Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
Dytussariena
Hachiman
Platinum IV
Level 63
God Stats
4W - 2L
1,582 SR
Queue Stats
29W - 15L
1,957 MMR
Party 3
Cthulhu
Cthulhu
Platinum II
Ko9la
Cthulhu
Platinum II
Level 152
God Stats
1W - 3L
1,369 SR
Queue Stats
162W - 159L
1,921 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
ShadowwMonarch
Ao Kuang
Diamond IV
Level 98
God Stats
2W - 1L
1,417 SR
Queue Stats
114W - 83L
1,894 MMR
Party 3
Susano
Susano
Platinum I
alex29145
Susano
Platinum I
Level 152
God Stats
53W - 45L
1,704 SR
Queue Stats
430W - 396L
1,808 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,514 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,641 SR
1,760 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum II
D1ncked
Bacchus
Platinum II
Level 206
God Stats
13W - 6L
1,789 SR
Queue Stats
373W - 365L
1,717 MMR
Party 1
Scylla
Scylla
Platinum IV
Dalm0nd
Scylla
Platinum IV
Level 157
God Stats
2W - 4L
1,474 SR
Queue Stats
148W - 135L
1,887 MMR
Party 1
Pele
Pele
Platinum V
ownyouno0b
Pele
Platinum V
Level 117
God Stats
4W - 2L
1,781 SR
Queue Stats
54W - 47L
1,690 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond IV
untoldzero
Ratatoskr
Diamond IV
Level 199
God Stats
33W - 31L
1,661 SR
Queue Stats
164W - 148L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 5
7,489
576
7,132
12,464
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Dytussariena
Hachiman
15
4 / 2 / 1
8,485
653
8,959
9,694
2,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ko9la
Cthulhu
14
1 / 0 / 2
8,121
625
6,988
10,789
7,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
15
6 / 1 / 1
8,679
668
8,801
12,137
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
alex29145
Susano
14
2 / 1 / 3
8,300
638
7,855
7,208
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
King ArthurMedusaZhong KuiAphrodite

VS

Bans
ThanatosAthenaAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 4 / 3
7,693
592
9,940
11,504
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
D1ncked
Bacchus
11
1 / 1 / 4
6,777
521
7,052
10,346
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Dalm0nd
Scylla
13
1 / 5 / 0
7,015
540
2,320
8,059
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 1
6,608
508
5,520
11,101
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
untoldzero
Ratatoskr
12
0 / 4 / 0
6,891
530
7,745
12,736
6,649
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
6
6
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
5
2.75
L
Anhur
 
Anhur
2
4
3
0.88
L
Bacchus
D1ncked
Bacchus
1
1
4
3
L
Scylla
Dalm0nd
Scylla
1
5
0
0.2
W
Hachiman
Dytussariena
Hachiman
4
2
1
2.25
W
Cthulhu
Ko9la
Cthulhu
1
0
2
2
W
Ao Kuang
6
1
1
6.5
W
Susano
alex29145
Susano
2
1
3
3.5
L
2
2
1
1.25
L
Ratatoskr
untoldzero
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
32,577
52,292
Taken
53,746
24,071
Mitigated
24,286
20,850
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,132
2,291
0
4,242
12,464
7,849
0
4,258
8,206
0
21,755
L
Anhur
 
Anhur
9,940
5,688
0
4,025
11,504
3,095
0
1,962
9,542
0
59,974
L
Bacchus
D1ncked
Bacchus
7,052
1,400
0
2,112
10,346
8,981
0
545
9,801
19,438
3,114
L
Scylla
Dalm0nd
Scylla
2,320
116
0
1,371
8,059
2,013
0
889
7,170
46,220
771
W
Hachiman
Dytussariena
Hachiman
8,959
4,571
0
4,796
9,694
2,232
0
443
9,251
0
70,360
W
Cthulhu
Ko9la
Cthulhu
6,988
805
0
4,526
10,789
7,574
0
112
10,677
55,475
1,124
W
Ao Kuang
8,801
1,472
0
5,685
12,137
3,832
0
1,288
10,849
77,148
0
W
Susano
alex29145
Susano
7,855
1,789
0
1,601
7,208
2,584
0
3,139
4,069
0
60,917
L
5,520
1,287
0
1,346
11,101
3,548
0
2,778
8,323
0
54,458
L
Ratatoskr
untoldzero
Ratatoskr
7,745
1,610
0
3,467
12,736
6,649
0
9,556
3,180
0
48,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
34,984
502
Minions Killed
420
0
Camps Cleared
0
1,420,699
Distance Traveled
1,451,719
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,489
576
37
3
0
286,215
1
L
Anhur
7,693
592
103
8
0
274,497
0
L
Bacchus
6,777
521
27
2
0
278,546
2
L
Scylla
7,015
540
112
9
0
280,870
1
W
Hachiman
8,485
653
116
9
0
268,750
2
W
Cthulhu
8,121
625
105
8
0
276,070
4
W
Ao Kuang
8,679
668
127
10
0
308,469
0
W
Susano
8,300
638
117
9
0
281,195
0
L
Pele
6,608
508
84
6
0
328,575
0
L
Ratatoskr
6,891
530
94
7
0
289,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role