Player Matchup

Sobek
Sobek
Amin-TRR
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,210 Elo+
Party 3
Chernobog
Chernobog
DiogoS1906
Chernobog
Level 18
God Stats
9W - 28L
1,368 SR
Queue Stats
10W - 35L
1,282 Elo+
Party 3
Surtr
Surtr
Luis10warYT
Surtr
Level 66
God Stats
33W - 36L
1,472 SR
Queue Stats
118W - 152L
1,405 Elo+
Party 3
Thanatos
Thanatos
Pirees90
Thanatos
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 27L
1,321 Elo+
Party 3
Poseidon
Poseidon
caixadesurpresa1
Poseidon
Level 17
God Stats
1W - 3L
1,708 SR
Queue Stats
5W - 23L
1,245 Elo+
Party 3
Team Averages
Level 25
1,472 SR
1,292 Elo+

VS

Team Averages
Level 59
1,487 SR
1,369 Elo+
Anubis
Anubis
Klutch_mikey
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
Mystletain
Nu Wa
Level 45
God Stats
17W - 21L
1,322 SR
Queue Stats
120W - 138L
1,413 Elo+
Party 2
Surtr
Surtr
UsJinx
Surtr
Level 48
God Stats
18W - 15L
1,564 SR
Queue Stats
72W - 63L
1,485 Elo+
Solo
Mercury
Mercury
lxCalamityy-
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,273 Elo+
Party 1
Skadi
Skadi
mariou2rocks
Skadi
Level 68
God Stats
17W - 9L
1,547 SR
Queue Stats
176W - 180L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amin-TRR
Sobek
11
0 / 0 / 1
6,410
427
788
9,561
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
DiogoS1906
Chernobog
11
0 / 3 / 0
5,814
388
1,711
9,558
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 0
7,131
475
5,291
13,463
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Pirees90
Thanatos
11
1 / 8 / 2
6,178
412
3,097
15,194
4,876
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 7 / 2
7,060
471
3,683
8,859
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 0 / 1
7,433
496
7,156
4,395
1,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
15
9 / 5 / 4
9,867
658
10,401
8,181
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
UsJinx
Surtr
16
11 / 0 / 2
10,930
729
11,997
13,147
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
lxCalamityy-
Mercury
14
3 / 0 / 5
8,235
549
4,814
10,391
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 0 / 1
7,516
501
4,954
4,968
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
26
26
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amin-TRR
Sobek
0
0
1
0.5
L
Chernobog
DiogoS1906
Chernobog
0
3
0
0
W
Anubis
2
0
1
2.5
L
1
8
0
0.13
W
Nu Wa
9
5
4
2.2
L
Thanatos
Pirees90
Thanatos
1
8
2
0.25
W
Surtr
UsJinx
Surtr
11
0
2
12
L
2
7
2
0.43
W
Mercury
lxCalamityy-
Mercury
3
0
5
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
39,322
56,635
Taken
41,082
23,894
Mitigated
18,216
15,641
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amin-TRR
Sobek
788
0
0
2,544
9,561
6,792
0
3,844
5,668
12,792
0
L
Chernobog
DiogoS1906
Chernobog
1,711
879
0
2,377
9,558
2,392
1
4,167
5,391
0
37,240
W
Anubis
7,156
69
0
2,333
4,395
1,706
0
124
4,271
36,587
1,254
L
5,291
1,795
0
2,636
13,463
7,850
0
1,878
10,988
1,479
38,892
W
Nu Wa
10,401
2,056
0
384
8,181
2,446
628
2,029
6,110
55,583
1,594
L
Thanatos
Pirees90
Thanatos
3,097
1,134
0
7,597
15,194
4,876
0
2,505
12,578
0
31,607
W
Surtr
UsJinx
Surtr
11,997
4,636
0
4,785
13,147
8,774
501
946
11,622
1,943
80,267
L
3,683
460
0
487
8,859
1,984
0
5,886
2,924
36,307
0
W
Mercury
lxCalamityy-
Mercury
4,814
2,156
0
2,027
10,391
3,738
0
1,223
9,140
0
50,460
W
4,954
451
0
951
4,968
1,552
1,910
279
4,689
0
55,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
43,981
263
Minions Killed
500
0
Camps Cleared
0
1,412,581
Distance Traveled
1,493,033
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,410
427
16
1
0
319,703
0
L
Chernobog
5,814
388
61
4
0
266,464
0
W
Anubis
7,433
496
65
4
0
266,565
1
L
Surtr
7,131
475
67
4
0
266,892
0
W
Nu Wa
9,867
658
99
7
0
273,050
0
L
Thanatos
6,178
412
54
4
0
298,007
0
W
Surtr
10,930
729
178
12
0
294,897
4
L
Poseidon
7,060
471
65
4
0
261,515
0
W
Mercury
8,235
549
80
5
0
384,044
0
W
Skadi
7,516
501
78
5
0
274,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role