Player Matchup

Ullr
Ullr
Bashlock2
Ullr
Level 128
God Stats
2W - 8L
1,281 SR
Queue Stats
236W - 208L
1,495 Elo+
Solo
Janus
Janus
Happydylan3
Janus
Level 46
God Stats
2W - 1L
1,912 SR
Queue Stats
13W - 13L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
ProNoob51
Erlang Shen
Level 123
God Stats
0W - 2L
1,223 SR
Queue Stats
25W - 28L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Syaniide
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,499 Elo+
Party 2
Loki
Loki
TMC_Asgar23
Loki
Level 88
God Stats
0W - 3L
1,203 SR
Queue Stats
4W - 4L
1,584 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,517 Elo+

VS

Team Averages
Level 136
1,532 SR
1,499 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Call Meh Toledo
Bacchus
Level 125
God Stats
2W - 4L
1,234 SR
Queue Stats
124W - 125L
1,509 Elo+
Party 1
Ymir
Ymir
D13T3R1CHS
Ymir
Level 61
God Stats
2W - 0L
1,811 SR
Queue Stats
86W - 94L
1,479 Elo+
Party 1
Nemesis
Nemesis
Sc0utM4n
Nemesis
Level 147
God Stats
22W - 13L
1,585 SR
Queue Stats
438W - 416L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
paillalef
Morgan Le Fay
Level 186
God Stats
10W - 5L
1,528 SR
Queue Stats
181W - 177L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 4 / 3
8,348
491
7,925
13,854
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 13 / 0
6,752
397
5,356
12,548
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
ProNoob51
Erlang Shen
15
1 / 6 / 0
8,105
477
5,452
15,604
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Syaniide
Cthulhu
14
4 / 1 / 1
8,755
515
13,760
17,846
15,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
4 / 3 / 3
7,967
469
4,944
14,042
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
4 / 4 / 2
9,732
572
13,409
19,439
20,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 5 / 3
7,472
440
4,368
13,111
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,648
450
3,192
12,612
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Sc0utM4n
Nemesis
17
9 / 1 / 7
10,342
608
14,972
10,987
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
paillalef
Morgan Le Fay
17
13 / 0 / 6
10,853
638
17,721
7,757
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
27
27
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
4
4
2
1.25
L
Ullr
4
4
3
1.38
W
0
5
3
0.3
W
1
3
2
0.67
L
0
13
0
0
L
Erlang Shen
ProNoob51
Erlang Shen
1
6
0
0.17
W
Nemesis
Sc0utM4n
Nemesis
9
1
7
12.5
L
Cthulhu
Syaniide
Cthulhu
4
1
1
4.5
L
4
3
3
1.83
W
Morgan Le Fay
paillalef
Morgan Le Fay
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
53,662
73,894
Taken
63,906
42,406
Mitigated
42,577
14,187
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
13,409
7,004
0
4,488
19,439
20,291
0
11,372
7,937
65,386
4,003
L
Ullr
7,925
2,904
0
2,082
13,854
5,148
299
5,812
7,858
0
60,360
W
4,368
472
0
2,507
13,111
5,821
0
674
12,361
41,452
2,001
W
3,192
605
0
2,838
12,612
8,943
0
1,557
11,055
20,980
571
L
5,356
335
0
400
12,548
3,170
18
8,491
3,305
32,084
0
L
Erlang Shen
ProNoob51
Erlang Shen
5,452
2,477
0
3,613
15,604
7,440
0
6,061
9,141
0
62,898
W
Nemesis
Sc0utM4n
Nemesis
14,972
7,888
0
1,046
10,987
4,691
0
1,496
9,411
0
97,596
L
Cthulhu
Syaniide
Cthulhu
13,760
2,104
143
6,377
17,846
15,608
0
9,011
8,061
58,869
0
L
4,944
1,207
0
1,572
14,042
11,040
0
5,993
7,817
0
19,827
W
Morgan Le Fay
paillalef
Morgan Le Fay
17,721
2,015
0
2,964
7,757
2,831
132
3,275
4,026
62,844
2,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
46,047
354
Minions Killed
431
0
Camps Cleared
0
1,708,778
Distance Traveled
1,753,469
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,732
572
112
7
0
294,160
4
L
Ullr
8,348
491
76
4
0
315,943
0
W
Bacchus
7,472
440
48
3
0
346,426
2
W
Ymir
7,648
450
41
2
0
327,909
5
L
Janus
6,752
397
44
3
0
312,754
1
L
Erlang Shen
8,105
477
111
7
0
405,947
0
W
Nemesis
10,342
608
123
7
0
426,785
2
L
Cthulhu
8,755
515
102
6
0
339,013
3
L
Loki
7,967
469
21
1
0
335,121
0
W
Morgan Le Fay
10,853
638
107
6
0
358,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role