Player Matchup

Cthulhu
Cthulhu
GOOFBAWLS
Cthulhu
Level 22
God Stats
20W - 16L
1,628 SR
Queue Stats
42W - 30L
1,543 Elo+
Party 1
Anubis
Anubis
Mr Thanabus
Anubis
Level 68
God Stats
8W - 11L
1,622 SR
Queue Stats
17W - 25L
1,332 Elo+
Party 3
Sol
Sol
SkullDemon009
Sol
Level 86
God Stats
1W - 2L
1,842 SR
Queue Stats
18W - 26L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
SoftSkull727
Cernunnos
Level 43
God Stats
7W - 10L
1,111 SR
Queue Stats
57W - 57L
1,386 Elo+
Solo
Mulan
Mulan
meenz
Mulan
Level 120
God Stats
17W - 8L
1,735 SR
Queue Stats
47W - 34L
1,530 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,425 Elo+

VS

Team Averages
Level 82
1,500 SR
1,402 Elo+
Kumbhakarna
Kumbhakarna
Bside77
Kumbhakarna
Level 126
God Stats
86W - 86L
1,488 SR
Queue Stats
578W - 592L
1,412 Elo+
Solo
Arachne
Arachne
Loggy8675
Arachne
Level 114
God Stats
23W - 32L
1,479 SR
Queue Stats
163W - 180L
1,470 Elo+
Solo
Achilles
Achilles
gromiez
Achilles
Level 14
God Stats
3W - 1L
1,283 SR
Queue Stats
20W - 28L
1,322 Elo+
Party 2
Chang'e
Chang'e
lost_sachi999
Chang'e
Level 109
God Stats
452W - 408L
1,540 SR
Queue Stats
1,106W - 1,141L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oGonii
Ah Muzen Cab
Level 49
God Stats
4W - 1L
1,713 SR
Queue Stats
113W - 106L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOOFBAWLS
Cthulhu
11
1 / 5 / 1
6,383
1,064
6,681
8,960
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
0 / 4 / 1
6,325
1,054
6,947
7,028
2,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,183
1,031
3,245
7,908
2,368
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
SoftSkull727
Cernunnos
10
0 / 0 / 0
5,526
921
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
meenz
Mulan
11
1 / 3 / 1
6,482
1,080
6,293
7,989
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

305

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bside77
Kumbhakarna
12
4 / 0 / 5
7,805
1,301
2,615
7,605
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Loggy8675
Arachne
12
7 / 0 / 5
7,944
1,324
7,064
3,702
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
gromiez
Achilles
12
1 / 0 / 9
6,849
1,142
5,897
7,486
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
12
2 / 2 / 8
7,227
1,205
5,309
5,612
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
oGonii
Ah Muzen Cab
13
1 / 0 / 11
7,410
1,235
5,246
3,051
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
15
16
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bside77
Kumbhakarna
4
0
5
6.5
L
Cthulhu
GOOFBAWLS
Cthulhu
1
5
1
0.3
W
Arachne
Loggy8675
Arachne
7
0
5
9.5
L
Anubis
0
4
1
0.13
L
0
4
0
0
L
Cernunnos
SoftSkull727
Cernunnos
0
0
0
0
W
Achilles
gromiez
Achilles
1
0
9
5.5
W
Chang'e
2
2
8
3
L
Mulan
meenz
Mulan
1
3
1
0.5
W
Ah Muzen Cab
oGonii
Ah Muzen Cab
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
26,131
31,885
Taken
27,456
17,452
Mitigated
16,752
4,334
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bside77
Kumbhakarna
2,615
467
475
1,602
7,605
6,426
0
5,404
1,872
10,327
0
L
Cthulhu
GOOFBAWLS
Cthulhu
6,681
785
174
451
8,960
7,398
0
2,580
6,179
12,473
0
W
Arachne
Loggy8675
Arachne
7,064
5,109
0
611
3,702
1,518
0
1,644
1,838
0
12,979
L
Anubis
6,947
386
0
1,978
7,028
2,884
0
1,638
5,240
33,241
0
L
3,245
1,379
0
638
7,908
2,368
0
1,158
6,704
13,534
0
L
Cernunnos
SoftSkull727
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
gromiez
Achilles
5,897
1,039
0
1,130
7,486
6,524
0
5,096
2,171
0
12,823
W
Chang'e
5,309
982
280
835
5,612
1,342
0
2,321
3,075
10,713
395
L
Mulan
meenz
Mulan
6,293
1,380
0
1,093
7,989
4,802
0
2,397
5,450
0
13,629
W
Ah Muzen Cab
oGonii
Ah Muzen Cab
5,246
1,761
0
0
3,051
942
0
1,832
1,179
0
23,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
37,235
119
Minions Killed
103
3
Camps Cleared
8
385,417
Distance Traveled
592,399
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,805
1,301
24
4
0
118,812
0
L
Cthulhu
6,383
1,064
12
2
1
92,322
0
W
Arachne
7,944
1,324
18
3
2
135,457
0
L
Anubis
6,325
1,054
61
10
0
93,649
0
L
Sol
6,183
1,031
29
5
1
104,007
0
L
Cernunnos
5,526
921
0
0
0
0
0
W
Achilles
6,849
1,142
14
2
0
136,055
0
W
Chang'e
7,227
1,205
13
2
2
91,190
0
L
Mulan
6,482
1,080
17
3
1
95,439
0
W
Ah Muzen Cab
7,410
1,235
34
6
4
110,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role