Player Matchup

Atlas
Atlas
Platinum I
RaijinRei
Atlas
Platinum I
Level 145
God Stats
8W - 5L
1,502 SR
Queue Stats
112W - 85L
1,834 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
Rod0rb
Ix Chel
Platinum II
Level 109
God Stats
41W - 22L
1,758 SR
Queue Stats
135W - 105L
1,959 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
xgadiano
Danzaburou
Platinum IV
Level 85
God Stats
8W - 6L
1,400 SR
Queue Stats
92W - 77L
1,825 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,553 SR
1,873 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,616 SR
1,852 MMR
Heimdallr
Heimdallr
Diamond V
HannSolo8
Heimdallr
Diamond V
Level 149
God Stats
3W - 5L
1,382 SR
Queue Stats
87W - 74L
2,034 MMR
Party 2
Mulan
Mulan
Platinum I
QsA_INSTiNCT
Mulan
Platinum I
Level 126
God Stats
26W - 17L
1,697 SR
Queue Stats
152W - 147L
1,763 MMR
Party 2
Chronos
Chronos
Platinum III
WeaselVirgin
Chronos
Platinum III
Level 118
God Stats
10W - 3L
1,769 SR
Queue Stats
69W - 49L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RaijinRei
Atlas
17
3 / 0 / 8
10,555
812
8,858
12,916
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Rod0rb
Ix Chel
17
4 / 1 / 8
10,625
817
16,956
9,529
4,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xgadiano
Danzaburou
18
5 / 1 / 6
11,990
922
14,626
11,284
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesThothNe ZhaAthenaKuzenbo

VS

Bans
CerberusScyllaHou YiVulcanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HannSolo8
Heimdallr
15
1 / 5 / 1
9,167
705
8,910
16,846
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 4 / 1
8,762
674
7,860
16,515
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
WeaselVirgin
Chronos
16
0 / 3 / 1
9,167
705
4,316
11,123
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HannSolo8
Heimdallr
1
5
1
0.3
L
1
4
1
0.38
W
Atlas
RaijinRei
Atlas
3
0
8
7
W
Ix Chel
Rod0rb
Ix Chel
4
1
8
8
L
Chronos
WeaselVirgin
Chronos
0
3
1
0.17
W
Danzaburou
xgadiano
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
21,086
33,729
Taken
44,484
23,149
Mitigated
25,858
16,561
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HannSolo8
Heimdallr
8,910
3,528
0
3,738
16,846
6,006
0
10,556
5,679
0
35,159
L
7,860
947
0
4,636
16,515
16,023
0
7,681
8,337
0
18,519
W
Atlas
RaijinRei
Atlas
8,858
1,328
0
2,139
12,916
13,612
291
1,212
11,225
15,780
2,638
W
Ix Chel
Rod0rb
Ix Chel
16,956
1,751
3,716
5,910
9,529
4,602
422
1,700
7,590
48,087
0
L
Chronos
WeaselVirgin
Chronos
4,316
701
0
1,415
11,123
3,829
0
5,372
5,527
32,556
0
W
Danzaburou
xgadiano
Danzaburou
14,626
5,937
0
4,796
11,284
4,935
2,757
1,316
9,762
0
59,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
27,096
179
Minions Killed
153
0
Camps Cleared
0
777,763
Distance Traveled
662,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,167
705
50
4
0
212,493
0
L
Mulan
8,762
674
22
2
0
225,254
1
W
Atlas
10,555
812
17
1
0
300,833
0
W
Ix Chel
10,625
817
65
5
0
241,248
0
L
Chronos
9,167
705
81
6
0
225,065
2
W
Danzaburou
11,990
922
97
7
0
235,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role