Player Matchup

Bastet
Bastet
GodzSirma
Bastet
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 278L
1,572 Elo+
Solo
Freya
Freya
Mεle
Freya
Level 107
God Stats
8W - 3L
1,797 SR
Queue Stats
98W - 82L
1,595 Elo+
Party 2
Sobek
Sobek
OhhTarso
Sobek
Level 167
God Stats
2W - 1L
1,501 SR
Queue Stats
116W - 106L
1,493 Elo+
Party 2
King Arthur
King Arthur
atrin_edd
King Arthur
Level 159
God Stats
46W - 55L
1,503 SR
Queue Stats
427W - 447L
1,507 Elo+
Party 3
Ra
Ra
doogariii
Ra
Level 158
God Stats
32W - 41L
1,432 SR
Queue Stats
438W - 441L
1,514 Elo+
Party 3
Team Averages
Level 139
1,546 SR
1,536 Elo+

VS

Team Averages
Level 152
1,540 SR
1,500 Elo+
Maman Brigitte
Maman Brigitte
Aracmon
Maman Brigitte
Level 134
God Stats
13W - 18L
1,616 SR
Queue Stats
224W - 170L
1,564 Elo+
Solo
Izanami
Izanami
Luringdust117
Izanami
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
MUDNO
Sun Wukong
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 92L
1,499 Elo+
Party 1
Bakasura
Bakasura
Nuxno
Bakasura
Level 146
God Stats
1W - 4L
1,445 SR
Queue Stats
45W - 51L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
T0astMe
Ne Zha
Level 149
God Stats
1W - 1L
1,637 SR
Queue Stats
41W - 57L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GodzSirma
Bastet
7
4 / 1 / 0
3,943
789
2,588
4,500
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Mεle
Freya
8
5 / 0 / 1
4,712
942
3,923
2,032
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
OhhTarso
Sobek
7
0 / 0 / 5
4,252
850
1,642
2,586
1,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
atrin_edd
King Arthur
7
0 / 0 / 1
3,847
769
2,191
2,995
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 0
3,941
788
844
1,043
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Aracmon
Maman Brigitte
3
0 / 2 / 0
2,920
584
1,011
2,238
501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
5
0 / 3 / 0
3,328
666
531
2,865
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
MUDNO
Sun Wukong
6
0 / 1 / 1
3,667
733
1,113
4,070
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Nuxno
Bakasura
6
0 / 2 / 0
3,517
703
518
5,018
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
T0astMe
Ne Zha
6
1 / 1 / 0
3,397
679
1,562
4,312
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Aracmon
Maman Brigitte
0
2
0
0
W
Bastet
GodzSirma
Bastet
4
1
0
4
L
Izanami
0
3
0
0
L
Sun Wukong
MUDNO
Sun Wukong
0
1
1
0.5
W
Freya
Mεle
Freya
5
0
1
5.5
L
Bakasura
Nuxno
Bakasura
0
2
0
0
W
Sobek
OhhTarso
Sobek
0
0
5
2.5
L
Ne Zha
T0astMe
Ne Zha
1
1
0
1
W
King Arthur
atrin_edd
King Arthur
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
4,735
13,156
Taken
18,503
4,297
Mitigated
5,586
6,267
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Aracmon
Maman Brigitte
1,011
21
0
773
2,238
501
0
927
1,179
7,762
0
W
Bastet
GodzSirma
Bastet
2,588
833
0
1,241
4,500
1,331
0
304
4,196
0
17,366
L
Izanami
531
407
0
513
2,865
644
0
1,684
963
0
12,646
L
Sun Wukong
MUDNO
Sun Wukong
1,113
0
0
1,415
4,070
1,535
0
0
4,070
0
14,173
W
Freya
Mεle
Freya
3,923
1,161
0
974
2,032
552
0
127
1,880
21,643
3,624
L
Bakasura
Nuxno
Bakasura
518
493
0
1,726
5,018
1,938
0
2,717
2,011
0
9,755
W
Sobek
OhhTarso
Sobek
1,642
468
0
1,966
2,586
1,245
0
0
2,586
8,701
0
L
Ne Zha
T0astMe
Ne Zha
1,562
529
0
2,078
4,312
968
0
271
3,981
0
13,572
W
King Arthur
atrin_edd
King Arthur
2,191
292
0
1,166
2,995
900
4
0
2,995
0
20,720
W
844
86
204
716
1,043
269
0
580
463
21,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,695
Gold Earned
16,829
173
Minions Killed
148
0
Camps Cleared
0
608,032
Distance Traveled
541,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
2,920
584
13
3
0
66,756
0
W
Bastet
3,943
789
35
7
0
134,882
0
L
Izanami
3,328
666
25
5
0
111,661
0
L
Sun Wukong
3,667
733
36
7
0
124,537
0
W
Freya
4,712
942
47
9
0
110,968
0
L
Bakasura
3,517
703
41
8
0
120,819
0
W
Sobek
4,252
850
10
2
0
125,542
0
L
Ne Zha
3,397
679
33
7
0
117,734
0
W
King Arthur
3,847
769
30
6
0
120,065
0
W
Ra
3,941
788
51
10
0
116,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role