Player Matchup

Ymir
Ymir
Akbarsin
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cosphorus
Danzaburou
Level 46
God Stats
0W - 5L
1,482 SR
Queue Stats
0W - 7L
1,141 Elo+
Solo
Bellona
Bellona
IlithyiaR
Bellona
Level 22
God Stats
3W - 5L
1,754 SR
Queue Stats
4W - 16L
1,179 Elo+
Party 1
Ra
Ra
ORIONMOSNTER
Ra
Level 68
God Stats
11W - 7L
1,505 SR
Queue Stats
257W - 270L
1,437 Elo+
Solo
Nemesis
Nemesis
PunWaffles
Nemesis
Level 45
God Stats
10W - 5L
1,435 SR
Queue Stats
98W - 112L
1,379 Elo+
Solo
Team Averages
Level 46
1,535 SR
1,327 Elo+

VS

Team Averages
Level 67
1,588 SR
1,426 Elo+
Mulan
Mulan
CallMePalma
Mulan
Level 107
God Stats
42W - 50L
1,487 SR
Queue Stats
186W - 207L
1,459 Elo+
Party 2
Chiron
Chiron
DrWussbag
Chiron
Level 49
God Stats
7W - 1L
1,921 SR
Queue Stats
57W - 68L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
SamBChan28
Baron Samedi
Level 82
God Stats
15W - 19L
1,510 SR
Queue Stats
90W - 97L
1,485 Elo+
Solo
Cerberus
Cerberus
Vnzlayque
Cerberus
Level 45
God Stats
13W - 11L
1,523 SR
Queue Stats
142W - 155L
1,389 Elo+
Solo
Vamana
Vamana
ivan fn9029
Vamana
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 2
4,961
496
1,954
4,308
2,095
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Cosphorus
Danzaburou
1
0 / 0 / 0
2,256
226
0
0
0
Bellona
IlithyiaR
Bellona
9
0 / 4 / 0
5,274
527
2,456
8,739
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,472
547
3,244
6,162
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PunWaffles
Nemesis
13
5 / 2 / 1
6,692
669
4,942
9,731
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,259
726
4,500
5,067
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
DrWussbag
Chiron
11
1 / 0 / 0
6,267
627
2,293
3,596
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SamBChan28
Baron Samedi
11
3 / 3 / 2
6,508
651
4,554
6,399
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vnzlayque
Cerberus
8
1 / 1 / 1
5,168
517
1,127
2,468
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
10
3 / 2 / 1
6,384
638
3,679
7,151
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
0
2
2
W
2
0
2
3
L
Danzaburou
Cosphorus
Danzaburou
0
0
0
0
W
Chiron
DrWussbag
Chiron
1
0
0
1
L
Bellona
IlithyiaR
Bellona
0
4
0
0
L
0
4
0
0
L
Nemesis
PunWaffles
Nemesis
5
2
1
2.75
W
Baron Samedi
SamBChan28
Baron Samedi
3
3
2
1.33
W
Cerberus
Vnzlayque
Cerberus
1
1
1
1.5
W
Vamana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
16,153
28,940
Taken
24,681
13,338
Mitigated
10,481
10,403
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,954
497
0
480
4,308
2,095
199
426
3,882
14,171
0
W
4,500
739
0
1,808
5,067
2,352
0
0
5,067
0
40,359
L
Danzaburou
Cosphorus
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
DrWussbag
Chiron
2,293
170
122
1,747
3,596
1,084
441
555
3,041
0
40,231
L
Bellona
IlithyiaR
Bellona
2,456
645
0
2,871
8,739
5,470
0
311
8,428
0
23,413
L
3,244
34
648
2,109
6,162
2,024
316
3,182
2,980
30,688
0
L
Nemesis
PunWaffles
Nemesis
4,942
2,415
0
4,295
9,731
3,749
377
1,514
8,217
0
47,237
W
Baron Samedi
SamBChan28
Baron Samedi
4,554
254
0
1,712
6,399
2,383
0
2,094
4,199
35,553
1,119
W
Cerberus
Vnzlayque
Cerberus
1,127
0
0
183
2,468
1,097
0
681
1,787
12,197
2,265
W
Vamana
3,679
1,895
0
645
7,151
3,565
0
1,762
5,389
0
31,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
31,586
208
Minions Killed
328
0
Camps Cleared
0
846,391
Distance Traveled
952,203
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,961
496
15
2
0
219,665
1
W
Mulan
7,259
726
91
9
0
169,067
4
L
Danzaburou
2,256
226
0
0
0
0
0
W
Chiron
6,267
627
74
7
0
202,441
0
L
Bellona
5,274
527
37
4
0
175,878
4
L
Ra
5,472
547
55
6
0
192,750
0
L
Nemesis
6,692
669
101
10
0
258,098
1
W
Baron Samedi
6,508
651
67
7
0
188,412
5
W
Cerberus
5,168
517
44
4
0
140,059
0
W
Vamana
6,384
638
52
5
0
252,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role