Player Matchup

Janus
Janus
FDB559
Janus
Level 66
God Stats
27W - 28L
1,491 SR
Queue Stats
281W - 288L
1,410 Elo+
Solo
Shiva
Shiva
Rochaid
Shiva
Level 109
God Stats
19W - 12L
1,556 SR
Queue Stats
208W - 198L
1,478 Elo+
Solo
Ganesha
Ganesha
T0P DUELIST
Ganesha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 326L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
f0ns1--
Zhong Kui
Level 47
God Stats
5W - 1L
1,619 SR
Queue Stats
80W - 83L
1,394 Elo+
Solo
Thanatos
Thanatos
xXRavenyraXx
Thanatos
Level 157
God Stats
4W - 5L
1,365 SR
Queue Stats
238W - 237L
1,358 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,403 Elo+

VS

Team Averages
Level 64
1,474 SR
1,390 Elo+
Hel
Hel
ChristopherxBro
Hel
Level 55
God Stats
83W - 68L
1,475 SR
Queue Stats
242W - 263L
1,405 Elo+
Solo
Da Ji
Da Ji
Lineya95
Da Ji
Level 109
God Stats
6W - 6L
1,510 SR
Queue Stats
245W - 235L
1,442 Elo+
Solo
Cernunnos
Cernunnos
MiguelRv-
Cernunnos
Level 55
God Stats
4W - 6L
1,517 SR
Queue Stats
47W - 60L
1,280 Elo+
Solo
Bellona
Bellona
megadem
Bellona
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 112L
1,427 Elo+
Solo
Freya
Freya
tonykuma52
Freya
Level 58
God Stats
4W - 4L
1,368 SR
Queue Stats
285W - 306L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FDB559
Janus
14
2 / 4 / 0
8,734
546
9,378
8,544
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Rochaid
Shiva
16
3 / 1 / 3
9,838
615
13,865
14,714
13,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
T0P DUELIST
Ganesha
13
1 / 1 / 8
8,325
520
7,129
14,176
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
f0ns1--
Zhong Kui
14
4 / 2 / 4
8,134
508
9,750
11,504
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
xXRavenyraXx
Thanatos
15
10 / 2 / 5
9,398
587
10,747
15,471
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,726
420
6,606
12,964
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
Lineya95
Da Ji
12
5 / 5 / 2
7,879
492
7,424
14,980
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MiguelRv-
Cernunnos
12
3 / 5 / 2
7,967
498
10,378
11,118
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
megadem
Bellona
14
1 / 2 / 0
7,929
496
6,857
18,960
24,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
14
1 / 3 / 2
8,199
512
7,478
11,297
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
10
10
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Janus
FDB559
Janus
2
4
0
0.5
L
Da Ji
Lineya95
Da Ji
5
5
2
1.2
L
Cernunnos
MiguelRv-
Cernunnos
3
5
2
0.8
W
Shiva
Rochaid
Shiva
3
1
3
4.5
W
Ganesha
T0P DUELIST
Ganesha
1
1
8
5
W
Zhong Kui
f0ns1--
Zhong Kui
4
2
4
3
L
Bellona
megadem
Bellona
1
2
0
0.5
L
Freya
1
3
2
0.67
W
Thanatos
xXRavenyraXx
Thanatos
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
38,743
64,409
Taken
69,319
38,675
Mitigated
41,892
29,675
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,606
1,016
3,242
5,772
12,964
6,123
210
8,381
4,461
27,608
0
W
Janus
FDB559
Janus
9,378
201
0
985
8,544
2,589
122
4,157
3,723
65,753
2,141
L
Da Ji
Lineya95
Da Ji
7,424
788
0
2,278
14,980
5,170
0
3,847
11,013
0
43,729
L
Cernunnos
MiguelRv-
Cernunnos
10,378
6,417
0
1,412
11,118
3,429
423
5,913
5,125
0
45,105
W
Shiva
Rochaid
Shiva
13,865
3,686
28
5,034
14,714
13,035
0
0
14,714
0
78,606
W
Ganesha
T0P DUELIST
Ganesha
7,129
620
0
2,829
14,176
9,578
488
3,792
10,264
37,659
1,517
W
Zhong Kui
f0ns1--
Zhong Kui
9,750
2,140
0
6,281
11,504
8,106
0
3,887
7,527
50,979
9,057
L
Bellona
megadem
Bellona
6,857
3,688
0
6,087
18,960
24,408
0
377
18,583
0
51,321
L
Freya
7,478
2,442
0
5,117
11,297
2,762
0
6,346
4,521
46,415
0
W
Thanatos
xXRavenyraXx
Thanatos
10,747
1,320
0
14,518
15,471
5,367
0
1,216
14,097
0
60,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
38,700
487
Minions Killed
349
0
Camps Cleared
0
1,654,618
Distance Traveled
1,493,954
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,726
420
27
2
0
289,798
4
W
Janus
8,734
546
137
9
0
339,778
0
L
Da Ji
7,879
492
61
4
0
307,998
2
L
Cernunnos
7,967
498
82
5
0
265,223
0
W
Shiva
9,838
615
122
8
0
314,982
1
W
Ganesha
8,325
520
29
2
0
319,343
1
W
Zhong Kui
8,134
508
114
7
0
317,445
3
L
Bellona
7,929
496
91
6
0
327,250
0
L
Freya
8,199
512
88
6
0
303,685
0
W
Thanatos
9,398
587
85
5
0
363,070
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role