Player Matchup

Eset
Eset
AntangoreX
Eset
Level 127
God Stats
1W - 0L
1,372 SR
Queue Stats
116W - 90L
1,503 Elo+
Solo
Skadi
Skadi
DirkN14
Skadi
Level 128
God Stats
48W - 42L
1,553 SR
Queue Stats
1,775W - 1,817L
1,509 Elo+
Solo
Chaac
Chaac
HAYQCALOR
Chaac
Level 123
God Stats
4W - 7L
1,420 SR
Queue Stats
144W - 171L
1,504 Elo+
Solo
Geb
Geb
TatsuyaSenkou
Geb
Level 148
God Stats
7W - 6L
1,363 SR
Queue Stats
534W - 492L
1,555 Elo+
Solo
Ah Puch
Ah Puch
joebidnsgone
Ah Puch
Level 27
God Stats
1W - 0L
1,279 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Team Averages
Level 111
1,397 SR
1,496 Elo+

VS

Team Averages
Level 126
1,451 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
A Sadistic Crab
Discordia
Level 129
God Stats
6W - 9L
1,579 SR
Queue Stats
498W - 485L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
Relaxauras
Baron Samedi
Level 143
God Stats
3W - 3L
1,504 SR
Queue Stats
519W - 507L
1,466 Elo+
Party 1
Anhur
Anhur
YUCKKie
Anhur
Level 158
God Stats
0W - 3L
1,130 SR
Queue Stats
100W - 94L
1,536 Elo+
Party 1
Shiva
Shiva
slappy slober47
Shiva
Level 103
God Stats
8W - 3L
1,541 SR
Queue Stats
112W - 98L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
9,506
864
13,559
8,484
3,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
DirkN14
Skadi
16
2 / 0 / 7
9,157
832
6,662
5,303
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
HAYQCALOR
Chaac
15
3 / 4 / 7
9,342
849
13,082
12,591
12,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
3 / 3 / 10
8,776
798
8,221
17,174
11,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
joebidnsgone
Ah Puch
15
1 / 0 / 8
8,705
791
11,163
7,805
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 2 / 7
7,263
660
5,400
14,453
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
A Sadistic Crab
Discordia
13
2 / 2 / 3
7,471
679
9,850
6,631
2,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Relaxauras
Baron Samedi
14
1 / 4 / 5
7,562
687
8,648
11,855
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
YUCKKie
Anhur
14
1 / 3 / 5
7,503
682
7,352
9,724
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 4 / 2
7,929
721
5,471
13,373
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
15
Kills
7
9
Deaths
15
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
7
2.25
L
Discordia
A Sadistic Crab
Discordia
2
2
3
1.75
W
6
2
9
5.25
W
Skadi
DirkN14
Skadi
2
0
7
5.5
W
Chaac
HAYQCALOR
Chaac
3
4
7
1.63
L
Baron Samedi
Relaxauras
Baron Samedi
1
4
5
0.88
W
3
3
10
2.67
L
Anhur
YUCKKie
Anhur
1
3
5
1.17
W
Ah Puch
joebidnsgone
Ah Puch
1
0
8
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
36,721
51,357
Taken
56,036
32,830
Mitigated
41,377
20,722
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,400
1,316
1,196
6,019
14,453
13,186
0
8,115
6,338
0
8,028
L
Discordia
A Sadistic Crab
Discordia
9,850
85
1,610
762
6,631
2,700
0
3,629
3,002
21,155
536
W
13,559
805
1,439
3,524
8,484
3,805
1,166
3,740
4,744
17,662
922
W
Skadi
DirkN14
Skadi
6,662
1,376
521
663
5,303
1,912
2,547
2,374
2,852
0
26,491
W
Chaac
HAYQCALOR
Chaac
13,082
363
962
3,293
12,591
12,586
433
4,584
7,771
0
28,739
L
Baron Samedi
Relaxauras
Baron Samedi
8,648
162
4,204
3,418
11,855
6,222
0
7,098
4,757
24,120
450
W
8,221
363
773
5,777
17,174
11,627
701
4,807
12,222
9,869
811
L
Anhur
YUCKKie
Anhur
7,352
3,416
832
1,411
9,724
4,253
0
5,732
3,992
0
15,465
W
Ah Puch
joebidnsgone
Ah Puch
11,163
163
1,160
2,610
7,805
2,900
1,392
2,460
5,345
21,178
0
L
5,471
535
2,382
1,922
13,373
15,016
0
7,131
6,242
0
9,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
37,728
124
Minions Killed
115
0
Camps Cleared
0
1,042,650
Distance Traveled
1,052,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,263
660
20
2
0
218,398
0
L
Discordia
7,471
679
27
2
0
222,339
0
W
Eset
9,506
864
13
1
0
208,078
0
W
Skadi
9,157
832
49
4
0
225,274
0
W
Chaac
9,342
849
34
3
0
226,906
0
L
Baron Samedi
7,562
687
34
3
0
193,992
0
W
Geb
8,776
798
6
1
0
190,548
0
L
Anhur
7,503
682
26
2
0
192,124
0
W
Ah Puch
8,705
791
22
2
0
191,844
0
L
Shiva
7,929
721
8
1
0
225,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role