Player Matchup

Rama
Rama
MozarTheGreat
Rama
Level 105
God Stats
3W - 2L
1,492 SR
Queue Stats
50W - 45L
1,444 Elo+
Party 1
Merlin
Merlin
TheReqium
Merlin
Level 109
God Stats
8W - 1L
1,306 SR
Queue Stats
73W - 85L
1,392 Elo+
Party 1
Anhur
Anhur
TheSwanky
Anhur
Level 107
God Stats
2W - 2L
1,111 SR
Queue Stats
87W - 96L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
TheZerc
Kuzenbo
Level 128
God Stats
1W - 2L
1,267 SR
Queue Stats
100W - 94L
1,601 Elo+
Party 1
Shiva
Shiva
widdowmaker1551
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,384 Elo+
Party 1
Team Averages
Level 96
1,335 SR
1,446 Elo+

VS

Team Averages
Level 94
1,383 SR
1,486 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DoctorNumberXiii
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,498 Elo+
Solo
Yu Huang
Yu Huang
JerryBerryL
Yu Huang
Level 129
God Stats
2W - 5L
1,264 SR
Queue Stats
100W - 99L
1,442 Elo+
Solo
Susano
Susano
OfficerHighCack
Susano
Level 84
God Stats
0W - 4L
1,153 SR
Queue Stats
436W - 475L
1,518 Elo+
Solo
Achilles
Achilles
ValknotJustice
Achilles
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
355W - 346L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,825
1,138
5,076
3,380
1,259
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
TheReqium
Merlin
11
1 / 0 / 7
6,571
1,095
4,736
1,943
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
TheSwanky
Anhur
12
5 / 1 / 5
7,099
1,183
4,796
3,815
1,110
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TheZerc
Kuzenbo
10
1 / 2 / 6
6,085
1,014
3,106
4,767
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 8
6,303
1,051
1,804
5,944
3,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 2
5,554
926
4,532
7,068
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
5,530
922
2,947
5,951
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
JerryBerryL
Yu Huang
1
0 / 0 / 0
1,448
241
0
0
0
7
0 / 1 / 0
4,833
806
633
2,260
753
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
12
2 / 3 / 1
5,339
890
5,215
7,229
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
11
Kills
4
5
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
L
1
4
0
0.25
L
Yu Huang
JerryBerryL
Yu Huang
0
0
0
0
W
3
1
5
5.5
L
0
1
0
0
W
Merlin
TheReqium
Merlin
1
0
7
4.5
W
Anhur
TheSwanky
Anhur
5
1
5
7.5
W
Kuzenbo
TheZerc
Kuzenbo
1
2
6
2
L
Achilles
2
3
1
0.83
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
13,327
19,849
Taken
22,508
9,079
Mitigated
14,977
6,645
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,532
38
48
1,717
7,068
5,038
0
1,579
5,452
7,182
830
L
2,947
2,120
68
807
5,951
1,932
0
2,695
3,219
0
10,146
L
Yu Huang
JerryBerryL
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
5,076
2,973
0
512
3,380
1,259
17
470
2,876
0
10,036
L
633
0
0
248
2,260
753
0
679
1,541
0
3,807
W
Merlin
TheReqium
Merlin
4,736
419
670
171
1,943
539
0
604
1,339
14,383
256
W
Anhur
TheSwanky
Anhur
4,796
1,666
298
1,117
3,815
1,110
313
781
2,880
0
15,669
W
Kuzenbo
TheZerc
Kuzenbo
3,106
804
603
803
4,767
2,870
106
825
3,810
4,420
44
L
Achilles
5,215
726
0
449
7,229
7,254
0
2,607
4,585
0
11,074
W
1,804
362
493
1,978
5,944
3,301
0
1,482
4,384
0
4,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
22,704
66
Minions Killed
53
0
Camps Cleared
0
626,119
Distance Traveled
357,536
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,554
926
15
3
0
104,983
0
L
Ishtar
5,530
922
20
3
0
96,155
0
L
Yu Huang
1,448
241
0
0
0
0
0
W
Rama
6,825
1,138
16
3
0
114,752
0
L
Susano
4,833
806
4
1
0
50,443
0
W
Merlin
6,571
1,095
15
3
0
127,933
0
W
Anhur
7,099
1,183
29
5
0
121,182
0
W
Kuzenbo
6,085
1,014
3
1
0
122,838
0
L
Achilles
5,339
890
14
2
0
105,955
0
W
Shiva
6,303
1,051
3
1
0
139,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role