiris
 
Osiris
1
1
0
1
W
Ymir
3
2
7
3.25
L
1
5
2
0.4
W
2
1
3
3.5
W
Maman Brigitte
LozRa
Maman Brigitte
7
0
6
10
W
Neith
Suivien
Neith
4
2
6
3.5
L
0
1
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
30,419
45,920
Taken
39,882
20,216
Mitigated
21,358
14,768
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,724
2,474
0
5,845
12,265
6,463
0
2,840
9,425
0
45,761
L
Hades
 
Hades
2,443
797
85
3,787
9,933
3,150
0
6,599
3,334
36,269
0
W
Osiris
 
Osiris
4,391
1,203
0
3,660
11,281
7,783
0
0
10,566
0
48,967
W
Ymir
4,383
977
0
2,906
9,687
7,394
116
1,600
8,013
25,329
0
L
5,090
2,033
0
1,957
7,622
2,254
0
3,734
3,888
0
34,615
W
3,451
2,350
0
613
4,363
1,181
882
2,185
2,178
32,232
2,726
W
Maman Brigitte
LozRa
Maman Brigitte
12,258
1,013
0
4,204
7,936
2,924
386
814
7,086
67,111
1,177
W
Neith
Suivien
Neith
5,936
2,219
0
1,498
6,615
2,076
0
1,215
5,312
0
26,760
L
2,146
622
0
1,443
6,303
2,083
0
1,179
5,124
0
32,488
L
3,734
537
0
1,651
9,797
6,266
0
5,579
4,218
12,124
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
34,911
281
Minions Killed
342
0
Camps Cleared
0
1,077,039
Distance Traveled
1,069,077
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,768
615
79
7
0
222,263
0
L
Hades
5,849
532
83
8
0
213,700
0
W
Osiris
7,120
647
88
8
0
175,363
0
W
Ymir
6,620
602
39
4
0
207,258
5
L
Medusa
5,478
498
49
4
0
217,618
1
W
Sol
6,722
611
59
5
0
200,303
0
W
Maman Brigitte
7,999
727
107
10
0
276,311
0
W
Neith
6,450
586
49
4
0
209,842
5
L
Pele
5,058
460
53
5
0
209,918
0
L
Ares
5,310
483
17
2
0
213,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role